/* Copyright (C) 2024 Carl Hetherington This file is part of DCP-o-matic. DCP-o-matic is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. DCP-o-matic is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with DCP-o-matic. If not, see . */ #include "dcpomatic_socket.h" #include "internal_player_server.h" using std::shared_ptr; using std::string; using std::vector; void InternalPlayerServer::handle(shared_ptr socket) { try { uint32_t const length = socket->read_uint32(); if (length > 65536) { return; } vector buffer(length); socket->read(buffer.data(), buffer.size()); string s(reinterpret_cast(buffer.data())); emit(boost::bind(boost::ref(LoadDCP), s)); socket->write(reinterpret_cast("OK"), 3); } catch (...) { } }