/* Copyright (C) 2013 Carl Hetherington This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include #include #include "player.h" #include "film.h" #include "ffmpeg_decoder.h" #include "ffmpeg_content.h" #include "image_decoder.h" #include "image_content.h" #include "sndfile_decoder.h" #include "sndfile_content.h" #include "subtitle_content.h" #include "playlist.h" #include "job.h" #include "image.h" #include "ratio.h" #include "log.h" #include "scaler.h" using std::list; using std::cout; using std::min; using std::max; using std::vector; using std::pair; using std::map; using boost::shared_ptr; using boost::weak_ptr; using boost::dynamic_pointer_cast; using boost::optional; class Piece { public: Piece (shared_ptr c, shared_ptr d, FrameRateChange f) : content (c) , decoder (d) , frc (f) {} shared_ptr content; shared_ptr decoder; FrameRateChange frc; }; Player::Player (shared_ptr f, shared_ptr p) : _film (f) , _playlist (p) , _video (true) , _audio (true) , _have_valid_pieces (false) , _video_position (0) , _audio_position (0) , _audio_merger (f->audio_channels(), bind (&Film::time_to_audio_frames, f.get(), _1), bind (&Film::audio_frames_to_time, f.get(), _1)) , _last_emit_was_black (false) , _just_did_inaccurate_seek (false) , _approximate_size (false) { _playlist_changed_connection = _playlist->Changed.connect (bind (&Player::playlist_changed, this)); _playlist_content_changed_connection = _playlist->ContentChanged.connect (bind (&Player::content_changed, this, _1, _2, _3)); _film_changed_connection = _film->Changed.connect (bind (&Player::film_changed, this, _1)); set_video_container_size (fit_ratio_within (_film->container()->ratio (), _film->full_frame ())); } void Player::disable_video () { _video = false; } void Player::disable_audio () { _audio = false; } bool Player::pass () { if (!_have_valid_pieces) { setup_pieces (); } /* Interrogate all our pieces to find the one with the earliest decoded data */ shared_ptr earliest_piece; shared_ptr earliest_decoded; DCPTime earliest_time = TIME_MAX; DCPTime earliest_audio = TIME_MAX; for (list >::iterator i = _pieces.begin(); i != _pieces.end(); ++i) { shared_ptr dec = (*i)->decoder->peek (); if (dec) { dec->set_dcp_times ((*i)->frc.speed_up, (*i)->content->position() - (*i)->content->trim_start()); } if (dec && dec->dcp_time < earliest_time) { earliest_piece = *i; earliest_decoded = dec; earliest_time = dec->dcp_time; } if (dynamic_pointer_cast (dec) && dec->dcp_time < earliest_audio) { earliest_audio = dec->dcp_time; } } if (!earliest_piece) { flush (); return true; } if (earliest_audio != TIME_MAX) { TimedAudioBuffers tb = _audio_merger.pull (max (0L, earliest_audio)); Audio (tb.audio, tb.time); /* This assumes that the audio_frames_to_time conversion is exact so that there are no accumulated errors caused by rounding. */ _audio_position += _film->audio_frames_to_time (tb.audio->frames ()); } /* Emit the earliest thing */ shared_ptr dv = dynamic_pointer_cast (earliest_decoded); shared_ptr da = dynamic_pointer_cast (earliest_decoded); shared_ptr ds = dynamic_pointer_cast (earliest_decoded); /* Will be set to false if we shouldn't consume the peeked DecodedThing */ bool consume = true; /* This is the margin either side of _{video,audio}_position that we will accept as a starting point for a frame consecutive to the previous. */ DCPTime const margin = TIME_HZ / (2 * _film->video_frame_rate ()); if (dv && _video) { if (_just_did_inaccurate_seek) { /* Just emit; no subtlety */ emit_video (earliest_piece, dv); step_video_position (dv); } else if (dv->dcp_time - _video_position > margin) { /* Too far ahead */ list >::iterator i = _pieces.begin(); while (i != _pieces.end() && ((*i)->content->position() >= _video_position || _video_position >= (*i)->content->end())) { ++i; } if (i == _pieces.end() || !_last_incoming_video.video || !_have_valid_pieces) { /* We're outside all video content */ emit_black (); } else { /* We're inside some video; repeat the frame */ _last_incoming_video.video->dcp_time = _video_position; emit_video (_last_incoming_video.weak_piece, _last_incoming_video.video); step_video_position (_last_incoming_video.video); } consume = false; } else if (abs (dv->dcp_time - _video_position) < margin) { /* We're ok */ emit_video (earliest_piece, dv); step_video_position (dv); } else { /* Too far behind: skip */ } _just_did_inaccurate_seek = false; } else if (da && _audio) { if (da->dcp_time - _audio_position > margin) { /* Too far ahead */ emit_silence (da->dcp_time - _audio_position); consume = false; } else if (abs (da->dcp_time - _audio_position) < margin) { /* We're ok */ emit_audio (earliest_piece, da); } else { /* Too far behind: skip */ } } else if (ds && _video) { _in_subtitle.piece = earliest_piece; _in_subtitle.subtitle = ds; update_subtitle (); } if (consume) { earliest_piece->decoder->consume (); } return false; } void Player::emit_video (weak_ptr weak_piece, shared_ptr video) { /* Keep a note of what came in so that we can repeat it if required */ _last_incoming_video.weak_piece = weak_piece; _last_incoming_video.video = video; shared_ptr piece = weak_piece.lock (); if (!piece) { return; } shared_ptr content = dynamic_pointer_cast (piece->content); assert (content); FrameRateChange frc (content->video_frame_rate(), _film->video_frame_rate()); float const ratio = content->ratio() ? content->ratio()->ratio() : content->video_size_after_crop().ratio(); libdcp::Size image_size = fit_ratio_within (ratio, _video_container_size); if (_approximate_size) { image_size.width &= ~3; image_size.height &= ~3; } shared_ptr pi ( new PlayerImage ( video->image, content->crop(), image_size, _video_container_size, _film->scaler() ) ); if ( _film->with_subtitles () && _out_subtitle.image && video->dcp_time >= _out_subtitle.from && video->dcp_time <= _out_subtitle.to ) { Position const container_offset ( (_video_container_size.width - image_size.width) / 2, (_video_container_size.height - image_size.height) / 2 ); pi->set_subtitle (_out_subtitle.image, _out_subtitle.position + container_offset); } #ifdef DCPOMATIC_DEBUG _last_video = piece->content; #endif Video (pi, video->eyes, content->colour_conversion(), video->same, video->dcp_time); _last_emit_was_black = false; } void Player::step_video_position (shared_ptr video) { /* This is a bit of a hack; don't update _video_position if EYES_RIGHT is on its way */ if (video->eyes != EYES_LEFT) { /* This assumes that the video_frames_to_time conversion is exact so that there are no accumulated errors caused by rounding. */ _video_position += _film->video_frames_to_time (1); } } void Player::emit_audio (weak_ptr weak_piece, shared_ptr audio) { shared_ptr piece = weak_piece.lock (); if (!piece) { return; } shared_ptr content = dynamic_pointer_cast (piece->content); assert (content); /* Gain */ if (content->audio_gain() != 0) { shared_ptr gain (new AudioBuffers (audio->data)); gain->apply_gain (content->audio_gain ()); audio->data = gain; } if (content->trimmed (audio->dcp_time - content->position ())) { return; } /* Remap channels */ shared_ptr dcp_mapped (new AudioBuffers (_film->audio_channels(), audio->data->frames())); dcp_mapped->make_silent (); list > map = content->audio_mapping().content_to_dcp (); for (list >::iterator i = map.begin(); i != map.end(); ++i) { if (i->first < audio->data->channels() && i->second < dcp_mapped->channels()) { dcp_mapped->accumulate_channel (audio->data.get(), i->first, i->second); } } audio->data = dcp_mapped; /* Delay */ audio->dcp_time += content->audio_delay() * TIME_HZ / 1000; if (audio->dcp_time < 0) { int const frames = - audio->dcp_time * _film->audio_frame_rate() / TIME_HZ; if (frames >= audio->data->frames ()) { return; } shared_ptr trimmed (new AudioBuffers (audio->data->channels(), audio->data->frames() - frames)); trimmed->copy_from (audio->data.get(), audio->data->frames() - frames, frames, 0); audio->data = trimmed; audio->dcp_time = 0; } _audio_merger.push (audio->data, audio->dcp_time); } void Player::flush () { TimedAudioBuffers tb = _audio_merger.flush (); if (tb.audio) { Audio (tb.audio, tb.time); _audio_position += _film->audio_frames_to_time (tb.audio->frames ()); } while (_video_position < _audio_position) { emit_black (); } while (_audio_position < _video_position) { emit_silence (_video_position - _audio_position); } } /** Seek so that the next pass() will yield (approximately) the requested frame. * Pass accurate = true to try harder to get close to the request. * @return true on error */ void Player::seek (DCPTime t, bool accurate) { if (!_have_valid_pieces) { setup_pieces (); } if (_pieces.empty ()) { return; } for (list >::iterator i = _pieces.begin(); i != _pieces.end(); ++i) { /* s is the offset of t from the start position of this content */ DCPTime s = t - (*i)->content->position (); s = max (static_cast (0), s); s = min ((*i)->content->length_after_trim(), s); /* Convert this to the content time */ ContentTime ct = (s * (*i)->frc.speed_up) + (*i)->content->trim_start (); /* And seek the decoder */ (*i)->decoder->seek (ct, accurate); } _video_position = time_round_up (t, TIME_HZ / _film->video_frame_rate()); _audio_position = time_round_up (t, TIME_HZ / _film->audio_frame_rate()); _audio_merger.clear (_audio_position); if (!accurate) { /* We just did an inaccurate seek, so it's likely that the next thing seen out of pass() will be a fair distance from _{video,audio}_position. Setting this flag stops pass() from trying to fix that: we assume that if it was an inaccurate seek then the caller does not care too much about inserting black/silence to keep the time tidy. */ _just_did_inaccurate_seek = true; } } void Player::setup_pieces () { list > old_pieces = _pieces; _pieces.clear (); ContentList content = _playlist->content (); for (ContentList::iterator i = content.begin(); i != content.end(); ++i) { shared_ptr decoder; optional frc; shared_ptr fc = dynamic_pointer_cast (*i); if (fc) { decoder.reset (new FFmpegDecoder (_film, fc, _video, _audio)); frc = FrameRateChange (fc->video_frame_rate(), _film->video_frame_rate()); } shared_ptr ic = dynamic_pointer_cast (*i); if (ic) { /* See if we can re-use an old ImageDecoder */ for (list >::const_iterator j = old_pieces.begin(); j != old_pieces.end(); ++j) { shared_ptr imd = dynamic_pointer_cast ((*j)->decoder); if (imd && imd->content() == ic) { decoder = imd; } } if (!decoder) { decoder.reset (new ImageDecoder (_film, ic)); } frc = FrameRateChange (ic->video_frame_rate(), _film->video_frame_rate()); } shared_ptr sc = dynamic_pointer_cast (*i); if (sc) { decoder.reset (new SndfileDecoder (_film, sc)); /* Working out the frc for this content is a bit tricky: what if it overlaps two pieces of video content with different frame rates? For now, use the one with the best overlap. */ DCPTime best_overlap_t = 0; shared_ptr best_overlap; for (ContentList::iterator j = content.begin(); j != content.end(); ++j) { shared_ptr vc = dynamic_pointer_cast (*j); if (!vc) { continue; } DCPTime const overlap = max (vc->position(), sc->position()) - min (vc->end(), sc->end()); if (overlap > best_overlap_t) { best_overlap = vc; best_overlap_t = overlap; } } if (best_overlap) { frc = FrameRateChange (best_overlap->video_frame_rate(), _film->video_frame_rate ()); } else { /* No video overlap; e.g. if the DCP is just audio */ frc = FrameRateChange (_film->video_frame_rate(), _film->video_frame_rate ()); } } decoder->seek ((*i)->trim_start (), true); _pieces.push_back (shared_ptr (new Piece (*i, decoder, frc.get ()))); } _have_valid_pieces = true; /* The Piece for the _last_incoming_video will no longer be valid */ _last_incoming_video.video.reset (); _video_position = _audio_position = 0; } void Player::content_changed (weak_ptr w, int property, bool frequent) { shared_ptr c = w.lock (); if (!c) { return; } if ( property == ContentProperty::POSITION || property == ContentProperty::LENGTH || property == ContentProperty::TRIM_START || property == ContentProperty::TRIM_END || property == VideoContentProperty::VIDEO_FRAME_TYPE ) { _have_valid_pieces = false; Changed (frequent); } else if (property == SubtitleContentProperty::SUBTITLE_OFFSET || property == SubtitleContentProperty::SUBTITLE_SCALE) { update_subtitle (); Changed (frequent); } else if (property == VideoContentProperty::VIDEO_CROP || property == VideoContentProperty::VIDEO_RATIO) { Changed (frequent); } else if (property == ContentProperty::PATH) { Changed (frequent); } } void Player::playlist_changed () { _have_valid_pieces = false; Changed (false); } void Player::set_video_container_size (libdcp::Size s) { _video_container_size = s; shared_ptr im (new Image (PIX_FMT_RGB24, _video_container_size, true)); im->make_black (); _black_frame.reset ( new PlayerImage ( im, Crop(), _video_container_size, _video_container_size, Scaler::from_id ("bicubic") ) ); } void Player::emit_black () { #ifdef DCPOMATIC_DEBUG _last_video.reset (); #endif Video (_black_frame, EYES_BOTH, ColourConversion(), _last_emit_was_black, _video_position); _video_position += _film->video_frames_to_time (1); _last_emit_was_black = true; } void Player::emit_silence (DCPTime most) { if (most == 0) { return; } DCPTime t = min (most, TIME_HZ / 2); shared_ptr silence (new AudioBuffers (_film->audio_channels(), t * _film->audio_frame_rate() / TIME_HZ)); silence->make_silent (); Audio (silence, _audio_position); _audio_position += t; } void Player::film_changed (Film::Property p) { /* Here we should notice Film properties that affect our output, and alert listeners that our output now would be different to how it was last time we were run. */ if (p == Film::SCALER || p == Film::WITH_SUBTITLES || p == Film::CONTAINER) { Changed (false); } } void Player::update_subtitle () { shared_ptr piece = _in_subtitle.piece.lock (); if (!piece) { return; } if (!_in_subtitle.subtitle->image) { _out_subtitle.image.reset (); return; } shared_ptr sc = dynamic_pointer_cast (piece->content); assert (sc); dcpomatic::Rect in_rect = _in_subtitle.subtitle->rect; libdcp::Size scaled_size; in_rect.y += sc->subtitle_offset (); /* We will scale the subtitle up to fit _video_container_size, and also by the additional subtitle_scale */ scaled_size.width = in_rect.width * _video_container_size.width * sc->subtitle_scale (); scaled_size.height = in_rect.height * _video_container_size.height * sc->subtitle_scale (); /* Then we need a corrective translation, consisting of two parts: * * 1. that which is the result of the scaling of the subtitle by _video_container_size; this will be * rect.x * _video_container_size.width and rect.y * _video_container_size.height. * * 2. that to shift the origin of the scale by subtitle_scale to the centre of the subtitle; this will be * (width_before_subtitle_scale * (1 - subtitle_scale) / 2) and * (height_before_subtitle_scale * (1 - subtitle_scale) / 2). * * Combining these two translations gives these expressions. */ _out_subtitle.position.x = rint (_video_container_size.width * (in_rect.x + (in_rect.width * (1 - sc->subtitle_scale ()) / 2))); _out_subtitle.position.y = rint (_video_container_size.height * (in_rect.y + (in_rect.height * (1 - sc->subtitle_scale ()) / 2))); _out_subtitle.image = _in_subtitle.subtitle->image->scale ( scaled_size, Scaler::from_id ("bicubic"), PIX_FMT_RGBA, true ); _out_subtitle.from = _in_subtitle.subtitle->dcp_time; _out_subtitle.to = _in_subtitle.subtitle->dcp_time_to; } /** Re-emit the last frame that was emitted, using current settings for crop, ratio, scaler and subtitles. * @return false if this could not be done. */ bool Player::repeat_last_video () { if (!_last_incoming_video.video || !_have_valid_pieces) { return false; } emit_video ( _last_incoming_video.weak_piece, _last_incoming_video.video ); return true; } void Player::set_approximate_size () { _approximate_size = true; } PlayerImage::PlayerImage ( shared_ptr in, Crop crop, libdcp::Size inter_size, libdcp::Size out_size, Scaler const * scaler ) : _in (in) , _crop (crop) , _inter_size (inter_size) , _out_size (out_size) , _scaler (scaler) { } void PlayerImage::set_subtitle (shared_ptr image, Position pos) { _subtitle_image = image; _subtitle_position = pos; } shared_ptr PlayerImage::image (AVPixelFormat format, bool aligned) { shared_ptr out = _in->crop_scale_window (_crop, _inter_size, _out_size, _scaler, format, aligned); Position const container_offset ((_out_size.width - _inter_size.width) / 2, (_out_size.height - _inter_size.width) / 2); if (_subtitle_image) { out->alpha_blend (_subtitle_image, _subtitle_position); } return out; }