/* Copyright (C) 2013 Carl Hetherington This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include #include #include #include "audio_plot.h" #include "lib/decoder_factory.h" #include "lib/audio_decoder.h" #include "lib/audio_analysis.h" #include "wx/wx_util.h" using std::cout; using std::vector; using std::list; using std::max; using std::min; using boost::bind; using boost::shared_ptr; int const AudioPlot::_minimum = -70; int const AudioPlot::max_smoothing = 128; AudioPlot::AudioPlot (wxWindow* parent) : wxPanel (parent) , _gain (0) , _smoothing (max_smoothing / 2) { SetDoubleBuffered (true); for (int i = 0; i < MAX_AUDIO_CHANNELS; ++i) { _channel_visible[i] = false; } for (int i = 0; i < AudioPoint::COUNT; ++i) { _type_visible[i] = false; } _colours.push_back (wxColour ( 0, 0, 0)); _colours.push_back (wxColour (255, 0, 0)); _colours.push_back (wxColour ( 0, 255, 0)); _colours.push_back (wxColour (139, 0, 204)); _colours.push_back (wxColour ( 0, 0, 255)); _colours.push_back (wxColour (100, 100, 100)); Connect (wxID_ANY, wxEVT_PAINT, wxPaintEventHandler (AudioPlot::paint), 0, this); SetMinSize (wxSize (640, 512)); } void AudioPlot::set_analysis (shared_ptr a) { _analysis = a; for (int i = 0; i < MAX_AUDIO_CHANNELS; ++i) { _channel_visible[i] = false; } for (int i = 0; i < AudioPoint::COUNT; ++i) { _type_visible[i] = false; } Refresh (); } void AudioPlot::set_channel_visible (int c, bool v) { _channel_visible[c] = v; Refresh (); } void AudioPlot::set_type_visible (int t, bool v) { _type_visible[t] = v; Refresh (); } void AudioPlot::paint (wxPaintEvent &) { wxPaintDC dc (this); wxGraphicsContext* gc = wxGraphicsContext::Create (dc); if (!gc) { return; } if (!_analysis || _analysis->channels() == 0) { gc->SetFont (gc->CreateFont (*wxNORMAL_FONT)); gc->DrawText (_("Please wait; audio is being analysed..."), 32, 32); return; } wxGraphicsPath grid = gc->CreatePath (); gc->SetFont (gc->CreateFont (*wxSMALL_FONT)); wxDouble db_label_height; wxDouble db_label_descent; wxDouble db_label_leading; gc->GetTextExtent (wxT ("-80dB"), &_db_label_width, &db_label_height, &db_label_descent, &db_label_leading); _db_label_width += 8; int const data_width = GetSize().GetWidth() - _db_label_width; /* Assume all channels have the same number of points */ _x_scale = data_width / float (_analysis->points (0)); _height = GetSize().GetHeight (); _y_origin = 32; _y_scale = (_height - _y_origin) / -_minimum; for (int i = _minimum; i <= 0; i += 10) { int const y = (_height - (i - _minimum) * _y_scale) - _y_origin; grid.MoveToPoint (_db_label_width - 4, y); grid.AddLineToPoint (_db_label_width + data_width, y); gc->DrawText (std_to_wx (String::compose ("%1dB", i)), 0, y - (db_label_height / 2)); } gc->SetPen (*wxLIGHT_GREY_PEN); gc->StrokePath (grid); gc->DrawText (_("Time"), data_width, _height - _y_origin + db_label_height / 2); if (_type_visible[AudioPoint::PEAK]) { for (int c = 0; c < MAX_AUDIO_CHANNELS; ++c) { wxGraphicsPath p = gc->CreatePath (); if (_channel_visible[c] && c < _analysis->channels()) { plot_peak (p, c); } wxColour const col = _colours[c]; #if wxMAJOR_VERSION == 2 && wxMINOR_VERSION >= 9 gc->SetPen (*wxThePenList->FindOrCreatePen (wxColour (col.Red(), col.Green(), col.Blue(), col.Alpha() / 2), 1, wxPENSTYLE_SOLID)); #else gc->SetPen (*wxThePenList->FindOrCreatePen (wxColour (col.Red(), col.Green(), col.Blue(), col.Alpha() / 2), 1, wxSOLID)); #endif gc->StrokePath (p); } } if (_type_visible[AudioPoint::RMS]) { for (int c = 0; c < MAX_AUDIO_CHANNELS; ++c) { wxGraphicsPath p = gc->CreatePath (); if (_channel_visible[c] && c < _analysis->channels()) { plot_rms (p, c); } wxColour const col = _colours[c]; #if wxMAJOR_VERSION == 2 && wxMINOR_VERSION >= 9 gc->SetPen (*wxThePenList->FindOrCreatePen (col, 1, wxPENSTYLE_SOLID)); #else gc->SetPen (*wxThePenList->FindOrCreatePen (col, 1, wxSOLID)); #endif gc->StrokePath (p); } } wxGraphicsPath axes = gc->CreatePath (); axes.MoveToPoint (_db_label_width, 0); axes.AddLineToPoint (_db_label_width, _height - _y_origin); axes.AddLineToPoint (_db_label_width + data_width, _height - _y_origin); gc->SetPen (*wxBLACK_PEN); gc->StrokePath (axes); delete gc; } float AudioPlot::y_for_linear (float p) const { return _height - (20 * log10(p) - _minimum + _gain) * _y_scale - _y_origin; } void AudioPlot::plot_peak (wxGraphicsPath& path, int channel) const { path.MoveToPoint (_db_label_width, y_for_linear (_analysis->get_point(channel, 0)[AudioPoint::PEAK])); float peak = 0; int const N = _analysis->points(channel); for (int i = 0; i < N; ++i) { float const p = _analysis->get_point(channel, i)[AudioPoint::PEAK]; peak -= 0.01f * (1 - log10 (_smoothing) / log10 (max_smoothing)); if (p > peak) { peak = p; } else if (peak < 0) { peak = 0; } path.AddLineToPoint (_db_label_width + i * _x_scale, y_for_linear (peak)); } } void AudioPlot::plot_rms (wxGraphicsPath& path, int channel) const { path.MoveToPoint (_db_label_width, y_for_linear (_analysis->get_point(channel, 0)[AudioPoint::RMS])); list smoothing; int const N = _analysis->points(channel); float const first = _analysis->get_point(channel, 0)[AudioPoint::RMS]; float const last = _analysis->get_point(channel, N - 1)[AudioPoint::RMS]; int const before = _smoothing / 2; int const after = _smoothing - before; /* Pre-load the smoothing list */ for (int i = 0; i < before; ++i) { smoothing.push_back (first); } for (int i = 0; i < after; ++i) { if (i < N) { smoothing.push_back (_analysis->get_point(channel, i)[AudioPoint::RMS]); } else { smoothing.push_back (last); } } for (int i = 0; i < N; ++i) { int const next_for_window = i + after; if (next_for_window < N) { smoothing.push_back (_analysis->get_point(channel, i)[AudioPoint::RMS]); } else { smoothing.push_back (last); } smoothing.pop_front (); float p = 0; for (list::const_iterator j = smoothing.begin(); j != smoothing.end(); ++j) { p += pow (*j, 2); } p = sqrt (p / smoothing.size ()); path.AddLineToPoint (_db_label_width + i * _x_scale, y_for_linear (p)); } } void AudioPlot::set_gain (float g) { _gain = g; Refresh (); } void AudioPlot::set_smoothing (int s) { _smoothing = s; Refresh (); }