/* Copyright (C) 2013-2014 Carl Hetherington This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /** @file src/lib/audio_content.h * @brief AudioContent and AudioContentProperty classes. */ #ifndef DCPOMATIC_AUDIO_CONTENT_H #define DCPOMATIC_AUDIO_CONTENT_H #include "content.h" #include "audio_mapping.h" namespace cxml { class Node; } class AudioProcessor; /** @class AudioContentProperty * @brief Names for properties of AudioContent. */ class AudioContentProperty { public: static int const AUDIO_CHANNELS; static int const AUDIO_LENGTH; static int const AUDIO_FRAME_RATE; static int const AUDIO_GAIN; static int const AUDIO_DELAY; static int const AUDIO_MAPPING; static int const AUDIO_PROCESSOR; }; /** @class AudioContent * @brief Parent class for content which may contain audio data. */ class AudioContent : public virtual Content { public: typedef int64_t Frame; AudioContent (boost::shared_ptr); AudioContent (boost::shared_ptr, DCPTime); AudioContent (boost::shared_ptr, boost::filesystem::path); AudioContent (boost::shared_ptr, cxml::ConstNodePtr); AudioContent (boost::shared_ptr, std::vector >); void as_xml (xmlpp::Node *) const; std::string technical_summary () const; /** @return number of audio channels in the content */ virtual int audio_channels () const = 0; /** @return the length of the audio in the content */ virtual ContentTime audio_length () const = 0; /** @return the frame rate of the content */ virtual int audio_frame_rate () const = 0; virtual AudioMapping audio_mapping () const = 0; virtual void set_audio_mapping (AudioMapping); virtual boost::filesystem::path audio_analysis_path () const; int resampled_audio_frame_rate () const; int processed_audio_channels () const; boost::signals2::connection analyse_audio (boost::function); void set_audio_gain (double); void set_audio_delay (int); void set_audio_processor (AudioProcessor const *); double audio_gain () const { boost::mutex::scoped_lock lm (_mutex); return _audio_gain; } int audio_delay () const { boost::mutex::scoped_lock lm (_mutex); return _audio_delay; } AudioProcessor const * audio_processor () const { boost::mutex::scoped_lock lm (_mutex); return _audio_processor; } private: /** Gain to apply to audio in dB */ double _audio_gain; /** Delay to apply to audio (positive moves audio later) in milliseconds */ int _audio_delay; AudioProcessor const * _audio_processor; }; #endif