/* Copyright (C) 2013-2014 Carl Hetherington This file is part of DCP-o-matic. DCP-o-matic is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. DCP-o-matic is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with DCP-o-matic. If not, see . */ /** @file test/audio_delay_test.cc * @brief Test encode using some FFmpegContents which have audio delays. * * The output is checked algorithmically using knowledge of the input. */ #include #include #include #include #include #include #include #include "lib/ffmpeg_content.h" #include "lib/dcp_content_type.h" #include "lib/ratio.h" #include "lib/film.h" #include "lib/audio_content.h" #include "test.h" #include using std::string; using std::cout; using boost::lexical_cast; using boost::shared_ptr; static void test_audio_delay (int delay_in_ms) { BOOST_TEST_MESSAGE ("Testing delay of " << delay_in_ms); string const film_name = "audio_delay_test_" + lexical_cast (delay_in_ms); shared_ptr film = new_test_film (film_name); film->set_dcp_content_type (DCPContentType::from_isdcf_name ("FTR")); film->set_container (Ratio::from_id ("185")); film->set_name (film_name); shared_ptr content (new FFmpegContent (film, "test/data/staircase.wav")); film->examine_and_add_content (content); wait_for_jobs (); content->audio->set_delay (delay_in_ms); film->make_dcp (); wait_for_jobs (); boost::filesystem::path path = "build/test"; path /= film_name; path /= film->dcp_name (); dcp::DCP check (path.string ()); check.read (); shared_ptr sound_asset = check.cpls().front()->reels().front()->main_sound (); BOOST_CHECK (sound_asset); /* Sample index in the DCP */ int n = 0; /* DCP sound asset frame */ int frame = 0; /* Delay in frames */ int const delay_in_frames = delay_in_ms * 48000 / 1000; while (n < sound_asset->asset()->intrinsic_duration()) { shared_ptr sound_frame = sound_asset->asset()->start_read()->get_frame (frame++); uint8_t const * d = sound_frame->data (); for (int i = 0; i < sound_frame->size(); i += (3 * sound_asset->asset()->channels())) { /* Mono input so it will appear on centre */ int const sample = d[i + 7] | (d[i + 8] << 8); int delayed = n - delay_in_frames; if (delayed < 0 || delayed >= 4800) { delayed = 0; } BOOST_REQUIRE_EQUAL (sample, delayed); ++n; } } } /* Test audio delay when specified in a piece of audio content */ BOOST_AUTO_TEST_CASE (audio_delay_test) { test_audio_delay (0); test_audio_delay (42); test_audio_delay (-66); }