/* Copyright (C) 2013-2015 Carl Hetherington This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /** @file src/lib/audio_mapping.h * @brief AudioMapping class. */ #ifndef DCPOMATIC_AUDIO_MAPPING_H #define DCPOMATIC_AUDIO_MAPPING_H #include #include namespace xmlpp { class Node; } /** @class AudioMapping. * @brief A many-to-many mapping of audio channels. */ class AudioMapping { public: AudioMapping (); AudioMapping (int input_channels, int output_channels); AudioMapping (cxml::ConstNodePtr, int); /* Default copy constructor is fine */ void as_xml (xmlpp::Node *) const; void make_zero (); void set (int input_channel, int output_channel, float); float get (int input_channel, int output_channel) const; int input_channels () const { return _input_channels; } int output_channels () const { return _output_channels; } std::string digest () const; std::list mapped_output_channels () const; void unmap_all (); private: void setup (int input_channels, int output_channels); int _input_channels; int _output_channels; std::vector > _gain; }; #endif