/* Copyright (C) 2012-2018 Carl Hetherington This file is part of DCP-o-matic. DCP-o-matic is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. DCP-o-matic is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with DCP-o-matic. If not, see . */ #include "audio_decoder.h" #include "audio_buffers.h" #include "audio_content.h" #include "log.h" #include "resampler.h" #include "compose.hpp" #include #include #include "i18n.h" #define LOG_GENERAL(...) _log->log (String::compose (__VA_ARGS__), LogEntry::TYPE_GENERAL); using std::cout; using std::map; using std::pair; using boost::shared_ptr; using boost::optional; AudioDecoder::AudioDecoder (Decoder* parent, shared_ptr content, shared_ptr log, bool fast) : DecoderPart (parent, log) , _content (content) , _fast (fast) { /* Set up _positions so that we have one for each stream */ BOOST_FOREACH (AudioStreamPtr i, content->streams ()) { _positions[i] = 0; } } void AudioDecoder::emit (AudioStreamPtr stream, shared_ptr data, ContentTime time) { if (ignore ()) { return; } if (_positions[stream] == 0) { /* This is the first data we have received since initialisation or seek. Set the position based on the ContentTime that was given. After this first time we just count samples, as it seems that ContentTimes are unreliable from FFmpegDecoder (not quite continuous; perhaps due to some rounding error). */ if (_content->delay() > 0) { /* Insert silence to give the delay */ silence (_content->delay ()); } time += ContentTime::from_seconds (_content->delay() / 1000.0); _positions[stream] = time.frames_round (stream->frame_rate ()); } shared_ptr resampler; map >::iterator i = _resamplers.find(stream); if (i != _resamplers.end ()) { resampler = i->second; } else { if (stream->frame_rate() != _content->resampled_frame_rate()) { LOG_GENERAL ( "Creating new resampler from %1 to %2 with %3 channels", stream->frame_rate(), _content->resampled_frame_rate(), stream->channels() ); resampler.reset (new Resampler (stream->frame_rate(), _content->resampled_frame_rate(), stream->channels())); if (_fast) { resampler->set_fast (); } _resamplers[stream] = resampler; } } if (resampler) { shared_ptr ro = resampler->run (data); if (ro->frames() == 0) { return; } data = ro; } Data(stream, ContentAudio (data, _positions[stream])); _positions[stream] += data->frames(); } /** @return Time just after the last thing that was emitted from a given stream */ ContentTime AudioDecoder::stream_position (AudioStreamPtr stream) const { map::const_iterator i = _positions.find (stream); DCPOMATIC_ASSERT (i != _positions.end ()); return ContentTime::from_frames (i->second, _content->resampled_frame_rate()); } ContentTime AudioDecoder::position () const { optional p; for (map::const_iterator i = _positions.begin(); i != _positions.end(); ++i) { ContentTime const ct = stream_position (i->first); if (!p || ct < *p) { p = ct; } } return p.get_value_or(ContentTime()); } void AudioDecoder::seek () { for (map >::iterator i = _resamplers.begin(); i != _resamplers.end(); ++i) { i->second->flush (); i->second->reset (); } for (map::iterator i = _positions.begin(); i != _positions.end(); ++i) { i->second = 0; } } void AudioDecoder::flush () { for (map >::iterator i = _resamplers.begin(); i != _resamplers.end(); ++i) { shared_ptr ro = i->second->flush (); if (ro->frames() > 0) { Data (i->first, ContentAudio (ro, _positions[i->first])); _positions[i->first] += ro->frames(); } } if (_content->delay() < 0) { /* Finish off with the gap caused by the delay */ silence (-_content->delay ()); } } void AudioDecoder::silence (int milliseconds) { BOOST_FOREACH (AudioStreamPtr i, _content->streams ()) { int const samples = ContentTime::from_seconds(milliseconds / 1000.0).frames_round(i->frame_rate()); shared_ptr silence (new AudioBuffers (i->channels(), samples)); silence->make_silent (); Data (i, ContentAudio (silence, _positions[i])); } }