/* Copyright (C) 2012 Carl Hetherington This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /** @file src/job.cc * @brief A parent class to represent long-running tasks which are run in their own thread. */ #include #include #include #include "job.h" #include "util.h" using std::string; using std::list; using std::stringstream; using boost::shared_ptr; /** @param s Film that we are operating on. */ Job::Job (shared_ptr f, shared_ptr req) : _film (f) , _required (req) , _state (NEW) , _start_time (0) , _progress_unknown (false) , _ran_for (0) { descend (1); } /** Start the job in a separate thread, returning immediately */ void Job::start () { set_state (RUNNING); _start_time = time (0); boost::thread (boost::bind (&Job::run_wrapper, this)); } /** A wrapper for the ::run() method to catch exceptions */ void Job::run_wrapper () { try { run (); } catch (libdcp::FileError& e) { set_progress (1); set_state (FINISHED_ERROR); set_error (String::compose ("%1 (%2)", e.what(), boost::filesystem::path (e.filename()).leaf())); } catch (std::exception& e) { set_progress (1); set_state (FINISHED_ERROR); set_error (e.what ()); } } bool Job::is_new () const { boost::mutex::scoped_lock lm (_state_mutex); return _state == NEW; } /** @return true if the job is running */ bool Job::running () const { boost::mutex::scoped_lock lm (_state_mutex); return _state == RUNNING; } /** @return true if the job has finished (either successfully or unsuccessfully) */ bool Job::finished () const { boost::mutex::scoped_lock lm (_state_mutex); return _state == FINISHED_OK || _state == FINISHED_ERROR; } /** @return true if the job has finished successfully */ bool Job::finished_ok () const { boost::mutex::scoped_lock lm (_state_mutex); return _state == FINISHED_OK; } /** @return true if the job has finished unsuccessfully */ bool Job::finished_in_error () const { boost::mutex::scoped_lock lm (_state_mutex); return _state == FINISHED_ERROR; } /** Set the state of this job. * @param s New state. */ void Job::set_state (State s) { boost::mutex::scoped_lock lm (_state_mutex); _state = s; if (_state == FINISHED_OK || _state == FINISHED_ERROR) { _ran_for = elapsed_time (); Finished (); } } /** @return Time (in seconds) that this job has been running */ int Job::elapsed_time () const { if (_start_time == 0) { return 0; } return time (0) - _start_time; } /** Set the progress of the current part of the job. * @param p Progress (from 0 to 1) */ void Job::set_progress (float p) { boost::mutex::scoped_lock lm (_progress_mutex); _progress_unknown = false; _stack.back().normalised = p; } /** @return fractional overall progress, or -1 if not known */ float Job::overall_progress () const { boost::mutex::scoped_lock lm (_progress_mutex); if (_progress_unknown) { return -1; } float overall = 0; float factor = 1; for (list::const_iterator i = _stack.begin(); i != _stack.end(); ++i) { factor *= i->allocation; overall += i->normalised * factor; } if (overall > 1) { overall = 1; } return overall; } /** Ascend up one level in terms of progress reporting; see descend() */ void Job::ascend () { boost::mutex::scoped_lock lm (_progress_mutex); assert (!_stack.empty ()); float const a = _stack.back().allocation; _stack.pop_back (); _stack.back().normalised += a; } /** Descend down one level in terms of progress reporting; e.g. if * there is a task which is split up into N subtasks, each of which * report their progress from 0 to 100%, call descend() before executing * each subtask, and ascend() afterwards to ensure that overall progress * is reported correctly. * * @param a Fraction (from 0 to 1) of the current task to allocate to the subtask. */ void Job::descend (float a) { boost::mutex::scoped_lock lm (_progress_mutex); _stack.push_back (Level (a)); } /** @return Any error string that the job has generated */ string Job::error () const { boost::mutex::scoped_lock lm (_state_mutex); return _error; } /** Set the current error string. * @param e New error string. */ void Job::set_error (string e) { boost::mutex::scoped_lock lm (_state_mutex); _error = e; } /** Say that this job's progress will be unknown until further notice */ void Job::set_progress_unknown () { boost::mutex::scoped_lock lm (_progress_mutex); _progress_unknown = true; } /** @return Human-readable status of this job */ string Job::status () const { float const p = overall_progress (); int const t = elapsed_time (); int const r = remaining_time (); stringstream s; if (!finished () && p >= 0 && t > 10 && r > 0) { s << rint (p * 100) << "%; " << seconds_to_approximate_hms (r) << " remaining"; } else if (!finished () && (t <= 10 || r == 0)) { s << rint (p * 100) << "%"; } else if (finished_ok ()) { s << "OK (ran for " << seconds_to_hms (_ran_for) << ")"; } else if (finished_in_error ()) { s << "Error (" << error() << ")"; } return s.str (); } /** @return An estimate of the remaining time for this job, in seconds */ int Job::remaining_time () const { return elapsed_time() / overall_progress() - elapsed_time(); }