/* Copyright (C) 2016-2020 Carl Hetherington This file is part of DCP-o-matic. DCP-o-matic is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. DCP-o-matic is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with DCP-o-matic. If not, see . */ #include "playhead_to_frame_dialog.h" #include using std::string; using dcp::locale_convert; using namespace dcpomatic; PlayheadToFrameDialog::PlayheadToFrameDialog (wxWindow* parent, DCPTime time, int fps) : TableDialog (parent, _("Go to frame"), 2, 1, true) , _fps (fps) { add (_("Go to"), true); _frame = add(new wxTextCtrl(this, wxID_ANY, {})); _frame->SetFocus (); _frame->SetValue (std_to_wx(locale_convert(time.frames_round(fps) + 1))); _frame->SetSelection (-1, -1); layout (); } DCPTime PlayheadToFrameDialog::get () const { return DCPTime::from_frames (locale_convert (wx_to_std (_frame->GetValue ())) - 1, _fps); }