/* Copyright (C) 2013-2016 Carl Hetherington This file is part of DCP-o-matic. DCP-o-matic is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. DCP-o-matic is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with DCP-o-matic. If not, see . */ /** @file test/ffmpeg_audio_test.cc * @brief A simple test of reading audio from an FFmpeg file. */ #include "lib/ffmpeg_content.h" #include "lib/film.h" #include "lib/dcp_content_type.h" #include "lib/video_content.h" #include "lib/ratio.h" #include "lib/ffmpeg_content.h" #include "test.h" #include #include #include #include #include #include #include #include using std::string; using boost::shared_ptr; BOOST_AUTO_TEST_CASE (ffmpeg_audio_test) { shared_ptr film = new_test_film ("ffmpeg_audio_test"); film->set_name ("ffmpeg_audio_test"); shared_ptr c (new FFmpegContent (film, "test/data/staircase.mov")); film->examine_and_add_content (c); wait_for_jobs (); c->video->set_scale (VideoContentScale (Ratio::from_id ("185"))); film->set_container (Ratio::from_id ("185")); film->set_audio_channels (6); film->set_dcp_content_type (DCPContentType::from_pretty_name ("Test")); film->make_dcp (); film->write_metadata (); wait_for_jobs (); boost::filesystem::path path = "build/test"; path /= "ffmpeg_audio_test"; path /= film->dcp_name (); dcp::DCP check (path.string ()); check.read (); shared_ptr sound_asset = check.cpls().front()->reels().front()->main_sound (); BOOST_CHECK (sound_asset); BOOST_CHECK_EQUAL (sound_asset->asset()->channels (), 6); /* Sample index in the DCP */ int n = 0; /* DCP sound asset frame */ int frame = 0; while (n < sound_asset->asset()->intrinsic_duration()) { shared_ptr sound_frame = sound_asset->asset()->start_read()->get_frame (frame++); uint8_t const * d = sound_frame->data (); for (int i = 0; i < sound_frame->size(); i += (3 * sound_asset->asset()->channels())) { if (sound_asset->asset()->channels() > 0) { /* L should be silent */ int const sample = d[i + 0] | (d[i + 1] << 8); BOOST_CHECK_EQUAL (sample, 0); } if (sound_asset->asset()->channels() > 1) { /* R should be silent */ int const sample = d[i + 2] | (d[i + 3] << 8); BOOST_CHECK_EQUAL (sample, 0); } if (sound_asset->asset()->channels() > 2) { /* Mono input so it will appear on centre */ int const sample = d[i + 7] | (d[i + 8] << 8); BOOST_CHECK_EQUAL (sample, n); } if (sound_asset->asset()->channels() > 3) { /* Lfe should be silent */ int const sample = d[i + 9] | (d[i + 10] << 8); BOOST_CHECK_EQUAL (sample, 0); } if (sound_asset->asset()->channels() > 4) { /* Ls should be silent */ int const sample = d[i + 11] | (d[i + 12] << 8); BOOST_CHECK_EQUAL (sample, 0); } if (sound_asset->asset()->channels() > 5) { /* Rs should be silent */ int const sample = d[i + 13] | (d[i + 14] << 8); BOOST_CHECK_EQUAL (sample, 0); } ++n; } } }