/* Copyright (C) 2014-2018 Carl Hetherington This file is part of DCP-o-matic. DCP-o-matic is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. DCP-o-matic is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with DCP-o-matic. If not, see . */ #include "player_text.h" #include "font.h" #include using std::list; using boost::shared_ptr; using namespace dcpomatic; void PlayerText::add_fonts (list > fonts_) { BOOST_FOREACH (shared_ptr i, fonts_) { bool got = false; BOOST_FOREACH (shared_ptr j, fonts) { if (*i == *j) { got = true; } } if (!got) { fonts.push_back (i); } } } bool operator== (PlayerText const & a, PlayerText const & b) { if (a.fonts.size() != b.fonts.size()) { return false; } { list >::const_iterator i = a.fonts.begin(); list >::const_iterator j = b.fonts.begin(); while (i != a.fonts.end()) { if (**i != **j) { return false; } ++i; ++j; } } return a.bitmap == b.bitmap && a.string == b.string; } bool operator!= (PlayerText const & a, PlayerText const & b) { return !(a == b); }