/* Copyright (C) 2024 Carl Hetherington This file is part of DCP-o-matic. DCP-o-matic is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. DCP-o-matic is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with DCP-o-matic. If not, see . */ #include "config.h" #include "server.h" #include "signaller.h" #include "types.h" #include #include /** A server which is always started, that listens for requests from the main * DCP-o-matic to play a DCP. */ class InternalPlayerServer : public Server, public Signaller { public: InternalPlayerServer() : Server(PLAYER_PLAY_PORT) {} boost::signals2::signal LoadDCP; private: void handle(std::shared_ptr socket) override; };