%dbcent; %extensions; ]> DCP-o-matic users' manual CarlHetherington Introduction Hello, and welcome to DCP-o-matic!
What is DCP-o-matic? DCP-o-matic is a set of tools to allow you to: Create Digital Cinema Packages (DCPs) from video, audio, subtitle and closed-caption files. Play and verify DCPs (see and ). Create KDMs for DCPs (see ). Write cinema-format drives containing DCPs (see ).
Licence DCP-o-matic is free and open-source and is licensed under the GNU GPL.
Acknowledgements This manual uses icons from the Tango Desktop Project, with thanks.
This manual This manual presents bits of DCP-o-matic's user interface (such as menu items or buttons) like this. Notes of an advanced nature are presented like this. Ignore them unless you want to know the details.
Installation
Windows To install DCP-o-matic on Windows, download the installer from https://dcpomatic.com/ and double-click it. Click through the installer wizard, and DCP-o-matic will be installed onto your machine. Use the 64-bit installer unless you are using a 32-bit version of Windows. You may find that DCP-o-matic crashes if run the 32-bit version on a CPU with more than 4 cores.
macOS DCP-o-matic versions 2.16.0 and higher will run on macOS version 10.8 (Mountain Lion) and higher. DCP-o-matic is split into eight separate applications, each of which can be installed by downloading the .dmg, double-clicking to open and then dragging the icon to your Applications folder. If you don't know which parts of DCP-o-matic to install, start with the first (main) part. If you are using macOS 10.7 (Lion) or older you will need to install the latest 2.14.x version of DCP-o-matic.
Debian, Ubuntu and Mint Linux There are .deb packages for Debian, Ubuntu and Mint on https://dcpomatic.com/
Fedora, Centos and Mageia Linux There are .rpm packages for Fedora, Centos and Mageia on https://dcpomatic.com/
Arch Linux Packages for Arch Linux are available from https://aur.archlinux.org/packages/dcpomatic/, thanks to Stefan Karner.
Building from source Since DCP-o-matic is open-source you can also build it yourself, though this can be quite a difficult process (especially on Windows and macOS). There are instructions for how to do it on https://dcpomatic.com/building
Creating a DCP from a video In this chapter we will see how to create a DCP from a video file using DCP-o-matic. We will gloss over the details and look at the basics.
Creating a new film Let's make a very simple DCP to see how DCP-o-matic works. First, we need some content. Download the low-resolution trailer for the open movie Sintel from their website. Generally one would want to use the highest-resolution material available, but for this test we will use the low-resolution version to save on download time. Now, start DCP-o-matic and its window will open. First, we will create a new ‘film’. A ‘film’ is how DCP-o-matic refers to some pieces of content, along with some settings, which we will make into a DCP. DCP-o-matic stores its ‘film’ data in a folder on your disk while it creates the DCP. You can create a new film by selecting New from the File menu, as shown in .
Creating a new film
This will open a dialogue box for the new film, as shown in .
Dialogue box for creating a new film
In this dialogue box you can choose a name for the film. This will be used to name the folder to store its data in, and also as the initial name for the DCP itself. You can also choose where you want to create the film. In the example from the figure, DCP-o-matic will create a folder called ‘DCP Test’ inside my existing folder DCP into which it will write its working files. DCPs can be very large (more than 100Gb for a feature-length DCP) so it's important to choose a folder on a disk with plenty of free space.
Adding content The next step is to add the content that you want to use. DCP-o-matic can make DCPs from multiple pieces of content, but in this example we will use a single piece. Click the Add file(s)... button, as shown in , and a file chooser will open for you to select the content file to use, as shown in .
Adding content files
Selecting a video content file
Select your content file and click Open. In this case we are using the Sintel trailer that we downloaded earlier. When you do this, DCP-o-matic will take a look at your file. After a short while (when the progress bar at the bottom right of the window has finished), you can look through your content using the slider to the right of the window, as shown in .
Examining the content
Dragging the slider will move through your video. You can also click the Play button to play the content back.
Making the DCP In most cases, some adjustments would be made to DCP-o-matic's settings once the content has been added. For our simple test, however, the default values will suffice, so we can go straight onto making the DCP. Choose Make DCP from the Jobs menu. Before encoding your DCP, DCP-o-matic will run a series of checks on your film to look for various conditions that might cause problems when playing back the DCP. If any potential problems are found, DCP-o-matic will show you a list of hints. Each hint describes the condition that was found and gives advice on how to resolve it. If hints are found and reported, you can either Make DCP anyway (without adjusting any settings), or Go back in order to make adjustments before encoding the DCP. If no hints were found (or you pressed Make DCP after hints were displayed), DCP-o-matic will encode your DCP. This may take some time (many hours in some cases). While the job is in progress, DCP-o-matic will update you on how it is getting on with the progress bar in the bottom of its window, as shown in .
Making the DCP
When it has finished, the DCP will be written into its own folder inside the film's folder. You can copy this to a projector via a USB stick, hard-drive or network connection. See for details about the files that DCP-o-matic creates. Alternatively, DCP-o-matic can upload your DCP directly to a projector or Theatre Management System (TMS) that is accessible via SCP or FTP across your network. See .
Creating a DCP from a still image DCP-o-matic can also be used to create DCPs of one or more still images, perhaps for an advertisement or an on-screen announcement. This chapter shows you how to do it. As with DCPs made from video files, the first step is to create a new ‘Film’; select New from the File menu and the new film dialogue will open as shown in .
Dialogue box for creating a new film
Enter a name and click OK. Now we need to add the content. As before, click Add file(s).... For our example, we will add a single image file, as shown in .
Selecting a still content file
Most of the default settings will be fine for a simple test. The one thing that you might wish to change is the length of the still. Select the Timing tab and you will see a Full length setting, as shown in .
The timing tab
This length is a ‘timecode’: it consists of four numbers. The first is hours, the second minutes, the third seconds, and the fourth frames. Enter the duration that you want and then click Set. Finally, as with video, you can choose Make DCP from the Jobs menu to create your DCP. This will be much quicker than creating a DCP from a video file, as DCP-o-matic only needs to encode a single frame which it can then repeat.
Manipulating existing DCPs DCP-o-matic is often used to take content in formats such as MP4 and make it into a DCP. It can also be used to take existing DCPs and modify them in various ways.
Importing a DCP into DCP-o-matic The first step in manipulating an existing DCP is to import it. Click Add DCP... and select your DCP's folder. It will be added to the DCP-o-matic project. If the DCP is unencrypted you can preview it in the normal way, though playback may be slow as decoding of DCPs is almost as computationally intensive as encoding them. If your DCP is a Version File (VF) (i.e. it refers to another DCP's assets) you should import it as follows: Use Add DCP... to import the VF DCP. The VF DCP will be added to the content list and marked “NEEDS OV”. Right-click on the VF DCP in the content list and choose Add OV... from the menu. Choose the folder that contains the OV DCP. The VF will now be playable as normal.
Decrypting encrypted DCPs DCPs can be encrypted (see for details). If you import an encrypted DCP you will need a key, in the form of a Key Delivery Message (KDM), to decrypt it. KDMs must be prepared by whoever created the DCP. They contain the keys to decrypt the DCP wrapped up in such a way that only the intended recipient can read them. You will need to provide the KDM creator with a certificate which identifies your copy of DCP-o-matic and allows them to create a KDM for you. To get DCP-o-matic's decryption certificate, open the Preferences dialogue (see ) and go to the Keys tab. Click the Export KDM decryption leaf certificate... button at the top of this tab and save the certificate. Send this certificate to the KDM creators and they can make a KDM to allow DCP-o-matic to decrypt the DCP. Once you have your KDM, right-click the DCP's name in the DCP-o-matic content list and choose Add KDM.... Select your KDM and the DCP will be decrypted and become available for preview.
Making a DCP from a DCP In many ways, using DCPs as content in DCP-o-matic is the same as using any other content. There are a few things to note, though.
Re-use of existing data Where possible DCP-o-matic will re-use existing JPEG2000-compressed data from DCP content without modification. This has the advantage that creation of the new DCP will be quick, as the time-consuming JPEG2000 encoding is not necessary. DCP-o-matic can do this if you avoid changes to the following content settings: Crop Scaling Subtitle burn-in Fades Colour conversion DCP-o-matic will be forced to decode and re-encode your JPEG2000 data if you change any of these settings on a piece of DCP content.
Making overlay files With its default settings, DCP-o-matic will take any data from DCP content and copy it into the DCP that it creates. See .
Creating a new DCP by copying an existing one
This can be inefficient in some cases. Consider, for example, a film which has ten different translations for which the subtitles are different but video and audio are the same. If the video and audio content takes up, say, 100Gb this means that the set of DCPs for every translation would be about 1Tb, with a lot of duplicated data. The DCP format has a solution to this problem. One DCP can refer to the ‘assets’ (picture, sound or subtitle) of another DCP. For our translation example this means that we could have a ‘base’ DCP (often called the OV or Original Version) containing video, audio and one set of subtitles and then any number of overlay DCPs (often called VF or Version Files) which refer to the base version and replace the original subtitles with their own. shows this principle for one of our translations. The DCP that we make refers to the original content DCP's video and audio rather than containing a copy.
Creating a new DCP by referring to an existing one
To play back the subtitled DCP the projectionist ingests both the base (OV) DCP and the overlay (VF) DCP, then plays the VF one. To make a DCP like this: Import your ‘Content DCP’ to a DCP-o-matic project. Add whatever replacement you want in your new DCP (replacement subtitles or audio files, for example). Select the DCP in the content list Tick the Use's this DCP's ... as OV and make VF checkbox in the tabs for the parts of the DCP that you want to refer to in your new DCP. For example, to refer to the Content DCP's video and audio you would select the Video tab, click Use this DCP's video as OV and make VF then select the Audio tab and click Use this DCP's audio as OV and make VF. Do Make DCP as usual and your VF DCP will be created.
Content settings The previous chapters showed DCP generation using the default settings. DCP-o-matic offers a range of features to adjust the content that goes into your DCP, and this chapter describes those features in detail.
Adding and removing content At the top of the Content tab is a list of the content that will go into our DCP. There can be as many pieces of content as you like, and they can be of the following types: Movie — a file containing some video, probably some audio and possibly some embedded subtitles; for example, a MOV, MP4 or VOB. Sound — a file containing one or more channels of audio; for example, a WAV or AIFF file. Still image — a file containing a single still image; for example, a JPEG, PNG or TIFF file. Moving image — a directory containing many still images which should be treated as the frames of a video. Subtitle — a file containing subtitles which will be superimposed on the image of the DCP. These can be .srt, .ssa, .ass or .xml files. Subtitle files can also be used to make closed captions. DCP — an existing DCP. ATMOS MXFs — if you have Dolby ATMOS content in MXF format (created using Dolby's tools) you can add it to a DCP just like any other content. To add one or more movie, sound, still-image or subtitle files, select Add file(s)... and choose them from the selector. DCP-o-matic will automatically map a set of audio files to the correct channels if you include appropriate ‘tags’ in your filenames, as shown in . Audio file naming Tag Examples Channel L surrounded by . _ or - film-L.wav my_movie_L_final.wav Left R surrounded by . _ or - film-R.wav my_movie_R_final.wav Right C surrounded by . _ or - film-C.wav my_movie_C_final.wav Centre Lfe surrounded by . _ or - film-Lfe.wav my_movie_Lfe_final.wav LFE (sub) Ls surrounded by . _ or - film-Ls.wav my_movie_Ls_final.wav Left surround Rs surrounded by . _ or - film-Rs.wav my_movie_Rs_final.wav Right surround
To add a directory (folder) of images, choose Add folder... and choose the directory from the selector. DCP-o-matic will open a small dialogue box where you can enter the frame rate that the image sequence should be run at. To add a DCP, choose Add DCP... and choose the DCP's directory from the selector. You can remove a piece of content by clicking on its name and then clicking the Remove button.
Adding existing DCPs Adding existing DCPs to a DCP-o-matic film is a little different to adding other types of content. Most content has to be converted to JPEG2000 (the compression scheme used by DCPs) which is a very time-consuming process. Existing DCPs are already in JPEG2000 format so do not require conversion. This means that, provided no settings such as crop are used on the DCP content, picture and sound data will be passed from existing to new DCP unaltered. Encrypted DCPs that are added as content will require a KDM targeted at DCP-o-matic so that DCP-o-matic can decrypt them. You should ask the creator of the imported DCP to provide a KDM for DCP-o-matic's decryption certificate, which can be obtained by clicking Export DCP decryption certificate... from the Keys tab of the Preferences dialog (see ).
Content properties Below the content list are the controls to set content properties. To adjust the properties for a piece of content, click its name in the content list. The content property controls will then become active for that piece of content. If you want to change the properties for multiple pieces of content at the same time, select the content in the list by clicking the first piece then clicking the other pieces with shift key held down. Note that not all settings can be changed in this way. The content properties are split up into four sections: Video, Audio, Timed text and Timing. Not all of these sections will be active for all content types. The controls in each section are described below.
Video The Video tab controls properties of the image, as shown in .
Video settings tab
Use this DCP's video as OV and make VF This option is only available if the selected content is an existing DCP. It allows you make a VF DCP, using the video content from the existing DCP by referencing it (rather than copying). See .
Image type The next option on this tab is the ‘type’ of the video. This specifies how DCP-o-matic should interpret the video's image. 2D is the default; this just takes the video image as a standard 2D frame. The 3D left/right option tells DCP-o-matic to interpret the frame as a left-right pair, as shown in .
3D left/right image type
Alternatively the 3D top/bottom option tells DCP-o-matic to see the frame as a top-bottom pair, as shown in .
3D top/bottom image type
Another option is 3D alternate which takes the first frame of the content as for the left eye, the second for the right eye, the third for the left, and so on. Finally, you can specify 3D left only or 3D right only if this content contains only the the left or right eye images. This is useful when you have the left and right eye image sets in different files; you can specify one content as 3D left only and another as 3D right only and DCP-o-matic will pick up the appropriate frames from each.
Colour conversion The Colour conversion setting specifies what colour transforms and gamma correction DCP-o-matic will use when converting the selected content into the XYZ colourspace for the DCP. In particular, the setting you choose here should be the colour space that the content has been created or graded for. DCP-o-matic will take care of converting your content's colourspace into the correct one for the DCP. The easiest way to select the required conversion is to choose one of DCP-o-matic's presets. DCP-o-matic knows how to convert from seven common colourspaces: sRGB, Rec. 601, Rec. 709, Rec. 1886, Rec. 2020, S-Gamut3 and P3. If you do not know which preset you should use, refer to the suggestions in . Suggested colour conversion settings sRGBStill images in RGB, e.g. photographs. Rec. 601Standard-definition content (fewer than about 1000 pixels across) including DVD rips. Rec. 709High-definition content including Blu-Ray rips. P3Content explicitly graded to P3.
For other required colour conversions, and if you know what you are doing, you can choose Custom which will open the full colour conversion editing dialogue box:
Dialogue box for custom colour conversion
Alternatively, choose None if your source files are already in the XYZ colour space and require no conversion. DCP-o-matic's colour conversion processes are discussed in much more detail in a separate document colour.pdf.
Other settings The crop settings can be used to crop your content, which is often used to remove black borders from the edges of the image. The specified number of pixels will be trimmed from each edge, and the content image in the right of the window will be updated to show the effect of the crop. The fade in and fade out settings can be used to apply linear fades into and out of a piece of content. Specify the time for each, clicking Set after making any changes. The Scale option governs the shape that DCP-o-matic will scale the content's image into. In most cases to fit DCP will do the right thing; if not, choose custom and you can specify exactly how the image should be scaled.
Video description At the bottom of the video tab is a short description of what will happen to your video with the current settings. In the example of , DCP-o-matic is telling you that the video file is 720x576 pixels and has rectangular pixels (a pixel aspect ratio of 1.42:1) and so its display aspect ratio is 1.78:1. Since the controls specify to fit DCP DCP-o-matic scales the image to 1918x1080 and pads it to the DCP's container ratio of 1.85:1 (called ‘DCI Flat’). For a 2K DCP this is 1998x1080 pixels. This description also gives the frame rate of the content and what will happen to it when it is played at the DCP's frame rate. See for details of DCP-o-matic's frame-rate conversion.
Audio The Audio tab controls properties of the sound, as shown in .
Audio settings tab
The audio map The section at the bottom of the audio tab is the ‘audio map’. This governs how sound from the content will be arranged in the DCP. Down the left-hand side of the map is the list of audio channels in the currently-selected piece of content. These are labelled with two numbers; the first is the stream index within the content and the second is the channel number within that stream. Some content will have different streams for different languages or audio mixes. Along the top is each channel in the DCP. A green box means that the corresponding content channel will be copied into the corresponding DCP channel. When content channels are copied into DCP channels the copy can be done with variable gain. If, for example, you want to copy a channel as-is, you can set a gain of 0dB. Alternatively, if you want to mix two channels into one, you may want to use a gain of -6dB on each one to prevent clipping when the two channels are added. The green boxes of the audio mapping view tell you (very roughly) how much gain is applied to each channel. A full-height box means 0dB (i.e. unity) gain. Any less height indicates lower gain. To map one channel to another with 0dB gain, click in the empty box and it will turn green to reflect the mapping. A second click will turn the mapping back off. To set some other gain, right-click on the box to open the gain menu. This allows you to set Off (no mapping or negative infinity gain), Full (0dB gain), -6dB gain or Edit which allows you to set the required gain precisely. Consider, for example, the case in .
Audio map example 1
Here, we have two channels in the source which are mapped to left and right, respectively, in the DCP. The full green boxes show that the mapping is at unity gain (0dB) in each case. Imagine that we modify the settings to those shown in
Audio map example 2
We now have the content's streams mapped to left and right and also mixed together and placed in the DCP's centre channel. The smaller green boxes on the centre mappings show that those channels are added with some non-unity gain; you can see by hovering the mouse pointer over those boxes that the gain for content channels 1 and 2 is -6dB when being sent to the centre channel and 0dB when being sent to left and right.
Audio map example 3
As a final example, the map in shows the mapping of a 5.1 source into a 5.1 DCP.
Other controls The Use this DCP's audio as OV and make VF checkbox is only applicable if the selected content is an existing DCP. It allows you to make a VF DCP, using the audio content from the existing DCP by referencing it (rather than copying). See . Show graphs of audio levels will analyse the audio of the selected content and plot it on a graph. See for more details. Audio Gain is used to alter the volume of the soundtrack. The specified gain (in dB) will be applied to each sound channel of your content before it is written to the DCP. If you use a sound processor that DCP-o-matic knows about, it can help you calculate changes in gain that you should apply. Say, for example, that you make a test DCP and find that you have to run it at volume 5 instead of volume 7 to get a good sound level in the screen. If this is the case, click the Calculate... button next to the audio gain entry, and the dialogue box in will open.
Calculating audio gain
For our example, put 5 in the first box and 7 in the second and click OK. DCP-o-matic will calculate the audio gain that it should apply to make this happen. Then you can re-make the DCP (this will be reasonably fast, as the video data will already have been done) and it should play back at the correct volume with 7 on your sound-rack fader. Audio Delay is used to adjust the synchronisation between audio and video. A positive delay will move the audio later with respect to the video, and a negative delay will move it earlier.
Timed text (subtitles and closed captions) The timed text tab contains settings related to subtitles and closed captions in your content, as shown in .
Timed text settings tab
Depending on where timed text comes from it can sometimes be used as either an open subtitle (to be overlaid onto the cinema screen and seen by everybody) or as a closed caption (to be displayed to individual viewers using a special system such as the Doremi CaptiView™) DCP-o-matic can either: Extract timed text that is embedded in video files, or Use timed text from SubRip (.srt), SubStation Alpha (.ssa or .ass) or DCP XML files. You may find the free program Subtitle Edit useful for creating such files. Embedded timed text is usually represented using a set of bitmaps, especially on files that have come from DVD or BluRay. Such text can be used as a subtitle, but not a closed caption (since the closed captioning system requires the text to be delivered as character codes rather than as an image). In contrast, SubRip, SubStation Alpha or DCP text can be used as either a subtitle or a closed caption. With subtitles you have the further choice of whether to burn the subtitles into the image or include them as a separate subtitle ‘asset’ within your DCP (in which case the projector overlays them onto the image on playback). The difference between burn-in and overlay is illustrated by and .
Burnt-in subtitles
Separate subtitles
The advantage of separate subtitles is that the same video content can be used for DCPs in many different languages. This means that only a small text file needs to be changed for each target language, rather than a large video file. It also means that the time-consuming video encoding need only be done once for the project rather than once for every language. Select the Use as check-box to enable the timed text in the selected content, then choose what you want to use the text for: open subtitles or closed captions. Select the Burn subtitles into image check-box to burn subtitles into the image; if this is not ticked the subtitles will be included separately in the DCP to be rendered by the projector. The X Offset and Y Offset controls move subtitles around within the image. These controls have no effect for closed captions. The offsets are expressed as a percentage of the video frame size; 100% X offset is the entire width of the frame, and 100% Y offset is the entire height. Hence, to move the subtitles down by half the frame height you would use a Y offset of 50%. The X Scale and Y Scale controls scale subtitles. These controls have no effect for closed captions. Scale values of 1 make the subtitles the same size (relative to the size of the image) as they are on the original. Values lower than 1 make them smaller, and values higher make them larger. You can stretch the subtitles in either direction by specifying different values for X and Y scale. Subtitles from DVD and Blu Ray sources are frequently larger (relative to the video frame) than those typically used for DCP, so it is often useful to scale such subtitles down using these controls. The Line spacing control adjusts the line spacing of the subtitles. This only works for subtitles that did not come from bitmaps. The Stream control changes the subtitle stream that is used when the content has more than one. If you are using non-image (text) subtitles or closed captions you can see the subtitle text and timings by clicking the View... button, or specify the fonts that should be used by clicking Fonts.... With any subtitles you can click Appearance... to change how the subtitles look. Some of the controls in the Appearance only apply to burnt-in subtitles, as only limited control is available for subtitles rendered by the projection system.
Timing The timing tab contains settings related to the timing of your content, as shown in .
Timing settings tab
Most of the timing tab's entries are time-codes. These are expressed as four numbers, as shown in .
Timecode
Position is the time at which this piece of content should start within the DCP. In most cases, this will be 0:0:0:0 to make the content start at the beginning of the DCP. Full length is the length of the piece of content. This can only be set for still-image content: for video or sound content, it is fixed by the nature of the content file. If still-image content is being used you can set the length for which it should be displayed using this control. Trim from start specifies the amount that should be trimmed from the start of the content. You can set this amount to trim up to the current preview position by clicking Trim up to current position. Trim from end specifies the amount that should be trimmed from the end of the content. You can set this amount to trim after the current preview position by clicking Trim after to current position. Play length indicates how long this piece of content will be once the trims have been applied. This will be equal to the full length minus trim-from-start and minus trim-from-end. Each timecode control has a Set which you should click when you have entered a new value for a timecode. The Set button will make DCP-o-matic take account of any changes to the corresponding timecode.
Timeline The timeline window gives an overview of all the pieces of content in your film, and how they are arranged. You can open the timeline by clicking the Timeline... button next to the content list. This will open a window like the one in .
Timeline
The horizontal axis represents time, and you can see the time codes (in hours:minutes:seconds) along the bottom of the window. Pieces of content are represented with rectangles in the main part of the window. Content containing different types of data (e.g. a MP4 file with video, audio and subtitles) have a rectangle for each type. Within the timeline you can select content by clicking, and drag it to change its position. Right-clicking a piece of content will open the content menu. The toolbar at the top of the window offers the following tools: Select — to select and move content. Zoom in — to drag out an area that you want to see more closely. Zoom out — to zoom out so that the window shows the whole film. Snap — when enabled, content will snap to other content when you drag it close. Sequence — when enabled, content will be kept in sequence, without gaps, even if some content is removed.
Video processing pipeline This section gives a little more detail about how DCP-o-matic process video as it takes it from a source and puts it into a DCP. Consider, as a rather contrived example, that we have a 720 x 576 image which is letterboxed with 36 black pixels each at the top and bottom, and the video content within the letterbox should be presented in the DCP at ratio of 2.39:1 within a 1.85:1 frame (such as might happen with a trailer). The source image is shown in .
Example image to demonstrate video processing
DCP-o-matic runs through the following steps when preparing an image for a DCP: Crop Scale Place in container First, some amount of the image can be cropped. This is almost always used to remove black borders (letterboxing and/or pillarboxing) around images. In our example image, we would use 36 pixels of crop from the top and bottom. This would give the new image shown in .
Example image after cropping
The next step is to scale the image. Since this content should be presented in a 2.39:1 (scope) aspect ratio inside a 1.85:1 (flat) DCP we would select custom from the Scale option in the Video tab, then choose a ratio (Set ratio and fit to DCP container) of 2.39:1. Next, we would choose Flat from the Container option in the DCP tab. Given the scaling and container information, DCP-o-matic will look at the DCP's container size, and then scale the source image up until one or both of its dimensions (width, height or both) fits the size of the container, all the while preserving the desired aspect ratio. In our example here, the DCP's container is specified as 1.85:1 (so that the DCP will play back correctly using the projector's ‘Flat’ preset). At 2K, 1.85:1 is 1998 pixels by 1080. Scaling the source up whilst preserving its 1.85:1 aspect ratio will result in the image hitting the sides of the container first, at a size of 1998x836. This gives us a new version of the image as shown in .
Example image after cropping and scaling
The final step is to place the image into the DCP. In this case, since we have a 2.39:1 image that should be presented as a 1.85:1 DCP, we have set the container in the DCP tab to be Scope. Since the content has been scaled to 1998 x 836, and a Flat container is 1998 x 1080, there will be some black bars at the top and bottom of the image. DCP-o-matic shares out this black equally, as shown in .
Example image in the DCP
Copy and paste settings Once you have set up a piece of content it is possible to copy the settings you have applied to another piece of content. To do this, select the content to copy from and choose Copy from the Edit menu. Then select the content to copy to and choose Paste. A dialogue box will open to allow you to choose which settings you want to copy. Clicking OK will apply the copied settings.
Advanced content settings There are a few more content settings that you can change by right-clicking a piece of content in the list and choosing Advanced settings... This opens the dialogue box shown in .
Advanced content dialogue
Video filters The Video filters setting allows you to apply various filters to the image. These may be useful to try to improve poor-quality sources like DVDs. You can set up the filters by clicking the Edit button next to the filters entry; this opens the filters selector as shown in .
Filters selector
Override frame rate The Override detected video frame rate setting has some different effects depending on the type of content you use it on. For video content, it sets the frame rate that DCP-o-matic will run the video at. This is useful if DCP-o-matic has mis-detected the video frame rate. For example, if DCP-o-matic says your content is 24fps when you know for a fact it's 25fps, you can set the override value to 25 to force DCP-o-matic to do the right thing. On audio, subtitle and caption content this setting behaves slightly differently. It sets the video frame rate that the content in question was intended to work with. As an example, consider a project with a 23.976fps video source and some separate audio files. Perhaps those audio files have been mastered alongside a 24fps version of your video. By default, DCP-o-matic will see the 23.976fps video file and decide to run it slightly fast at 24fps to fit the DCP standard. It will then also run the audio slightly fast so that it stays in sync with the video. In this case, though, that is not what you want, since the audio is already ‘fixed’ to work alongside 24fps video. If you override the video frame rate of the audio content to 24fps this will stop DCP-o-matic altering it. A similar situation can occur if you have video at one rate and a subtitle file that was prepared with its timing at a different rate. In that case, you should override the video frame rate of the subtitle content to the one that it was prepared for. This will mean that DCP-o-matic can get the relative timing right. Do not use this setting to change the DCP frame rate. Doing so will result in strange effects and sync problems.
Video has burnt-in subtitles Details about subtitle language are stored in various places within the DCP metadata. If a piece of video content already has subtitles burnt into the image you can tell DCP-o-matic the language that they are in by clicking the Edit... button.
Ignore this content's video Tick this if you have some content which includes video along with other things (such as audio or subtitles) and you do not want the video to appear in the DCP.
DCP settings This chapter describes the settings that apply to the whole DCP. The controls for these settings are in the DCP tab of the main window, as shown in .
DCP settings tab
The first thing here is the name. This is generally set to the title of the film that is being encoded. If Use ISDCF name is not ticked, the name that you specify will be used as-is for the name of the DCP. If Use ISDCF name is ticked, the name that you enter will be used as part of a ISDCF-compliant name. Underneath the Use ISDCF name checkbox is a preview of the name that the DCP will get. The ISDCF name will be composed using details of your content's soundtrack, the current date and other things that can be specified in the Metadata dialogue box, which you can open by clicking on the Metadata button. If you want to take the ISDCF-compliant name that DCP-o-matic generates and modify it, click Copy as name and the ISDCF name will be copied into the Name box. You can then edit it as you wish. The DCP name should not matter (in that it should not affect how the DCP ingests or plays) but projectionists will appreciate it if you use the standard naming scheme as it makes it easier to identify details of the content. If there is spoken language in your project's audio you can tick the Audio Language checkbox and then specify the language of that audio. This information will be used for the ISDCF name, written into the DCP cover sheet, and added as metadata to the audio MXF files in the DCP. The Content Type option can be ‘feature’, ‘trailer’ or whatever; select the required type from the drop-down list. On some projection systems this will affect where your content appears in the projector's server user interface, so take care to select an appropriate type. The Encrypted check-box will set whether the DCP should be encrypted or not. If this is ticked, the DCP will require a KDM to play back. Encryption is discussed in . If you use encryption DCP-o-matic will generate a random encryption key for you. To specify your own key, click the Edit.. button next to the key. The Reels and Reel length controls specify how the DCP will be split up into ‘reels’. See . The Standard option specifies which of the two DCP standards DCP-o-matic should use. If in doubt, use SMPTE (the more modern of the two). The Markers button opens the Markers dialogue, as shown in .
Markers dialogue
This dialogue allows you to specify times for when certain things happen within your DCP. These times may be read by projection systems to automate actions such as setting house light levels. The Metadata button opens the Metadata dialogue, which allows you to specify various information about the DCP that you are making. Some of these data will be included in the DCP's files, and others used to make up the ISDCF name for the DCP (if that option is being used). At the bottom of the DCP tab are a further two tabs, one each to contain the settings for the DCP's video and audio parts. The Container option sets the ratio of the image in the DCP. If this ratio is different to the ratio used for any content, DCP-o-matic will pad the content with black. In simple cases this should be set to the same ratio as that for the the primary piece of video content. Alternatively, you might want to pillarbox a small format into a Flat container: in this case, select the small format for the content's ratio and ‘Flat’ for the DCP. The Resolution control allows you to choose the resolution for your DCP. Use 2K unless you have content that is of high enough resolution to be worth presenting in 4K. The Frame Rate control sets the frame rate of your DCP. This can be a little tricky to get right. Ideally, you want it to be the same as the video content that you are using. If it is not the same, DCP-o-matic must resort to some tricks to alter your content to fit the specified frame rate. Frame rates are discussed in more detail in . The 3D button will set your DCP to 3D mode if it is checked. A 3D DCP will then be created, and any 2D content will be made 3D compatible by repeating the same frame for both left and right eyes. A 3D DCP can be played back on many 3D systems (e.g. Dolby 3D, Real-D etc.) but not on a 2D system. The JPEG2000 bandwidth for newly-encoded data; setting changes how big the final image files used within the DCP will be. Larger numbers will give better quality, but correspondingly larger DCPs. The bandwidth can be between 50 and 250 megabits per second (Mbit/s). Most commercial DCPs use bit rates between 75 and 125 Mbit/s. Re-encode JPEG2000 data from input governs whether or not JPEG2000-encoded data from a piece of content (usually a DCP) will be re-used in the output data as-is or whether it will be decoded and re-encoded by DCP-o-matic. If the option is enabled DCP-o-matic will decompress any JPEG2000 data it finds and re-encode it. This is useful if you want to reduce the bitrate of a DCP. Usually you will achieve better quality and quicker results by leaving this option switched off. The Channels control sets the number of audio channels that the DCP will have. If the DCP has any channels for which there is no content audio they will be replaced by silence. You can only set an even number of channels here, since that is required by the DCI standard. If you want an odd number of channels, set the DCP channel count to one greater than you need and the unused channel will be filled with silence. The Processor control allows you to select a process to apply to the audio before it goes into the DCP. One process is currently provided: Mid-side decoder — this will take a L/R stereo input and extract the common part (corresponding to the ‘Mid’ in a mid-side signal) into the DCP's centre channel. The remaining L/R parts will be kept in the L/R channels of the DCP. This may be useful to make near-field L/R mixes more compatible with cinema audio systems.
Reels A ‘reel’ in a DCP is a subsection of the DCP, in the same way as a 35mm reel is a section of a film. A DCP can be split up into any number of reels and the joins (the equivalent to 35mm splices or changeovers) between the reels are seamless. There is no reason why you can't just use a single reel for the whole of your DCP, as there is no limit to their length. Many people choose to do this. There are, however, some possible advantages of splitting things up into reels: The picture, sound and subtitle data of the DCP will be split up into more smaller files on disk, rather than fewer larger files. This can be useful if the DCP is to be transferred on storage that has a file size limit. The FAT32 filesystem, for example, can only hold files smaller than 4Gb. A 6Gb DCP with a single reel could not be transferred using a FAT32-formatted disk. If that DCP were split up into two 3Gb reels it could be transferred. It is easier to re-use DCP components if they are in reels. Consider, for example, a film company who wants to put a 5 second ident onto the beginning of DCPs that they distribute. If they receive a feature film DCP they can modify it to add their ident as a separate reel. This is easier than attaching the picture data to the feature's existing data. DCP-o-matic offers three options for setting up the reels in your DCP: single reel, split by video content or custom. Single reel, as its name suggests, keeps the whole DCP as one reel. This is a perfectly good option if you have no particular reason to need reels. Split by video content puts each piece of source video content in its own reel, as shown in .
Making reels using split by video content
Here we have three video files (ident.mp4, feature.ts and cred.mov). With split by video content DCP-o-matic makes a new reel to hold each video file. Custom splits reels by the size of the files that will make up their video content. With Custom you must specify a reel length in Gb. Then no file in the DCP will be larger than this reel length.
Show audio The Show Audio button will instruct DCP-o-matic to examine the audio in your content and plot a graph of its level over time. This can be useful for getting a rough idea of how loud the sound will be in the cinema auditorium. A typical plot is shown in
Audio plot
The plot gives the audio level (vertical axis, in dB) with time (horizontal axis). 0dB represents full scale, so if there is anything near this you are in danger of clipping the projector's audio outputs. There are two plot types: the peak level and the RMS, which can be shown or hidden using the check-boxes on the right hand side of the window. The channel check-boxes will show or hide the plot(s) for the corresponding channels in the DCP. The smoothing slider applies a variable degree of temporal smoothing to the plots, which can make them easier to read in some cases. Underneath the plot are shown some precise numbers for peaks and other measurements. A peak value displayed in red means that it is greater than -3dB. The audio plot is no substitute for listening in an cinema, but it can be useful to get levels in roughly the right area.
Templates If you frequently make DCPs with similar settings you may find it useful to use templates. Say, for example, you often make 4K feature DCPs from video files in ’scope at 25fps. You can speed up this process by following these steps: Create a film with any content and set it up how you like; in our example, set the content to scale to DCP, the DCP resolution to 4K, and so on. Choose Save as template... from the File menu. Enter a name for your template. Then in the future you can create a new film, tick the Template box and choose your previously-saved template. The basic film's settings will come from your template, and when you add some content it will take on the settings of the first similarly-typed piece of content in your template. For example, if the template has a piece of video content and some subtitles, any video that you add to the new film will take on the settings of the video in the template. Similarly, any subtitles that you add will take on the settings of the subtitles from the template. The following settings from the DCP tab are saved in templates: “Use ISDCF name” checkbox Content type (FTR, TLR etc.) Container Resolution JPEG200 bandwidth Video frame rate Encrypted checkbox Audio channels Standard (Interop / SMPTE) Audio processor Reel type and length In addition, the settings (but not the filenames) of any content in the template are stored, as discussed above. The status of the Keep video and subtitles in sequence checkbox from the timeline is also preserved. Export As well as creating DCPs from the content you specify, DCP-o-matic can also export projects to ProRes and MP4 files. This is most often useful to convert DCPs to a file that is smaller and easier to play back. To convert a DCP to ProRes or MP4, the first step is start a new project and import the DCP (see ). Then, choose Export... from the Jobs menu to open the export dialogue, as shown in .
Export dialogue
From this dialogue you can select the required output format, output file and, in the case of MP4, the quality of the output file (by setting the CRF value). The useful range of CRF values is from 17 (high quality but large file size) to 28 (smaller file size and still reasonable quality). The time needed to export, and the resulting size, depend partly on the DCP resolution set in the project. To change that, see . You can also choose whether to mix down multichannel sources to stereo and whether you want to write separate reels to separate files.
Encryption DCP's do not have to be encrypted, but they can be. This chapter discusses the basic principles of DCP encryption, and how DCP-o-matic can create encrypted DCPs and KDMs for them.
Basics DCPs can be encrypted. This means that the picture and sound data are encoded in such a way that only cinemas ‘approved’ by the DCP's creators can read them. In particular, this means copies of the DCP can be distributed by insecure means: if a bad person called Mallory obtains a hard drive containing an encrypted DCP, there is no way that he can play it. Only those cinemas who receive a correct key delivery message (KDM) can play the DCP.
How it works This section attempts to summarise how DCP encryption works. You can skip it if you like. You may need some knowledge of encryption methods to understand it. We suppose that we are trying to send a DCP to Alice's cinema without a third party called Mallory being able to watch it himself. There are two main families of encryption techniques. The first, symmetric-key encryption, allows us to encode some data using some numeric key. After encoding, no-one can decode the data unless they know the key. The first step in encrypting a DCP is to encode its data with a random key using symmetric-key encryption. The encrypted DCP can then be sent anywhere, safe in the knowledge that even if Mallory got hold of a copy, he could not decrypt it. Alice, however, needs to know the key so she can play the DCP in her cinema. A simple approach might be for us to send Alice the key. However, if Mallory can intercept the DCP, he might also be able to intercept our communication of the key to Alice. Furthermore, if Alice happened to know Mallory, he could just send her a copy of the key. The clever bit in the process requires the use of public-key encryption. With this technique we can encrypt a block of data using some ‘public’ key. That data can then only be decrypted using a corresponding private key which is different to the public key. The private and public keys form a pair which are related mathematically, but it is extremely hard (or rather, virtually impossible) to derive the private key from the public key. Public-key encryption allows us to distribute the DCP's key to Alice securely. The manufacturer of Alice's projector generates a public and private key. They hide the private key inside the projector where no-one can read it. They then make the public key available to anyone who is interested. DCP-o-matic has a similar arrangement except that it stores its private keys in the user's configuration file. See for details of how to share DCP-o-matic's certificate so that others can make encrypted DCPs for DCP-o-matic. We take our DCP's symmetric key and encrypt it using the public key of Alice's projector. We send the result to Alice over email (using a format called a Key Delivery Message, or KDM). Her projector then decrypts our message using its private key, giving the symmetric key which can decrypt the DCP. If is fine if Mallory intercepts our email to Alice, since the only key which can decrypt the message is the private key buried inside Alice's projector. The projector manufacturer is very careful that no-one ever finds out what this key is. Our DCP is secure: only Alice can play it back, since only her projector knows the key (even Alice does not).
Encryption using DCP-o-matic There are two steps to distributing an encrypted DCP. First, the DCP's data must be encrypted, and secondly KDMs must be generated for those cinemas that are allowed to play the DCP. The first part is simple: ticking the Encrypted box in the DCP tab will instruct DCP-o-matic to encrypt the DCP that it makes using a random key that DCP-o-matic generates. The key will be written to the film's metadata file, which should be kept secure. A DCP that is generated with the Encrypted box ticked will not play on any projector as-is (it will be marked as ‘locked’, or whatever the projector manufacturer's term is). The second stage of distribution is to generate KDMs for the cinemas that you wish to allow to play your DCP. There are two approaches to this within DCP-o-matic: using the project, or using a DKDM. These approaches are now described in turn.
Creating KDMs from a DCP-o-matic project You can create KDMs from inside a DCP-o-matic project using the Make KDMs option on the Jobs menu. This will open the KDM dialogue box, as shown in .
KDM dialog
In order to generate KDMs for a particular projector, you need to know its certificate. These are usually made available by the projector manufacturers as text files with a .pem extension. DCP-o-matic can store these certificates along with details of their cinemas and screens within those cinemas. Each screen has a certificate for its projector (and optionally certificates for other trusted devices, such as the sound processor). DCP-o-matic can generate KDMs for any screens that it knows about. To add a cinema, click Add Cinema.... This opens a dialogue box into which you can enter the cinema's name, and optionally an email address. This email address can be used to get DCP-o-matic to deliver KDMs via email. Once you have added a cinema, select it by clicking on its name, then click Add Screen.... The resulting dialogue allows you to enter a name for the screen and load in its certificate from a file. The certificate should be in SHA256 PEM format. Alternatively, certificates for projection systems made by some manufacturers can be downloaded from databases provided by the manufacturer. Currently this is supported for Doremi, Dolby, Barco, Christie and GDC equipment (through downloading Barco, Christie or GDC certificates requires you to have an appropriate account set up in DCP-o-matic's preferences). If you are targeting a screen with equipment by one of these manufacturers you can click Download then enter the serial number of the server in the screen and click Download again and, all being well, the certificate will be fetched. Most cinema projection or technical departments will know these serial numbers. Note that the reliability of the manufacturers' certificate databases cannot be guaranteed. It is vital that KDMs are tested by the destination cinema will in advance of show time to identify any problems. Once you have set up all the screens that you need KDMs for, select the CPL that you want to create the KDM for. You can use the drop-down list to select the CPLs in the current film project, or load a CPL from somewhere else. Select the cinemas and/or screens that you want KDMs for and fill in the start and end dates and times. You must also select the type of KDM that you want to generate. If in doubt, use Modified Transitional 1. The differences between the three KDM types are fairly subtle. DCI Specific and DCI Any add a <ContentAuthenticator> tag to the KDM which allows the exhibitor to check that the DCP and KDM have come from a bona-fide source. In addition, DCI Specific adds information on trusted devices to the KDM. This allows the KDM creator to specify devices (such as sound processors) that are allowed to use keys delivered by the KDM. At present it is not clear how widely the DCI Specific and DCI Any features are supported (or even tolerated) by servers so you are advised to use Modified Transitional 1. Finally, choose what you want to do with the KDMs. They can be written to disk, to a location that you can specify by clicking Browse. Alternatively, if you choose Send by email the KDMs will be zipped up and emailed to the appropriate cinema email addresses. Click Make KDMs to generate the KDMs.
Creating KDMs using a DKDM It can be inconvenient to need a whole DCP-o-matic project just to create KDMs for its film. Perhaps you want to archive the project to save space, or create KDMs on a different machine. In such situations it is easier to use a DKDM. This is a normal KDM, but instead of being targeted at a projection system (to allow it to decrypt the content) it is targeted at a particular user's certificate. This means that the certificate owner can create new KDMs for other users. The DKDM holds everything that is required to create further KDMs. Sometimes it is useful to create DKDMs that can be used by DCP-o-matic. If you create such a DKDM you can keep it and then, at any point in the future, use DCP-o-matic's standalone KDM creator to make KDMs for the DKDM's film for any cinema. In other cases a DKDM is sent to a third party so that they can create KDMs for your films. This can be useful if, for example, you have a distributor who provides 24-hour KDM support to cinemas and can create KDMs for anybody that requires them at short notice. To create a DKDM for DCP-o-matic, open your encrypted project and select Make DKDM for DCP-o-matic... from the Jobs menu. Select the CPL that you want to make the DKDM for and click OK. This DKDM will then be available in the KDM creator. This is a separate program which you can start from the same place that you start the ‘normal’ DCP-o-matic. Its window is shown in .
The KDM creator
To create KDMs, select the cinema(s) and/or screens that you want KDMs to be created for, the date range, the DCP that the KDMs are for and the destination for the KDMs and click Create KDMs. By default the DKDM list will list any DCPs for which you have clicked Make DKDM for DCP-o-matic in the main DCP-o-matic program. If you have other DKDMs you can add them by clicking Add... and specifying the file containing the DKDM. If another organisation wants to send you a DKDM they will ask you for a target certificate. You can get DCP-o-matic's target certificate by opening Preferences and clicking Export DCP decryption certificate... in the Keys tab.
Creating KDMs for a distributor Sometimes you have an encrypted DCP and you want to allow somebody else (for example, a distributor) to make KDMs for the DCP on your behalf. The normal way to do this is to send the distributor a KDM which they can use with their own KDM creation system. Such a KDM is often called a DKDM (the ‘D’ stands for Distribution). It is the same as a normal KDM except that it is made to work with another computer, rather than with a projection system. To make a DKDM for a distributor you will first need to ask them to send you a decryption certificate. This should be a small file, usually with the extension .pem. Once you have the certificate, you will need to add a ‘fake’ cinema and screen to the list in DCP-o-matic. This is because making a KDM for another computer uses the same process internally as making one for a projection system, it's just that DCP-o-matic does not have a nice way to present that. In either the KDM window in the main DCP-o-matic, or the KDM creator, first add a new cinema by clicking Add Cinema..., giving it a name (perhaps the name of the distributor). Then select this new cinema and click Add Screen... to open the screen dialog box, as shown in .
Adding a screen
Here you can give any name (perhaps just ‘DKDM’). Then click Get from file... and choose the certificate file that the distributor gave you. Finally, click OK. Now you can create a KDM for this screen, and send it to the distributor. Using that KDM the distributor can then make KDMs for your DCP for anybody (and also, of course, decrypt the DCP if they wanted to).
Encryption keys You should be careful when using encryption not to lose important keys. If you are making KDMs from a DCP-o-matic film you must ensure that you have a backup of the metadata.xml file from the project, as well as the DCP itself. If you are using a DKDM you must ensure that you have a backup of DCP-o-matic's config.xml file, since it contains the only key which can decrypt the DKDM. The config.xml file location depends on your operating system; possible locations are listed in .
Should I encrypt? The question of whether encryption is appropriate for a given project is a tricky one. On the one hand, if you distribute an unencrypted DCP it is easy for anybody to take it and do whatever they want with its contents. They could use DCP-o-matic to convert it to a MP4, show it in their cinema, or even edit and redistribute it in ways that you do not like. Encryption prevents this, but brings its own problems. It will be impossible for a cinema to screen your DCP unless they have the correct KDM. This is easy enough if things work as they should, but problems can occur. For example, cinemas may substitute broken playout servers with new ones without telling you: then the KDM that you sent them will be invalid, and a new one required. If the cinema can't get in touch with you, or somebody else who can create a new KDM, they can't screen your DCP. Often these problems are only discovered very close to showtime, with little time for fixes. If you are distributing encrypted DCPs widely it is worth thinking about who will make the KDMs, and who will provide quick-response technical support. It may be a good idea to engage a company who can provide such services.
Encryption overview
Overview of encryption
Preferences DCP-o-matic provides preferences which can be used to modify its behaviour. They are described in this chapter. Preferences can be edited by choosing Preferences... from the Edit menu. This opens a dialogue which is split into tabs.
General The general tab is shown in .
General preferences
Language If you tick the Set Language checkbox and choose a language from the list, that language will be used for DCP-o-matic. You will need to restart DCP-o-matic to see the new language. The translations for DCP-o-matic have been contributed by helpful users. If your language is not on the last, visit the DCP-o-matic website to find out how to contribute a translation.
Number of threads DCP-o-matic should use When DCP-o-matic is encoding DCPs it can use multiple parallel threads to speed things up. Set this value to the number of threads DCP-o-matic should use. This should normally be the number of processors (or processor cores) in your machine. DCP-o-matic will try to set this up correctly when you run it for the first time.
Number of threads DCP-o-matic encode server should use This is the number of threads that the encode server should use when it is running and helping another copy of DCP-o-matic to speed up its encode.
Configuration file This is the location of DCP-o-matic's configuration file on disk. You can use this to share configuration between several copies of DCP-o-matic: across a network share, for instance.
Cinema and screen database file This option allows you to change the file that DCP-o-matic uses to store details of the cinemas and screens used to make KDMs.
Play sound via The checkbox to the left of Play sound enables or disables DCP-o-matic's use of sound. On some machines there will be multiple options in the drop-down menu to decide how the sound should be played.
Integrated loudness If Find integrated loudness, true peak and loudness range when analysing audio is ticked, DCP-o-matic will do extra work when analysing audio. Leave this ticked if the extra parameters are useful to you. If not, untick it to make audio analysis faster.
Automatically analyse content audio If this checkbox is ticked an audio analysis will be run whenever content is added that contains sound.
Updates The Check for updates on startup option, if enabled, will tell DCP-o-matic to check on dcpomatic.com to see if there are any newer versions of DCP-o-matic then the one you are running. If so, a dialogue box will open with a link to download the new version. The Check for testing updates as well as stable ones option will also check for test updates as well as those that are formally ‘released’.
Defaults The defaults tab is shown in .
Defaults preferences
The options in this tab simply allow you to set up default values for various properties of new films.
Servers The servers tab is shown in .
Servers preferences
If Use all servers is ticked DCP-o-matic will locate encoding servers automatically (see ). Instead of this (or in addition) servers can be specified explicitly. To add a server, click Add... and enter the host name or IP address of the server to use.
Keys The Keys tab (shown in ) has controls related to the keys and certificates used in some parts of DCP creation.
Keys preferences
Export KDM decryption certificate... allows you to save the certificate that DCP-o-matic uses when decrypting KDMs that you give it. Use this option if somebody wants to make a KDM for you and asks for your certificate. Export all KDM decryption settings... exports a file which contains all the DCP-o-matic settings related to the use of KDMs supplied by other people. Use this button and Import all KDM decryption settings... to transfer settings between different copies of DCP-o-matic so that they can both use the same KDMs. The two Advanced... buttons open advanced dialogue boxes for detailed manipulation of DCP-o-matic's certificate chains.
Advanced keys settings At the top of the Advanced dialogue for signing DCPs and KDMs is the chain of certificates that will be used to sign DCPs and KDMs. DCP-o-matic creates a random chain when you first run it and if you are happy to use this chain you can ignore the preferences. Otherwise, you can add or remove certificates from the chain using the Add... and Remove buttons. If you want DCP-o-matic to re-create the certificate chain (using new, random certificates) click Re-make certificates and key... and specify your organisation and common names in the dialogue box that opens. Underneath the certificate chain is the private key that corresponds to the leaf certificate in the chain. You can specify your own private key by clicking Import.... You must do this if you change the leaf certificate, so that the leaf private key corresponds to the public key held in the leaf certificate. At the top of the Advanced dialogue for decrypting DCPs is the chain and key which is used by DCP-o-matic when you import an encrypted DCP as a piece of content. The leaf certificate of this chain contains the public key that should be used when targeting a KDM at DCP-o-matic. Clicking Export chain... will export the whole certificate chain.
TMS TMS preferences The TMS tab (shown in ) gives some options for specifying details about your theatre management system (TMS). If you do this, and your TMS accepts SSH or FTP connections, you can upload DCPs directly from DCP-o-matic to the TMS using the Send DCP to TMS option in the Jobs menu.
TMS preferences
Protocol should be set to SCP or FTP as appropriate for your TMS. We know that the Arts Alliance Media (AAM) and the Doremi ranges uses SCP connections, and that Dolby's TMS uses FTP. Do let us know if you use any other type of TMS with the Send DCP to TMS feature. TMS IP address should be set to the IP address of your TMS, TMS target path to the place that DCPs should be uploaded to (which will be relative to the home directory of the SSH or FTP user). Finally, the user name and password are the credentials required to log into the TMS via SSH or FTP. Note that for this to work on Doremi servers you will need to set the PasswordAuthentication option in your server's sshd_config to yes.
Email The Email tab is shown in .
Email preferences
These settings are used when DCP-o-matic sends emails. Outgoing mail server should be the host name of a mail (SMTP) server that DCP-o-matic can use. You can also specify the port that DCP-o-matic should use. User name and Password are the credentials that are required to send email through the server you have specified.
KDM email The KDM email tab is shown in .
KDM email preferences
This is a template for the email that is used to send KDMs out to cinemas. You can change it to say whatever you like. A few ‘magic’ strings will be replaced by information from the KDM that is being sent; these strings are shown in . ‘Magic’ KDM strings $CPL_NAMEDCP title $CPL_FILENAMEFilename of the CPL $CINEMA_NAMECinema name $CINEMA_SHORT_NAMEFirst 14 characters of the cinema name $SCREENSName of screen or screens that KDMs are being generated for $START_TIMEThe time from which the KDMs are valid $END_TIMEThe time until which the KDMs are valid
The Reset to default text will replace the current KDM email with DCP-o-matic's default.
Notifications The Notifications tab is shown in .
Notifications preferences
DCP-o-matic can notify the user when jobs have completed. These notifications can be either or both of a message box on-screen (if Message box is ticked) and email (if Email is ticked). If you enable email notifications you can fill in the details of the emails you want to send. The bottom box in the tab is the content of the email that should be sent. DCP-o-matic will replace the ‘magic’ strings $JOB_NAME and $JOB_STATUS in the with the details of the job that has completed.
Cover sheet The DCP cover sheet configuration is shown in .
DCP cover sheet preferences
This is a template for the cover sheet that is written next to every DCP that DCP-o-matic creates. You can change it to say whatever you like. A few ‘magic’ strings will be replaced by information from the DCP that has been made: ‘Magic’ cover sheet strings $CPL_NAMEDCP title $TYPEDCP content type (e.g. feature, trailer...) $CONTAINERThe container ratio (e.g. flat, scope...) $AUDIODetails of the audio channels $AUDIO_LANGUAGEAudio language $SUBTITLE_LANGUAGESubtitle language $LENGTHDCP length in hours, minutes and seconds $SIZEDCP size in gigabytes
The Reset to default text will replace the current cover sheet with DCP-o-matic's default.
Advanced Advanced preferences The advanced preferences are shown in .
Advanced preferences
Maximum JPEG2000 bandwidth specifies the maximum bit-rate of JPEG2000 that DCP-o-matic will allow you to create. You are advised to leave this at 250Mbit/s in normal use for maximum DCP compatibility. Allow any DCP frame rate removes the limits on the DCP video frame rates that DCP-o-matic will create. This may be useful for experimentation. Again, you are strongly advised to leave this unticked for normal use. Only servers encode makes DCP-o-matic encode JPEG2000 data only on encoding servers and not on the host. We suggest you leave this unticked unless you have a good reason to do otherwise. With the filename format fields you can adjust the filenames that are used for metadata (CPL and PKL files) and assets (MXF and subtitle files). Below each field there is a list of the ‘magic’ values that you can use in the format and an example of a filename that you might see with your current settings. The checkboxes labelled Log control what sort of messages DCP-o-matic writes to its log file when creating a DCP. It is useful to leave General, Warnings and Errors ticked as this makes the log files useful for tracking down bugs. The Timing checkbox will enable extra log entries to allow developers to investigate and optimise the speed of DCP-o-matic. It will significantly increase the size of the log files that are generated, so in normal use it is best to leave this unticked.
Frame rates In an ideal world, a DCP would be created using content at the same video frame and audio sampling rates as the DCP. This is not, however, always possible.
DCP frame rate limitations There are some limitations to video and audio frame rates in DCPs. This is complicated by the fact that not all projectors will play DCPs at the same frame rates. It is possible to create a DCP which one projector will play fine, but another (of a different type, or even just with a different software version) will refuse to play.
Guaranteed rates The only rates that are guaranteed to work on all DCI projectors are 24 frames per second (fps) for video and 48kHz for audio. If you are sending DCPs to unknown places it is wise to consider using these rates if at all possible.
Other often-supported rates Many projectors now in the wild support additional video frame rates: 25, 30, 48, 50 and 60 fps.
Adapting content to fit the DCP rate DCP-o-matic has a few tricks to allow you to use content that is not in one of the ‘approved’ rates. Audio is easy: DCP-o-matic can resample to 48kHz from any source rate with minimal loss in quality. Video rate conversion is harder. DCP-o-matic's strategy to deal with a non-supported content rate is to run it at the wrong speed, and to adjust the audio to keep it in sync. Let us consider the example of a 25fps source for which you want to create a 24fps DCP. DCP-o-matic will put the frames from the source directly into the DCP without modification, but will tell the projector to play them back at 24fps. This means that the DCP's video will run slightly slower than the original. If DCP-o-matic did nothing else, the result of this would be that the audio would be running at the original speed with the video running slowly. Hence the audio would drift slowly out of sync. To avoid this, DCP-o-matic also resamples the audio such that the projector will play it too slow by the same amount. Hence it will sound slightly different but will remain in sync with the video. For very low or high frame rates, DCP-o-matic can also skip or duplicate frames.
Setting up The Frame Rate control in the DCP tab sets the video frame rate that the DCP will use. Clicking Use best sets the rate to what DCP-o-matic thinks is the best for your content. With this button, DCP-o-matic assumes that the most commonly-working frame rates (24, 25 and 30fps) are allowed. After this, the Video tab for each piece of content will give a summary of what DCP-o-matic is doing with that content. You can experiment with other non-standard frame rates by ticking the Allow any DCP frame rate in the Advanced tab of the preferences dialogue (see the ). You are strongly advised to use this only on your own equipment, and only for experimentation purposes.
Encoding servers One way to increase the speed of DCP encoding is to use more than one machine at the same time. An instance of DCP-o-matic can offload some of the time-consuming JPEG2000 encoding to any number of other machines on a network. To do this, one ‘master’ machine runs DCP-o-matic, and the ‘server’ machines run a small program called dcpomatic_server. The master and server machines do not need to be running the same operating system, so you can mix Windows PCs, Macs and Linux machines as you wish.
Running the servers There are two options for the encoding server: dcpomatic_server_cli, which runs on the command line, and dcpomatic_server, which has a simple GUI. The command line version is well-suited to headless servers, especially on Linux, and the GUI version works best on Windows and macOS where it will put an icon in the system tray. To run the command line version, simply enter: dcpomatic2_server_cli at a command prompt. If you are running the program on a machine with a multi-core processor, you can run multiple parallel encoding threads by doing something like: dcpomatic2_server_cli -t 4 to run 4 threads in parallel. To run the GUI version on windows, run the ‘DCP-o-matic encode server’ from the start menu. An icon will appear in the system tray; right-click it to open a menu from whence you can quit the server or open a window to show its status. If you would rather not bother installing DCP-o-matic on your server computers, the other option is to use the live-CD image that you can download from the DCP-o-matic web site. Either burn the image to CD, or write it to a USB stick (using something like unetbootin). Boot a PC from the CD or USB stick and it becomes a DCP-o-matic server without touching your standard operating system install.
Setting up DCP-o-matic DCP-o-matic periodically looks on the local network for servers. Any that it finds are given work to do during encodes. Selecting Encoding Servers from the Tools menu brings up a window which shows that servers that DCP-o-matic has found.
Some notes about encode servers DCP-o-matic does not mind if servers come and go; if a server disappears, DCP-o-matic will stop sending work to it, and will check it every minute or so in case it has come back online. You will probably find that using a 1Gb/s or faster network will provide a significant speed-up compared to a 100Mb/s network.
Generated files DCP-o-matic generates a number of files as it makes a DCP. shows the files that might be generated after you have created a DCP for a film called ‘DCP Test’.
Creating a new film
The DCP Test folder is the one that you specify when you select the New Film option from DCP-o-matic's menu. Everything is stored inside this folder. DCP-o-matic generates some working files as it goes along. These are as follows: log is a list of notes that DCP-o-matic makes as it goes along. This can be useful for debugging purposes if something goes wrong. metadata stores the settings that you have made for this film: things like cropping, output format and so on. video is where DCP-o-matic writes the DCP's video data as it encodes it. analysis is used to keep the results of audio analysis runs. info contains details of each video frame that DCP-o-matic has written so far. This is used when an encoding operation is interrupted and DCP-o-matic must resume it. Following this is the DCP itself: DCP-TEST_EN-XX_UK-U_51_2K_CSY_20130218_CSY_OV. This contains some small XML files, which describe the DCP, and two large MXF files, which contain the DCP's audio and video data. It may also contain subtitles or closed captions in either XML or MXF format. This folder (DCP-TEST_EN-XX_...) is what you should ingest, or pass to the cinema which is showing your DCP.
Command-line tools DCP-o-matic includes some tools which allow DCP creation from the command line or from scripting languages. This chapter covers the use of those tools. There are three command-line tools in DCP-o-matic. dcpomatic2_create creates film directories, with the associated metadata, from a list of content files. Then dcpomatic2_cli runs the transcode process on these film directories. Finally, dcpomatic2_kdm_cli can be used to create KDMs. Some applications will benefit from setting up the films using the main DCP-o-matic GUI and then using dcpomatic2_cli to do the encode. This allows, for example, setup on a relatively low-powered machine before running the encode on a higher-powered headless server.
<code>dcpomatic2_create</code> The syntax for dcpomatic2_create is: dcpomatic2_create [OPTION] <CONTENT> [[OPTION] <CONTENT> ...] [CONTENT] are the files or folders that you want to use in the DCP. They can be: ‘Movie’ files in almost any common format (e.g. MP4, MOV, MKV, etc.) A folder containing and image sequence in almost any common format (e.g. TIFF, DPX etc.) Sound files (e.g. WAV, MP3, AIFF) Subtitles files (e.g. .srt, DCP XML, .ssa etc.) The options are: For example, to setup a film using a MP4 file you might do: dcpomatic2_create -o my_film --container-ratio 185 --content-ratio 185 -c FTR -n "My Film" Stuff.mp4 This will create a folder called my_film which is ready for a DCP to be made by dcpomatic2_cli. dcpomatic2_create will use any default settings that you have configured in the main DCP-o-matic preferences.
<code>dcpomatic2_cli</code> The syntax for dcpomatic2_cli is: dcpomatic2_cli [OPTION] [FILM] For example, to encode a film called my_film you might do: dcpomatic2_cli my_film
<code>dcpomatic2_kdm_cli</code> The syntax for dcpomatic2_kdm_cli is: dcpomatic2_kdm_cli [OPTION] <FILM|CPL-ID>
Loose ends This chapter collects a few notes on bits of DCP-o-matic that do not fit elsewhere in the manual.
Resuming encodes If you cancel a DCP encoding run half-way through, or your computer crashes... fear not. DCP-o-matic takes care to ensure that, in most cases, it can resume encoding from where it left off. When you re-start a DCP creation, using the same settings are a previous run, DCP-o-matic will first check that the existing picture frames are correct, and then resume from where it left off. The checking of existing frames does take some time, but it is much faster than running a full re-encode. This resumption is achieved by writing a digest (hash) to disk for every image frame that is written. On resumption, the existing MXF file for image data is read and its contents checked against the hashes.
Common tasks This chapter describes how to carry out some commonly-required tasks with DCP-o-matic. The full details are elsewhere in the manual: here we just discuss different approaches to these tasks and how to carry them out.
Adding subtitles to an existing DCP You have three options: Make a “Version File” (VF) DCP. Make a complete DCP with projector-added subtitles. Make a complete DCP with burnt-in subtitles. Making a VF DCP is usually the best option. This will be a very small DCP which contains only the subtitles: it refers to your existing DCP for the picture and sound. The projectionist will ingest both the existing and VF DCPs and play back the VF. The advantages of this approach are that the VF is very quick to generate, and small in size, making it easy to distribute. This is especially useful if you have to make VF DCPs in many different languages. Making a complete DCP with projector-added subtitles gives you a new, single DCP which the projectionist can ingest and play. It will be the same size as your existing DCP, and fairly quick to create. This approach relies on the projector (or server) to create the subtitles and overlay them on the image, which mostly works well but is not 100% reliable. Making a complete DCP with burnt-in subtitles gives you a new, single DCP but with the subtitles rendered by DCP-o-matic and copied into your image. This is slower to create than a DCP with projector-added subtitles as every video frame with a subtitle must be re-encoded. The advantage of this approach is that it is less likely to go wrong, especially if you are using unusual subtitle positioning or character sets.
Making a VF DCP Start a new DCP-o-matic film. Click Add DCP... and specify your existing DCP's folder. Go to the DCP tab and choose Split by video content for Reel type. Go to the Video tab and tick the Use this DCP's video as OV and make VF checkbox. Go to the Audio tab and tick the Use this DCP's audio as OV and make VF checkbox. Add your subtitles to the film in whatever format you have. Check the subtitle appearance in the preview; it will be slow to respond as it is having to decompress images from the existing DCP. Choose Make DCP from the menu.
Making a complete DCP with projector-added subtitles Start a new DCP-o-matic film. Click Add DCP... and specify your existing DCP's folder. Add your subtitles to the film in whatever format you have. Check the subtitle appearance in the preview; it will be slow to respond as it is having to decompress images from the existing DCP. Adjust the appearance using controls in the Timed Text or Closed Captions tabs if required. Choose Make DCP from the menu.
Making a complete DCP with burnt-in subtitles Start a new DCP-o-matic film. Click Add DCP... and specify your existing DCP's folder. Add your subtitles to the film in whatever format you have. Go to the Subtitle tab and tick the Burn subtitles into image checkbox. Check the subtitle appearance in the preview; it will be slow to respond as it is having to decompress images from the existing DCP. Adjust the appearance using controls in the Timed Text or Closed Captions tabs if required. Choose Make DCP from the menu.
Adding soundtracks or subtitles in different languages If you have a film that is to be dubbed or subtitled in several languages, the best approach with DCP-o-matic is as follows: Make a DCP with the common elements (perhaps just the video, or maybe the video and sound); this is known as the Original Version (OV). For each language, make a new Version File (VF) DCP which refers to the OV. Once you have done this, you send the OV DCP to every cinema and then the appropriate VF to each cinema depending on what language they want to play the film in. The projectionist ingests both DCPs and then plays the VF. The advantage of this approach is that the VF DCPs are much smaller than the OV since they only have the language-specific parts. If you are just changing the subtitles you can often ship the OV by normal transport means (e.g. a hard drive or high-speed download) and send the VF by email. The full details of OV and VF files are discussed in . The steps can be summarised as follows: Create a new DCP-o-matic project for the OV, as normal, adding video and perhaps sound. Make the DCP. Create a new DCP-o-matic project for the VF. Use Add folder... to add your OV DCP to the project. Select the video tab and tick Use this DCP's video as OV and make VF (you may need to select By video content for Reel type in the DCP tab). Do the same in the Audio tab if your OV has audio. Add your language-specific audio and/or subtitles and Make DCP.
Playing DCPs DCP-o-matic includes a DCP player, and although it requires a very high-speed CPU to play DCPs in full resolution, it can also play DCPs at reduced resolutions with slower CPUs. To use the player, start DCP-o-matic Player, and load a DCP using the Open option on the File menu. If you load a VF and/or encrypted DCP you can add your OV and/or KDM using the appropriate options on the File menu. During playback the Performance area at the bottom right of the window will give details of how many frames are being dropped; these are frames that were not decoded from the DCP quickly enough. If this number is high you can increase performance at the cost of rendering quality by choosing an option from the View menu. If you set the player to decode at less than full resolution the DCP's data will be decoded at this lower resolution, which is quicker than decoding at full resolution. Another way to improve performance is to set the Video display mode in Preferences to OpenGL (faster). This should provide a significant speed-up on most systems, although this mode has not been so widely tested so may have problems. Verifying DCPs The DCP-o-matic Player (see ) also offers a DCP verifier. To check a DCP, open it and then select Verify DCP from the Tools menu. The verifier will report three kinds of problems: Errors — serious problems with the DCP that are likely to cause problems on playback. Bv2.1 errors — errors described by the SMPTE Bv2.1 standard. Warnings — small problems that may not matter. The following sections list what the verifier checks for in each category.
Errors
Bv2.1 errors
Warnings
Writing DCPs to disks Once you have your DCP, you need to get it to the cinema or theater who will play it. Sometimes this is possible via the internet, using a service such as Filemail. If that's an option: go for it! Network transfers avoid a lot of the difficulties that other methods have. However, your DCP may be too large to make that practical. In that case, the usual approach is to copy the DCP onto a USB hard drive or stick and physically take it or send it to the cinema.
Hard drive formatting In theory, this should be as simple as dragging and dropping the DCP's files onto a USB-connected drive. Sadly, though, things are not always that simple. This is because not all hard drives are formatted in the same way. The most common formats for hard drives are: APFS — used by macOS 10.13 and later for solid state drives (SSDs). HFS+ (Mac OS Extended) — used by macOS on 10.12 and earlier, and on all macOS systems for spinning disks. NTFS — modern format used by Windows. ExFAT — another modern, but less common (and buggier) format used by Windows. FAT32 — old format used by Windows. ext2, ext3, ext4 — often used by Linux. You can format a drive however you want, but a drive set up on macOS will usually use APFS, just as one set up on Windows will probably use NTFS or ExFAT. The problem you have as a DCP maker is: the only format that is guaranteed to work in all cinemas is ext2. This format is not easy to use directly from Windows or macOS: both operating systems need extra software to write ext2 drives. The “DCP-o-matic Disk Writer” provides a possible solution to this problem. It allows you to format and copy DCPs onto ext2-formatted disks from Windows, macOS or Linux.
Caution DCP-o-matic is made by one developer in his spare time. As a project, we do not have any quality assurance department, testing team or anything like that. Though we try our best to ensure quality using automated testing, and by the great efforts of our users to find and report problems, bugs do get into the code and things do go wrong. Though very undesirable, bugs in most parts of DCP-o-matic are usually not disastrous; they most often result in an error message, or some problem with a DCP. The Disk Writer tool, however, is a bit different. It obtains permission from your operating system to write directly to disks connected to the computer. Though we have done as much as we can to prevent problems, there is a chance that a bug in the Disk Writer could cause irretrievable data loss (for example, if the writer wrote to the wrong drive by mistake). No such problems have been reported, nor found by us during testing, but I would like to warn you that they are possible. As always, make sure that you have backups (somewhere that is not directly connected to your computer) of anything that you do not want to lose.
Writing a DCP to a disk Starting up the Disk Writer will give open a confirmation window to make sure that you understand the risks involved, as shown in .
Starting the Disk Writer
If you are sure you want to continue, type I am sure into the text box and click OK. This will open the window shown in .
The Disk Writer
Next, click Open... and choose the DCP that you want to write. Now we need to choose the drive that the DCP will be written to from the drop-down menu. Whichever drive you choose will be irretrievably wiped! If the drive you want is not listed, click Refresh to search the system for drives. Finally, click Copy DCP. After a confirmation window, the drive will be formatted, and the DCP copied and then read back to check that it was written correctly.
Keyboard shortcuts Configuration files Most of DCP-o-matic's configuration is stored in an XML file called config.xml. This is stored in different places depending on your operating system: Windows: c:\Users\your_user_name\AppData\Local\dcpomatic OS X: /Users/your_user_Name/Library/Preferences/com.dcpomatic/2 Linux: ~/.config/dcpomatic2 Possible XML tags are as follows: