/* Copyright (C) 2012-2014 Carl Hetherington This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /** @file src/lib/audio_decoder.h * @brief Parent class for audio decoders. */ #ifndef DCPOMATIC_AUDIO_DECODER_H #define DCPOMATIC_AUDIO_DECODER_H #include "decoder.h" #include "content.h" #include "audio_content.h" #include "content_audio.h" class AudioBuffers; class Resampler; /** @class AudioDecoder. * @brief Parent class for audio decoders. */ class AudioDecoder : public virtual Decoder { public: AudioDecoder (boost::shared_ptr); boost::shared_ptr audio_content () const { return _audio_content; } /** Try to fetch some audio from a specific place in this content. * @param frame Frame to start from (after resampling, if applicable) * @param length Frames to get (after resampling, if applicable) * @param accurate true to try hard to return frames from exactly `frame', false if we don't mind nearby frames. * @return Time-stamped audio data which may or may not be from the location (and of the length) requested. */ boost::shared_ptr get_audio (AudioFrame time, AudioFrame length, bool accurate); protected: void seek (ContentTime time, bool accurate); void audio (boost::shared_ptr, ContentTime); void flush (); void reset_decoded_audio (); void add (boost::shared_ptr); boost::shared_ptr _audio_content; boost::shared_ptr _resampler; boost::shared_ptr _processor; boost::optional _audio_position; /** Currently-available decoded audio data */ ContentAudio _decoded_audio; /** The time of an accurate seek after which we have not yet received any actual data at the seek time. */ boost::optional _seek_reference; }; #endif