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/*
Copyright (C) 2012 Carl Hetherington <cth@carlh.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/** @file src/lib/audio_decoder.h
* @brief Parent class for audio decoders.
*/
#ifndef DCPOMATIC_AUDIO_DECODER_H
#define DCPOMATIC_AUDIO_DECODER_H
#include "decoder.h"
#include "content.h"
#include "audio_content.h"
#include "decoded.h"
class AudioBuffers;
class Resampler;
/** @class AudioDecoder.
* @brief Parent class for audio decoders.
*/
class AudioDecoder : public virtual Decoder
{
public:
AudioDecoder (boost::shared_ptr<const Film>, boost::shared_ptr<const AudioContent>);
boost::shared_ptr<const AudioContent> audio_content () const {
return _audio_content;
}
protected:
void audio (boost::shared_ptr<const AudioBuffers>, ContentTime);
void flush ();
boost::shared_ptr<const AudioContent> _audio_content;
boost::shared_ptr<Resampler> _resampler;
/* End time of last audio that we wrote to _pending; only used for flushing the resampler */
ContentTime _last_audio;
};
#endif
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