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#include "decoder.h"
namespace Magick {
class Image;
}
class ImageMagickDecoder : public Decoder
{
public:
ImageMagickDecoder (boost::shared_ptr<const FilmState>, boost::shared_ptr<const Options>, Job *, Log *, bool, bool);
int length_in_frames () const {
return 1;
}
float frames_per_second () const {
return static_frames_per_second ();
}
Size native_size () const;
int audio_channels () const {
return 0;
}
int audio_sample_rate () const {
return 0;
}
AVSampleFormat audio_sample_format () const {
return AV_SAMPLE_FMT_NONE;
}
int64_t audio_channel_layout () const {
return 0;
}
static float static_frames_per_second () {
return 24;
}
protected:
bool do_pass ();
PixelFormat pixel_format () const;
int time_base_numerator () const {
return 0;
}
int time_base_denominator () const {
return 0;
}
int sample_aspect_ratio_numerator () const {
/* XXX */
return 1;
}
int sample_aspect_ratio_denominator () const {
/* XXX */
return 1;
}
private:
Magick::Image* _magick_image;
bool _done;
};
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