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#include "audio_content.h"
class SndfileContent : public AudioContent
{
public:
SndfileContent (boost::filesystem::path);
std::string summary () const;
/* AudioContent */
int audio_channels () const;
ContentAudioFrame audio_length () const;
int audio_frame_rate () const;
int64_t audio_channel_layout () const;
static bool valid_file (boost::filesystem::path);
};
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