/* Copyright (C) 2012-2017 Carl Hetherington This file is part of DCP-o-matic. DCP-o-matic is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. DCP-o-matic is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with DCP-o-matic. If not, see . */ #include "audio_decoder.h" #include "audio_buffers.h" #include "audio_content.h" #include "log.h" #include "compose.hpp" #include #include #include "i18n.h" using std::cout; using std::map; using boost::shared_ptr; using boost::optional; AudioDecoder::AudioDecoder (Decoder* parent, shared_ptr content, shared_ptr log) : DecoderPart (parent, log) { /* Set up _positions so that we have one for each stream */ BOOST_FOREACH (AudioStreamPtr i, content->streams ()) { _positions[i] = 0; } } void AudioDecoder::emit (AudioStreamPtr stream, shared_ptr data, ContentTime time) { if (ignore ()) { return; } if (_positions[stream] == 0) { /* This is the first data we have received since initialisation or seek. Set the position based on the ContentTime that was given. After this first time we just count samples, as it seems that ContentTimes are unreliable from FFmpegDecoder (not quite continuous; perhaps due to some rounding error). */ _positions[stream] = time.frames_round (stream->frame_rate ()); } Data (stream, ContentAudio (data, _positions[stream])); _positions[stream] += data->frames(); } ContentTime AudioDecoder::position () const { optional p; for (map::const_iterator i = _positions.begin(); i != _positions.end(); ++i) { ContentTime const ct = ContentTime::from_frames (i->second, i->first->frame_rate ()); if (!p || ct < *p) { p = ct; } } return p.get_value_or(ContentTime()); } void AudioDecoder::seek () { for (map::iterator i = _positions.begin(); i != _positions.end(); ++i) { i->second = 0; } }