/* Copyright (C) 2012-2021 Carl Hetherington This file is part of DCP-o-matic. DCP-o-matic is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. DCP-o-matic is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with DCP-o-matic. If not, see . */ /** @file src/transcode_job.cc * @brief A job which transcodes from one format to another. */ #include "analytics.h" #include "compose.hpp" #include "content.h" #include "config.h" #include "dcp_encoder.h" #include "dcpomatic_log.h" #include "encoder.h" #include "examine_content_job.h" #include "film.h" #include "job_manager.h" #include "log.h" #include "transcode_job.h" #include "upload_job.h" #include #include #include "i18n.h" using std::cout; using std::fixed; using std::make_shared; using std::setprecision; using std::shared_ptr; using std::string; using boost::optional; using std::dynamic_pointer_cast; /** @param film Film to use */ TranscodeJob::TranscodeJob (shared_ptr film, ChangedBehaviour changed) : Job (film) , _changed (changed) { } TranscodeJob::~TranscodeJob () { stop_thread (); } string TranscodeJob::name () const { return String::compose (_("Transcoding %1"), _film->name()); } string TranscodeJob::json_name () const { return N_("transcode"); } void TranscodeJob::set_encoder (shared_ptr e) { _encoder = e; } void TranscodeJob::run () { try { auto content = _film->content(); std::vector> changed; std::copy_if (content.begin(), content.end(), std::back_inserter(changed), [](shared_ptr c) { return c->changed(); }); if (!changed.empty()) { switch (_changed) { case ChangedBehaviour::EXAMINE_THEN_STOP: for (auto i: changed) { JobManager::instance()->add(make_shared(_film, i)); } set_progress (1); set_message (_("Some files have been changed since they were added to the project.\n\nThese files will now be re-examined, so you may need to check their settings before trying again.")); set_error (_("Files have changed since they were added to the project."), _("Check their new settings, then try again.")); set_state (FINISHED_ERROR); return; case ChangedBehaviour::STOP: set_progress (1); set_error (_("Files have changed since they were added to the project."), _("Open the project in DCP-o-matic, check the settings, then save it before trying again.")); set_state (FINISHED_ERROR); return; default: LOG_GENERAL_NC (_("Some files have been changed since they were added to the project.")); break; } } struct timeval start; gettimeofday (&start, 0); LOG_GENERAL_NC (N_("Transcode job starting")); DCPOMATIC_ASSERT (_encoder); _encoder->go (); struct timeval finish; gettimeofday (&finish, 0); float fps = 0; if (finish.tv_sec != start.tv_sec) { fps = _encoder->frames_done() / (finish.tv_sec - start.tv_sec); } LOG_GENERAL (N_("Transcode job completed successfully: %1 fps"), dcp::locale_convert(fps, 2, true)); if (dynamic_pointer_cast(_encoder)) { try { Analytics::instance()->successful_dcp_encode(); } catch (FileError& e) { LOG_WARNING (N_("Failed to write analytics (%1)"), e.what()); } } post_transcode (); _encoder.reset (); set_progress (1); set_state (FINISHED_OK); } catch (...) { _encoder.reset (); throw; } } string TranscodeJob::status () const { if (!_encoder) { return Job::status (); } if (finished() || _encoder->finishing()) { return Job::status(); } auto status = String::compose(_("%1; %2/%3 frames"), Job::status(), _encoder->frames_done(), _film->length().frames_round(_film->video_frame_rate())); if (auto const fps = _encoder->current_rate()) { /// TRANSLATORS: fps here is an abbreviation for frames per second status += String::compose(_("; %1 fps"), dcp::locale_convert(*fps, 1, true)); } return status; } /** @return Approximate remaining time in seconds */ int TranscodeJob::remaining_time () const { /* _encoder might be destroyed by the job-runner thread */ auto e = _encoder; if (!e || e->finishing()) { /* We aren't doing any actual encoding so just use the job's guess */ return Job::remaining_time (); } /* We're encoding so guess based on the current encoding rate */ auto fps = e->current_rate (); if (!fps) { return 0; } /* Compute approximate proposed length here, as it's only here that we need it */ return (_film->length().frames_round(_film->video_frame_rate()) - e->frames_done()) / *fps; }