/* Copyright (C) 2012-2014 Carl Hetherington This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "video_decoder.h" #include "image.h" #include "image_proxy.h" #include "content_video.h" #include "i18n.h" using std::cout; using std::list; using std::max; using boost::shared_ptr; using boost::optional; VideoDecoder::VideoDecoder (shared_ptr c) #ifdef DCPOMATIC_DEBUG : test_gaps (0) , _video_content (c) #else : _video_content (c) #endif , _same (false) { } list VideoDecoder::decoded_video (VideoFrame frame) { list output; for (list::const_iterator i = _decoded_video.begin(); i != _decoded_video.end(); ++i) { if (i->frame == frame) { output.push_back (*i); } } return output; } /** Get all frames which exist in the content at a given frame index. * @param frame Frame index. * @param accurate true to try hard to return frames at the precise time that was requested, otherwise frames nearby may be returned. * @return Frames; there may be none (if there is no video there), 1 for 2D or 2 for 3D. */ list VideoDecoder::get_video (VideoFrame frame, bool accurate) { /* At this stage, if we have get_video()ed before, _decoded_video will contain the last frame that this method returned (and possibly a few more). If the requested frame is not in _decoded_video and it is not the next one after the end of _decoded_video we need to seek. */ if (_decoded_video.empty() || frame < _decoded_video.front().frame || frame > (_decoded_video.back().frame + 1)) { seek (ContentTime::from_frames (frame, _video_content->video_frame_rate()), accurate); } list dec; /* Now enough pass() calls should either: * (a) give us what we want, or * (b) give us something after what we want, indicating that we will never get what we want, or * (c) hit the end of the decoder. */ if (accurate) { /* We are being accurate, so we want the right frame. * This could all be one statement but it's split up for clarity. */ while (true) { if (!decoded_video(frame).empty ()) { /* We got what we want */ break; } if (pass ()) { /* The decoder has nothing more for us */ break; } if (!_decoded_video.empty() && _decoded_video.front().frame > frame) { /* We're never going to get the frame we want. Perhaps the caller is asking * for a video frame before the content's video starts (if its audio * begins before its video, for example). */ break; } } dec = decoded_video (frame); } else { /* Any frame will do: use the first one that comes out of pass() */ while (_decoded_video.empty() && !pass ()) {} if (!_decoded_video.empty ()) { dec.push_back (_decoded_video.front ()); } } /* Clean up _decoded_video; keep the frame we are returning, but nothing before that */ while (!_decoded_video.empty() && _decoded_video.front().frame < dec.front().frame) { _decoded_video.pop_front (); } return dec; } /** Called by subclasses when they have a video frame ready */ void VideoDecoder::video (shared_ptr image, VideoFrame frame) { /* We may receive the same frame index twice for 3D, and we need to know when that happens. */ _same = (!_decoded_video.empty() && frame == _decoded_video.back().frame); /* Fill in gaps */ /* XXX: 3D */ while (!_decoded_video.empty () && (_decoded_video.back().frame + 1) < frame) { #ifdef DCPOMATIC_DEBUG test_gaps++; #endif _decoded_video.push_back ( ContentVideo ( _decoded_video.back().image, _decoded_video.back().eyes, _decoded_video.back().part, _decoded_video.back().frame + 1 ) ); } switch (_video_content->video_frame_type ()) { case VIDEO_FRAME_TYPE_2D: _decoded_video.push_back (ContentVideo (image, EYES_BOTH, PART_WHOLE, frame)); break; case VIDEO_FRAME_TYPE_3D_ALTERNATE: _decoded_video.push_back (ContentVideo (image, _same ? EYES_RIGHT : EYES_LEFT, PART_WHOLE, frame)); break; case VIDEO_FRAME_TYPE_3D_LEFT_RIGHT: _decoded_video.push_back (ContentVideo (image, EYES_LEFT, PART_LEFT_HALF, frame)); _decoded_video.push_back (ContentVideo (image, EYES_RIGHT, PART_RIGHT_HALF, frame)); break; case VIDEO_FRAME_TYPE_3D_TOP_BOTTOM: _decoded_video.push_back (ContentVideo (image, EYES_LEFT, PART_TOP_HALF, frame)); _decoded_video.push_back (ContentVideo (image, EYES_RIGHT, PART_BOTTOM_HALF, frame)); break; case VIDEO_FRAME_TYPE_3D_LEFT: _decoded_video.push_back (ContentVideo (image, EYES_LEFT, PART_WHOLE, frame)); break; case VIDEO_FRAME_TYPE_3D_RIGHT: _decoded_video.push_back (ContentVideo (image, EYES_RIGHT, PART_WHOLE, frame)); break; default: assert (false); } } void VideoDecoder::seek (ContentTime, bool) { _decoded_video.clear (); }