/* Copyright (C) 2013-2015 Carl Hetherington This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef DCPOMATIC_PLAYER_H #define DCPOMATIC_PLAYER_H #include "player_subtitles.h" #include "film.h" #include "content.h" #include "position_image.h" #include "piece.h" #include #include #include namespace dcp { class ReelAsset; } class PlayerVideo; class Playlist; class Font; class AudioBuffers; class ReferencedReelAsset; /** @class Player * @brief A class which can `play' a Playlist. */ class Player : public boost::enable_shared_from_this, public boost::noncopyable { public: Player (boost::shared_ptr, boost::shared_ptr playlist); std::list > get_video (DCPTime time, bool accurate); boost::shared_ptr get_audio (DCPTime time, DCPTime length, bool accurate); PlayerSubtitles get_subtitles (DCPTime time, DCPTime length, bool starting, bool burnt, bool accurate); std::list > get_subtitle_fonts (); std::list get_reel_assets (); void set_video_container_size (dcp::Size); void set_ignore_video (); void set_ignore_audio (); void set_enable_subtitles (bool enable); void set_always_burn_subtitles (bool burn); void set_fast (); void set_play_referenced (); /** Emitted when something has changed such that if we went back and emitted * the last frame again it would look different. This is not emitted after * a seek. * * The parameter is true if these signals are currently likely to be frequent. */ boost::signals2::signal Changed; private: friend class PlayerWrapper; friend class Piece; friend struct player_overlaps_test; friend struct player_time_calculation_test1; friend struct player_time_calculation_test2; friend struct player_time_calculation_test3; void setup_pieces (); void flush (); void film_changed (Film::Property); void playlist_changed (); void playlist_content_changed (boost::weak_ptr, int, bool); std::list transform_image_subtitles (std::list) const; void update_subtitle_from_text (); Frame dcp_to_content_video (boost::shared_ptr piece, DCPTime t) const; DCPTime content_video_to_dcp (boost::shared_ptr piece, Frame f) const; Frame dcp_to_resampled_audio (boost::shared_ptr piece, DCPTime t) const; ContentTime dcp_to_content_subtitle (boost::shared_ptr piece, DCPTime t) const; DCPTime content_subtitle_to_dcp (boost::shared_ptr piece, ContentTime t) const; boost::shared_ptr black_player_video_frame (DCPTime) const; /** @return Pieces of content type C that overlap a specified time range in the DCP */ template std::list > overlaps (DCPTime from, DCPTime to) { if (!_have_valid_pieces) { setup_pieces (); } std::list > overlaps; for (typename std::list >::const_iterator i = _pieces.begin(); i != _pieces.end(); ++i) { if (!boost::dynamic_pointer_cast ((*i)->content)) { continue; } if ((*i)->content->position() < to && (*i)->content->end() > from) { overlaps.push_back (*i); } } return overlaps; } boost::shared_ptr _film; boost::shared_ptr _playlist; /** Our pieces are ready to go; if this is false the pieces must be (re-)created before they are used */ bool _have_valid_pieces; std::list > _pieces; /** Size of the image in the DCP (e.g. 1990x1080 for flat) */ dcp::Size _video_container_size; boost::shared_ptr _black_image; /** true if the player should ignore all video; i.e. never produce any */ bool _ignore_video; /** true if the player should ignore all audio; i.e. never produce any */ bool _ignore_audio; /** true if the player should always burn subtitles into the video regardless of content settings */ bool _always_burn_subtitles; /** true if we should try to be fast rather than high quality */ bool _fast; /** true if we should `play' (i.e output) referenced DCP data (e.g. for preview) */ bool _play_referenced; boost::shared_ptr _audio_processor; boost::signals2::scoped_connection _film_changed_connection; boost::signals2::scoped_connection _playlist_changed_connection; boost::signals2::scoped_connection _playlist_content_changed_connection; }; #endif