/* Copyright (C) 2012 Carl Hetherington This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /** @file src/decoder.h * @brief Parent class for decoders of content. */ #ifndef DVDOMATIC_DECODER_H #define DVDOMATIC_DECODER_H #include #include #include #include #include #include "util.h" class Job; class FilmState; class Options; class Image; class Log; class DelayLine; /** @class Decoder. * @brief Parent class for decoders of content. * * These classes can be instructed run through their content * (by calling ::go), and they emit signals when video or audio data is ready for something else * to process. */ class Decoder { public: Decoder (boost::shared_ptr, boost::shared_ptr, Job *, Log *, bool, bool); virtual ~Decoder (); /* Methods to query our input video */ /** @return length in video frames */ virtual int length_in_frames () const = 0; /** @return video frames per second, or 0 if unknown */ virtual float frames_per_second () const = 0; /** @return native size in pixels */ virtual Size native_size () const = 0; /** @return number of audio channels */ virtual int audio_channels () const = 0; /** @return audio sampling rate in Hz */ virtual int audio_sample_rate () const = 0; /** @return format of audio samples */ virtual AVSampleFormat audio_sample_format () const = 0; virtual int64_t audio_channel_layout () const = 0; void process_begin (); bool pass (); void process_end (); void go (); /** @return the index of the last video frame to be processed */ int last_video_frame () const { return _video_frame; } /** Emitted when a video frame is ready. * First parameter is the frame. * Second parameter is its index within the content. */ sigc::signal, int> Video; /** Emitted when some audio data is ready. * First parameter is the interleaved sample data, format is given in the FilmState. * Second parameter is the size of the data. */ sigc::signal Audio; protected: /** perform a single pass at our content */ virtual bool do_pass () = 0; virtual PixelFormat pixel_format () const = 0; virtual int time_base_numerator () const = 0; virtual int time_base_denominator () const = 0; virtual int sample_aspect_ratio_numerator () const = 0; virtual int sample_aspect_ratio_denominator () const = 0; void process_video (AVFrame *); void process_audio (uint8_t *, int); /** our FilmState */ boost::shared_ptr _fs; /** our options */ boost::shared_ptr _opt; /** associated Job, or 0 */ Job* _job; /** log that we can write to */ Log* _log; /** true to do the bare minimum of work; just run through the content. Useful for acquiring * accurate frame counts as quickly as possible. This generates no video or audio output. */ bool _minimal; /** ignore_length Ignore the content's claimed length when computing progress */ bool _ignore_length; private: void setup_video_filters (); /** last video frame to be processed */ int _video_frame; AVFilterContext* _buffer_src_context; AVFilterContext* _buffer_sink_context; bool _have_setup_video_filters; DelayLine* _delay_line; int _delay_in_bytes; /* Number of audio frames that we have pushed to the encoder (at the DCP sample rate). */ int64_t _audio_frames_processed; }; #endif