1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
|
/*
Copyright (C) 2012 Carl Hetherington <cth@carlh.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "audio_decoder.h"
#include "audio_buffers.h"
#include "exceptions.h"
#include "log.h"
#include "i18n.h"
using std::stringstream;
using std::list;
using std::pair;
using boost::optional;
using boost::shared_ptr;
AudioDecoder::AudioDecoder (shared_ptr<const Film> f, shared_ptr<const AudioContent> c)
: Decoder (f)
, _next_audio (0)
, _audio_content (c)
{
if (_audio_content->content_audio_frame_rate() != _audio_content->output_audio_frame_rate()) {
shared_ptr<const Film> film = _film.lock ();
assert (film);
stringstream s;
s << String::compose (
"Will resample audio from %1 to %2",
_audio_content->content_audio_frame_rate(), _audio_content->output_audio_frame_rate()
);
film->log()->log (s.str ());
/* We will be using planar float data when we call the
resampler. As far as I can see, the audio channel
layout is not necessary for our purposes; it seems
only to be used get the number of channels and
decide if rematrixing is needed. It won't be, since
input and output layouts are the same.
*/
_swr_context = swr_alloc_set_opts (
0,
av_get_default_channel_layout (MAX_AUDIO_CHANNELS),
AV_SAMPLE_FMT_FLTP,
_audio_content->output_audio_frame_rate(),
av_get_default_channel_layout (MAX_AUDIO_CHANNELS),
AV_SAMPLE_FMT_FLTP,
_audio_content->content_audio_frame_rate(),
0, 0
);
swr_init (_swr_context);
} else {
_swr_context = 0;
}
}
AudioDecoder::~AudioDecoder ()
{
if (_swr_context) {
swr_free (&_swr_context);
}
}
#if 0
void
AudioDecoder::process_end ()
{
if (_swr_context) {
shared_ptr<const Film> film = _film.lock ();
assert (film);
shared_ptr<AudioBuffers> out (new AudioBuffers (film->audio_mapping().dcp_channels(), 256));
while (1) {
int const frames = swr_convert (_swr_context, (uint8_t **) out->data(), 256, 0, 0);
if (frames < 0) {
throw EncodeError (_("could not run sample-rate converter"));
}
if (frames == 0) {
break;
}
out->set_frames (frames);
_writer->write (out);
}
}
}
#endif
void
AudioDecoder::audio (shared_ptr<const AudioBuffers> data, Time time)
{
/* Maybe resample */
if (_swr_context) {
/* Compute the resampled frames count and add 32 for luck */
int const max_resampled_frames = ceil (
(int64_t) data->frames() * _audio_content->output_audio_frame_rate() / _audio_content->content_audio_frame_rate()
) + 32;
shared_ptr<AudioBuffers> resampled (new AudioBuffers (data->channels(), max_resampled_frames));
/* Resample audio */
int const resampled_frames = swr_convert (
_swr_context, (uint8_t **) resampled->data(), max_resampled_frames, (uint8_t const **) data->data(), data->frames()
);
if (resampled_frames < 0) {
throw EncodeError (_("could not run sample-rate converter"));
}
resampled->set_frames (resampled_frames);
/* And point our variables at the resampled audio */
data = resampled;
}
shared_ptr<const Film> film = _film.lock ();
assert (film);
/* Remap channels */
shared_ptr<AudioBuffers> dcp_mapped (new AudioBuffers (film->dcp_audio_channels(), data->frames()));
dcp_mapped->make_silent ();
list<pair<int, libdcp::Channel> > map = _audio_content->audio_mapping().content_to_dcp ();
for (list<pair<int, libdcp::Channel> >::iterator i = map.begin(); i != map.end(); ++i) {
dcp_mapped->accumulate_channel (data.get(), i->first, i->second);
}
Audio (dcp_mapped, time);
_next_audio = time + film->audio_frames_to_time (data->frames());
}
|