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/*
Copyright (C) 2017-2020 Carl Hetherington <cth@carlh.net>
This file is part of DCP-o-matic.
DCP-o-matic is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
DCP-o-matic is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with DCP-o-matic. If not, see <http://www.gnu.org/licenses/>.
*/
#include <dcp/warnings.h>
LIBDCP_DISABLE_WARNINGS
#include <wx/wx.h>
LIBDCP_ENABLE_WARNINGS
#include <boost/signals2.hpp>
#include <boost/filesystem.hpp>
class wxWindow;
class Controls;
class Command
{
public:
enum Type {
NONE,
OPEN,
PLAY,
WAIT,
STOP,
SEEK,
EXIT
};
Command(std::string line);
Type type;
std::string string_param;
int int_param;
};
class PlayerStressTester
{
public:
PlayerStressTester ();
void setup (wxWindow* parent, Controls* controls);
void load_script (boost::filesystem::path file);
void set_suspended (bool s) {
_suspended = s;
}
boost::signals2::signal<void (boost::filesystem::path)> LoadDCP;
private:
void check_commands ();
wxWindow* _parent;
Controls* _controls;
wxTimer _timer;
bool _suspended;
std::list<Command> _commands;
std::list<Command>::const_iterator _current_command;
/** Remaining time that the script must wait, in milliseconds */
boost::optional<int> _wait_remaining;
};
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