/* Copyright (C) 2012-2021 Carl Hetherington This file is part of DCP-o-matic. DCP-o-matic is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. DCP-o-matic is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with DCP-o-matic. If not, see . */ /** @file src/transcode_job.cc * @brief A job which transcodes from one format to another. */ #include "analytics.h" #include "content.h" #include "config.h" #include "dcp_film_encoder.h" #include "dcpomatic_log.h" #include "examine_content_job.h" #include "film.h" #include "film_encoder.h" #include "job_manager.h" #include "log.h" #include "transcode_job.h" #include "upload_job.h" #include "variant.h" #include #include #include "i18n.h" using std::cout; using std::fixed; using std::make_shared; using std::setprecision; using std::shared_ptr; using std::string; using boost::optional; using std::dynamic_pointer_cast; /** @param film Film to use */ TranscodeJob::TranscodeJob(shared_ptr film, ChangedBehaviour changed) : Job(film) , _changed(changed) { } TranscodeJob::~TranscodeJob() { stop_thread(); } string TranscodeJob::name() const { return fmt::format(_("Transcoding {}"), _film->name()); } string TranscodeJob::json_name() const { return N_("transcode"); } void TranscodeJob::set_encoder(shared_ptr e) { _encoder = e; } void TranscodeJob::run() { try { auto content = _film->content(); std::vector> changed; std::copy_if(content.begin(), content.end(), std::back_inserter(changed), [](shared_ptr c) { return c->changed(); }); if (!changed.empty()) { switch (_changed) { case ChangedBehaviour::EXAMINE_THEN_STOP: JobManager::instance()->add(make_shared(_film, changed, false)); set_progress(1); set_message(_("Some files have been changed since they were added to the project.\n\nThese files will now be re-examined, so you may need to check their settings before trying again.")); set_error(_("Files have changed since they were added to the project."), _("Check their new settings, then try again.")); set_state(FINISHED_ERROR); return; case ChangedBehaviour::STOP: set_progress(1); set_error( _("Files have changed since they were added to the project."), variant::insert_dcpomatic(_("Open the project in {}, check the settings, then save it before trying again.")) ); set_state(FINISHED_ERROR); return; default: LOG_GENERAL(_("Some files have been changed since they were added to the project.")); break; } } LOG_GENERAL(N_("Transcode job starting")); DCPOMATIC_ASSERT(_encoder); _encoder->go(); set_progress(1); set_state(FINISHED_OK); LOG_GENERAL(N_("Transcode job completed successfully: {} fps"), dcp::locale_convert(frames_per_second(), 2, true)); if (variant::count_created_dcps() && dynamic_pointer_cast(_encoder)) { try { Analytics::instance()->successful_dcp_encode(); } catch (FileError& e) { LOG_WARNING(N_("Failed to write analytics ({})"), e.what()); } } post_transcode(); _encoder.reset(); } catch (...) { _encoder.reset(); throw; } } void TranscodeJob::pause() { _encoder->pause(); } void TranscodeJob::resume() { _encoder->resume(); Job::resume(); } string TranscodeJob::status() const { if (!_encoder) { return Job::status(); } if (finished() || _encoder->finishing()) { return Job::status(); } if (_encoder->frames_done() == 0) { return Job::status(); } auto status = fmt::format(_("{}; {}/{} frames"), Job::status(), _encoder->frames_done(), _film->length().frames_round(_film->video_frame_rate())); if (auto const fps = _encoder->current_rate()) { /// TRANSLATORS: fps here is an abbreviation for frames per second status += fmt::format(_("; {} fps"), dcp::locale_convert(*fps, 1, true)); } return status; } /** @return Approximate remaining time in seconds */ int TranscodeJob::remaining_time() const { /* _encoder might be destroyed by the job-runner thread */ auto e = _encoder; if (!e || e->finishing()) { /* We aren't doing any actual encoding so just use the job's guess */ return Job::remaining_time(); } /* We're encoding so guess based on the current encoding rate */ auto fps = e->current_rate(); if (!fps) { return 0; } /* Compute approximate proposed length here, as it's only here that we need it */ return (_film->length().frames_round(_film->video_frame_rate()) - e->frames_done()) / *fps; } float TranscodeJob::frames_per_second() const { if (_finish_time != _start_time) { return _encoder->frames_done() / (_finish_time - _start_time); } else { return 0; } }