/* Copyright (C) 2012-2020 Carl Hetherington This file is part of DCP-o-matic. DCP-o-matic is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. DCP-o-matic is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with DCP-o-matic. If not, see . */ /** @file src/dcp_film_encoder.cc * @brief A class which takes a Film and some Options, then uses those to encode the film into a DCP. * * A decoder is selected according to the content type, and the encoder can be specified * as a parameter to the constructor. */ #include "audio_decoder.h" #include "dcp_film_encoder.h" #include "film.h" #include "j2k_encoder.h" #include "job.h" #include "mpeg2_encoder.h" #include "player.h" #include "player_video.h" #include "referenced_reel_asset.h" #include "text_content.h" #include "video_decoder.h" #include "writer.h" #include #include #include "i18n.h" using std::cout; using std::dynamic_pointer_cast; using std::list; using std::make_shared; using std::shared_ptr; using std::string; using std::vector; using std::weak_ptr; using boost::optional; #if BOOST_VERSION >= 106100 using namespace boost::placeholders; #endif using namespace dcpomatic; /** Construct a DCP encoder. * @param film Film that we are encoding. * @param job Job that this encoder is being used in. */ DCPFilmEncoder::DCPFilmEncoder(shared_ptr film, weak_ptr job) : FilmEncoder(film, job) , _writer(film, job, film->dir(film->dcp_name())) , _finishing (false) , _non_burnt_subtitles (false) { switch (_film->video_encoding()) { case VideoEncoding::JPEG2000: _encoder.reset(new J2KEncoder(film, _writer)); break; case VideoEncoding::MPEG2: _encoder.reset(new MPEG2Encoder(film, _writer)); break; case VideoEncoding::COUNT: DCPOMATIC_ASSERT(false); } /* Now that we have a Writer we can clear out the assets directory */ clean_up_asset_directory(film->assets_path()); _player_video_connection = _player.Video.connect(bind(&DCPFilmEncoder::video, this, _1, _2)); _player_audio_connection = _player.Audio.connect(bind(&DCPFilmEncoder::audio, this, _1, _2)); _player_text_connection = _player.Text.connect(bind(&DCPFilmEncoder::text, this, _1, _2, _3, _4)); _player_atmos_connection = _player.Atmos.connect(bind(&DCPFilmEncoder::atmos, this, _1, _2, _3)); for (auto c: film->content ()) { for (auto i: c->text) { if (i->use() && !i->burn()) { _non_burnt_subtitles = true; } } } } DCPFilmEncoder::~DCPFilmEncoder() { /* We must stop receiving more video data before we die */ _player_video_connection.release (); _player_audio_connection.release (); _player_text_connection.release (); _player_atmos_connection.release (); } void DCPFilmEncoder::go() { _writer.start(); _encoder->begin(); { auto job = _job.lock (); DCPOMATIC_ASSERT (job); job->sub (_("Encoding")); } if (_non_burnt_subtitles) { _writer.write(_player.get_subtitle_fonts()); } int passes = 0; while (!_player.pass()) { if ((++passes % 8) == 0) { auto job = _job.lock(); DCPOMATIC_ASSERT(job); job->set_progress(_player.progress()); } } for (auto i: get_referenced_reel_assets(_film, _film->playlist())) { _writer.write(i); } _finishing = true; _encoder->end(); _writer.finish(); } void DCPFilmEncoder::pause() { _encoder->pause(); } void DCPFilmEncoder::resume() { _encoder->resume(); } void DCPFilmEncoder::video(shared_ptr data, DCPTime time) { _encoder->encode(data, time); } void DCPFilmEncoder::audio(shared_ptr data, DCPTime time) { _writer.write(data, time); } void DCPFilmEncoder::text(PlayerText data, TextType type, optional track, DCPTimePeriod period) { if (type == TextType::CLOSED_CAPTION || _non_burnt_subtitles) { _writer.write(data, type, track, period); } } void DCPFilmEncoder::atmos(shared_ptr data, DCPTime time, AtmosMetadata metadata) { _writer.write(data, time, metadata); } optional DCPFilmEncoder::current_rate() const { return _encoder->current_encoding_rate(); } Frame DCPFilmEncoder::frames_done() const { return _player.frames_done(); }