1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
|
/*
Copyright (C) 2013 Carl Hetherington <cth@carlh.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <libcxml/cxml.h>
#include "audio_content.h"
#include "analyse_audio_job.h"
#include "job_manager.h"
#include "film.h"
#include "exceptions.h"
#include "config.h"
#include "i18n.h"
using std::string;
using std::vector;
using boost::shared_ptr;
using boost::lexical_cast;
using boost::dynamic_pointer_cast;
int const AudioContentProperty::AUDIO_CHANNELS = 200;
int const AudioContentProperty::AUDIO_LENGTH = 201;
int const AudioContentProperty::AUDIO_FRAME_RATE = 202;
int const AudioContentProperty::AUDIO_GAIN = 203;
int const AudioContentProperty::AUDIO_DELAY = 204;
int const AudioContentProperty::AUDIO_MAPPING = 205;
AudioContent::AudioContent (shared_ptr<const Film> f, DCPTime s)
: Content (f, s)
, _audio_gain (0)
, _audio_delay (Config::instance()->default_audio_delay ())
{
}
AudioContent::AudioContent (shared_ptr<const Film> f, boost::filesystem::path p)
: Content (f, p)
, _audio_gain (0)
, _audio_delay (Config::instance()->default_audio_delay ())
{
}
AudioContent::AudioContent (shared_ptr<const Film> f, shared_ptr<const cxml::Node> node)
: Content (f, node)
{
LocaleGuard lg;
_audio_gain = node->number_child<float> ("AudioGain");
_audio_delay = node->number_child<int> ("AudioDelay");
}
AudioContent::AudioContent (shared_ptr<const Film> f, vector<shared_ptr<Content> > c)
: Content (f, c)
{
shared_ptr<AudioContent> ref = dynamic_pointer_cast<AudioContent> (c[0]);
assert (ref);
for (size_t i = 0; i < c.size(); ++i) {
shared_ptr<AudioContent> ac = dynamic_pointer_cast<AudioContent> (c[i]);
if (ac->audio_gain() != ref->audio_gain()) {
throw JoinError (_("Content to be joined must have the same audio gain."));
}
if (ac->audio_delay() != ref->audio_delay()) {
throw JoinError (_("Content to be joined must have the same audio delay."));
}
}
_audio_gain = ref->audio_gain ();
_audio_delay = ref->audio_delay ();
}
void
AudioContent::as_xml (xmlpp::Node* node) const
{
LocaleGuard lg;
boost::mutex::scoped_lock lm (_mutex);
node->add_child("AudioGain")->add_child_text (lexical_cast<string> (_audio_gain));
node->add_child("AudioDelay")->add_child_text (lexical_cast<string> (_audio_delay));
}
void
AudioContent::set_audio_gain (float g)
{
{
boost::mutex::scoped_lock lm (_mutex);
_audio_gain = g;
}
signal_changed (AudioContentProperty::AUDIO_GAIN);
}
void
AudioContent::set_audio_delay (int d)
{
{
boost::mutex::scoped_lock lm (_mutex);
_audio_delay = d;
}
signal_changed (AudioContentProperty::AUDIO_DELAY);
}
boost::signals2::connection
AudioContent::analyse_audio (boost::function<void()> finished)
{
shared_ptr<const Film> film = _film.lock ();
assert (film);
shared_ptr<AnalyseAudioJob> job (new AnalyseAudioJob (film, dynamic_pointer_cast<AudioContent> (shared_from_this())));
boost::signals2::connection c = job->Finished.connect (finished);
JobManager::instance()->add (job);
return c;
}
boost::filesystem::path
AudioContent::audio_analysis_path () const
{
shared_ptr<const Film> film = _film.lock ();
if (!film) {
return boost::filesystem::path ();
}
return film->audio_analysis_path (dynamic_pointer_cast<const AudioContent> (shared_from_this ()));
}
string
AudioContent::technical_summary () const
{
return String::compose ("audio: channels %1, length %2, raw rate %3, out rate %4", audio_channels(), audio_length(), content_audio_frame_rate(), output_audio_frame_rate());
}
/** Note: this is not particularly fast, as the FrameRateChange lookup
* is not very intelligent.
*
* @param t Some duration to convert.
* @param at The time within the DCP to get the active frame rate change from; i.e. a point at which
* the `controlling' video content is active.
*/
AudioContent::Frame
AudioContent::time_to_content_audio_frames (DCPTime t, DCPTime at) const
{
shared_ptr<const Film> film = _film.lock ();
assert (film);
/* Consider the case where we're running a 25fps video at 24fps (i.e. slow)
Our audio is at 44.1kHz. We will resample it to 48000 * 25 / 24 and then
run it at 48kHz (i.e. slow, to match).
After 1 second, we'll have run the equivalent of 44.1kHz * 24 / 25 samples
in the source.
*/
return rint (t * content_audio_frame_rate() * film->active_frame_rate_change(at).speed_up / TIME_HZ);
}
|