/* Copyright (C) 2012-2015 Carl Hetherington This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "video_decoder.h" #include "image.h" #include "raw_image_proxy.h" #include "film.h" #include "log.h" #include "compose.hpp" #include #include "i18n.h" using std::cout; using std::list; using std::max; using std::back_inserter; using boost::shared_ptr; using boost::optional; VideoDecoder::VideoDecoder (shared_ptr c) #ifdef DCPOMATIC_DEBUG : test_gaps (0) , _video_content (c) #else : _video_content (c) #endif , _last_seek_accurate (true) , _ignore_video (false) { _black_image.reset (new Image (PIX_FMT_RGB24, _video_content->video_size(), true)); _black_image->make_black (); } list VideoDecoder::decoded_video (Frame frame) { list output; for (list::const_iterator i = _decoded_video.begin(); i != _decoded_video.end(); ++i) { if (i->frame == frame) { output.push_back (*i); } } return output; } /** Get all frames which exist in the content at a given frame index. * @param frame Frame index. * @param accurate true to try hard to return frames at the precise time that was requested, otherwise frames nearby may be returned. * @return Frames; there may be none (if there is no video there), 1 for 2D or 2 for 3D. */ list VideoDecoder::get_video (Frame frame, bool accurate) { /* At this stage, if we have get_video()ed before, _decoded_video will contain the last frame that this method returned (and possibly a few more). If the requested frame is not in _decoded_video and it is not the next one after the end of _decoded_video we need to seek. */ _video_content->film()->log()->log (String::compose ("VD has request for %1", frame), LogEntry::TYPE_DEBUG_DECODE); if (_decoded_video.empty() || frame < _decoded_video.front().frame || frame > (_decoded_video.back().frame + 1)) { seek (ContentTime::from_frames (frame, _video_content->video_frame_rate()), accurate); } list dec; /* Now enough pass() calls should either: * (a) give us what we want, or * (b) give us something after what we want, indicating that we will never get what we want, or * (c) hit the end of the decoder. */ if (accurate) { /* We are being accurate, so we want the right frame. * This could all be one statement but it's split up for clarity. */ while (true) { if (!decoded_video(frame).empty ()) { /* We got what we want */ break; } if (pass ()) { /* The decoder has nothing more for us */ break; } if (!_decoded_video.empty() && _decoded_video.front().frame > frame) { /* We're never going to get the frame we want. Perhaps the caller is asking * for a video frame before the content's video starts (if its audio * begins before its video, for example). */ break; } } dec = decoded_video (frame); } else { /* Any frame will do: use the first one that comes out of pass() */ while (_decoded_video.empty() && !pass ()) {} if (!_decoded_video.empty ()) { dec.push_back (_decoded_video.front ()); } } /* Clean up _decoded_video; keep the frame we are returning (which may have two images for 3D), but nothing before that */ while (!_decoded_video.empty() && _decoded_video.front().frame < dec.front().frame) { _decoded_video.pop_front (); } return dec; } /** Fill _decoded_video from `from' up to, but not including, `to' with * a frame for one particular Eyes value (which could be EYES_BOTH, * EYES_LEFT or EYES_RIGHT) */ void VideoDecoder::fill_one_eye (Frame from, Frame to, Eyes eye) { if (to == 0) { /* Already OK */ return; } /* Fill with black... */ shared_ptr filler_image (new RawImageProxy (_black_image)); Part filler_part = PART_WHOLE; /* ...unless there's some video we can fill with */ if (!_decoded_video.empty ()) { filler_image = _decoded_video.back().image; filler_part = _decoded_video.back().part; } for (Frame i = from; i < to; ++i) { #ifdef DCPOMATIC_DEBUG test_gaps++; #endif _decoded_video.push_back ( ContentVideo (filler_image, eye, filler_part, i) ); } } /** Fill _decoded_video from `from' up to, but not including, `to' * adding both left and right eye frames. */ void VideoDecoder::fill_both_eyes (Frame from, Frame to, Eyes eye) { if (to == 0 && eye == EYES_LEFT) { /* Already OK */ return; } /* Fill with black... */ shared_ptr filler_left_image (new RawImageProxy (_black_image)); shared_ptr filler_right_image (new RawImageProxy (_black_image)); Part filler_left_part = PART_WHOLE; Part filler_right_part = PART_WHOLE; /* ...unless there's some video we can fill with */ for (list::const_reverse_iterator i = _decoded_video.rbegin(); i != _decoded_video.rend(); ++i) { if (i->eyes == EYES_LEFT && !filler_left_image) { filler_left_image = i->image; filler_left_part = i->part; } else if (i->eyes == EYES_RIGHT && !filler_right_image) { filler_right_image = i->image; filler_right_part = i->part; } if (filler_left_image && filler_right_image) { break; } } Frame filler_frame = from; Eyes filler_eye = _decoded_video.empty() ? EYES_LEFT : _decoded_video.back().eyes; if (_decoded_video.empty ()) { filler_frame = 0; filler_eye = EYES_LEFT; } else if (_decoded_video.back().eyes == EYES_LEFT) { filler_frame = _decoded_video.back().frame; filler_eye = EYES_RIGHT; } else if (_decoded_video.back().eyes == EYES_RIGHT) { filler_frame = _decoded_video.back().frame + 1; filler_eye = EYES_LEFT; } while (filler_frame != to || filler_eye != eye) { #ifdef DCPOMATIC_DEBUG test_gaps++; #endif _decoded_video.push_back ( ContentVideo ( filler_eye == EYES_LEFT ? filler_left_image : filler_right_image, filler_eye, filler_eye == EYES_LEFT ? filler_left_part : filler_right_part, filler_frame ) ); if (filler_eye == EYES_LEFT) { filler_eye = EYES_RIGHT; } else { filler_eye = EYES_LEFT; ++filler_frame; } } } /** Called by subclasses when they have a video frame ready */ void VideoDecoder::video (shared_ptr image, Frame frame) { if (_ignore_video) { return; } _video_content->film()->log()->log (String::compose ("VD receives %1", frame), LogEntry::TYPE_DEBUG_DECODE); /* We may receive the same frame index twice for 3D, and we need to know when that happens. */ bool const same = (!_decoded_video.empty() && frame == _decoded_video.back().frame); /* Work out what we are going to push into _decoded_video next */ list to_push; switch (_video_content->video_frame_type ()) { case VIDEO_FRAME_TYPE_2D: to_push.push_back (ContentVideo (image, EYES_BOTH, PART_WHOLE, frame)); break; case VIDEO_FRAME_TYPE_3D_ALTERNATE: to_push.push_back (ContentVideo (image, same ? EYES_RIGHT : EYES_LEFT, PART_WHOLE, frame)); break; case VIDEO_FRAME_TYPE_3D_LEFT_RIGHT: to_push.push_back (ContentVideo (image, EYES_LEFT, PART_LEFT_HALF, frame)); to_push.push_back (ContentVideo (image, EYES_RIGHT, PART_RIGHT_HALF, frame)); break; case VIDEO_FRAME_TYPE_3D_TOP_BOTTOM: to_push.push_back (ContentVideo (image, EYES_LEFT, PART_TOP_HALF, frame)); to_push.push_back (ContentVideo (image, EYES_RIGHT, PART_BOTTOM_HALF, frame)); break; case VIDEO_FRAME_TYPE_3D_LEFT: to_push.push_back (ContentVideo (image, EYES_LEFT, PART_WHOLE, frame)); break; case VIDEO_FRAME_TYPE_3D_RIGHT: to_push.push_back (ContentVideo (image, EYES_RIGHT, PART_WHOLE, frame)); break; default: DCPOMATIC_ASSERT (false); } /* Now VideoDecoder is required never to have gaps in the frames that it presents via get_video(). Hence we need to fill in any gap between the last thing in _decoded_video and the things we are about to push. */ optional from; optional to; if (_decoded_video.empty() && _last_seek_time && _last_seek_accurate) { from = _last_seek_time->frames_round (_video_content->video_frame_rate ()); to = to_push.front().frame; } else if (!_decoded_video.empty ()) { from = _decoded_video.back().frame + 1; to = to_push.front().frame; } /* If we've pre-rolled on a seek we may now receive out-of-order frames (frames before the last seek time) which we can just ignore. */ if (from && to && from.get() > to.get()) { return; } if (from) { switch (_video_content->video_frame_type ()) { case VIDEO_FRAME_TYPE_2D: fill_one_eye (from.get(), to.get (), EYES_BOTH); break; case VIDEO_FRAME_TYPE_3D_LEFT_RIGHT: case VIDEO_FRAME_TYPE_3D_TOP_BOTTOM: case VIDEO_FRAME_TYPE_3D_ALTERNATE: fill_both_eyes (from.get(), to.get(), to_push.front().eyes); break; case VIDEO_FRAME_TYPE_3D_LEFT: fill_one_eye (from.get(), to.get (), EYES_LEFT); break; case VIDEO_FRAME_TYPE_3D_RIGHT: fill_one_eye (from.get(), to.get (), EYES_RIGHT); } } copy (to_push.begin(), to_push.end(), back_inserter (_decoded_video)); /* We can't let this build up too much or we will run out of memory. We need to allow the most frames that can exist between blocks of sound in a multiplexed file. */ DCPOMATIC_ASSERT (_decoded_video.size() <= 96); } void VideoDecoder::seek (ContentTime s, bool accurate) { _decoded_video.clear (); _last_seek_time = s; _last_seek_accurate = accurate; } /** Set this player never to produce any video data */ void VideoDecoder::set_ignore_video () { _ignore_video = true; }