/* Copyright (C) 2014-2021 Carl Hetherington This file is part of DCP-o-matic. DCP-o-matic is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. DCP-o-matic is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with DCP-o-matic. If not, see . */ /** @file src/lib/audio_processor.h * @brief AudioProcessor class. */ #ifndef DCPOMATIC_AUDIO_PROCESSOR_H #define DCPOMATIC_AUDIO_PROCESSOR_H #include "named_channel.h" #include #include #include #include class AudioBuffers; class AudioMapping; /** @class AudioProcessor * @brief A parent class for processors of audio data. * * These are used to process data before it goes into the DCP, for things like * stereo -> 5.1 upmixing. */ class AudioProcessor { public: virtual ~AudioProcessor() {} /** @return User-visible (translated) name */ virtual std::string name() const = 0; /** @return An internal identifier */ virtual std::string id() const = 0; /** @return Number of output channels */ virtual int out_channels() const = 0; /** @return A clone of this AudioProcessor for operation at the specified sampling rate */ virtual std::shared_ptr clone(int sampling_rate) const = 0; /** Process some data, returning the processed result truncated or padded to `channels' */ std::shared_ptr run(std::shared_ptr, int channels); virtual void flush() {} /** Make the supplied audio mapping into a sensible default for this processor */ virtual void make_audio_mapping_default(AudioMapping& mapping) const = 0; /** @return the user-visible (translated) names of each of our inputs, in order */ virtual std::vector input_names() const = 0; static std::vector all(); static std::vector visible(); static void setup_audio_processors(); static AudioProcessor const * from_id(std::string); static std::vector pass_through(); protected: virtual std::shared_ptr do_run(std::shared_ptr, int channels) = 0; private: static std::vector> _experimental; static std::vector> _non_experimental; }; #endif