/* Copyright (C) 2012 Carl Hetherington This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /** @file src/decoder.h * @brief Parent class for decoders of content. */ #ifndef DVDOMATIC_DECODER_H #define DVDOMATIC_DECODER_H #include #include #include #include #include #include "util.h" #include "stream.h" class Job; class Options; class Image; class Log; class DelayLine; class TimedSubtitle; class Subtitle; class Film; class FilterGraph; /** @class Decoder. * @brief Parent class for decoders of content. * * These classes can be instructed run through their content * (by calling ::go), and they emit signals when video or audio data is ready for something else * to process. */ class Decoder { public: Decoder (boost::shared_ptr, boost::shared_ptr, Job *, bool, bool); virtual ~Decoder (); /* Methods to query our input video */ /** @return video frames per second, or 0 if unknown */ virtual float frames_per_second () const = 0; /** @return native size in pixels */ virtual Size native_size () const = 0; /** @return number of audio channels */ virtual int audio_channels () const = 0; /** @return audio sampling rate in Hz */ virtual int audio_sample_rate () const = 0; /** @return format of audio samples */ virtual AVSampleFormat audio_sample_format () const = 0; virtual int64_t audio_channel_layout () const = 0; virtual bool has_subtitles () const = 0; virtual int time_base_numerator () const = 0; virtual int time_base_denominator () const = 0; virtual int sample_aspect_ratio_numerator () const = 0; virtual int sample_aspect_ratio_denominator () const = 0; void process_begin (); bool pass (); void process_end (); void go (); /** @return the index of the last video frame to be processed */ int video_frame_index () const { return _video_frame_index; } virtual std::vector audio_streams () const { return std::vector (); } virtual std::vector subtitle_streams () const { return std::vector (); } /** Emitted when a video frame is ready. * First parameter is the frame. * Second parameter is its index within the content. * Third parameter is either 0 or a subtitle that should be on this frame. */ boost::signals2::signal, int, boost::shared_ptr)> Video; /** Emitted when some audio data is ready */ boost::signals2::signal)> Audio; protected: /** perform a single pass at our content */ virtual bool do_pass () = 0; virtual PixelFormat pixel_format () const = 0; void process_video (AVFrame *); void process_audio (uint8_t *, int); void process_subtitle (boost::shared_ptr); void repeat_last_video (); int bytes_per_audio_sample () const; /** our Film */ boost::shared_ptr _film; /** our options */ boost::shared_ptr _opt; /** associated Job, or 0 */ Job* _job; /** true to do the bare minimum of work; just run through the content. Useful for acquiring * accurate frame counts as quickly as possible. This generates no video or audio output. */ bool _minimal; /** ignore_length Ignore the content's claimed length when computing progress */ bool _ignore_length; private: void emit_audio (uint8_t* data, int size); /** last video frame to be processed */ int _video_frame_index; std::list > _filter_graphs; DelayLine* _delay_line; int _delay_in_bytes; /* Number of audio frames that we have pushed to the encoder (at the DCP sample rate). */ int64_t _audio_frames_processed; boost::shared_ptr _timed_subtitle; boost::shared_ptr _last_image; boost::shared_ptr _last_subtitle; }; #endif