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#include "audio_decoder.h"
#include "stream.h"
using boost::optional;
using boost::shared_ptr;
AudioDecoder::AudioDecoder (shared_ptr<Film> f, shared_ptr<const Options> o, Job* j)
: Decoder (f, o, j)
{
}
void
AudioDecoder::set_audio_stream (optional<AudioStream> s)
{
_audio_stream = s;
}
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