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/*
Copyright (C) 2018-2020 Carl Hetherington <cth@carlh.net>
This file is part of DCP-o-matic.
DCP-o-matic is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
DCP-o-matic is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with DCP-o-matic. If not, see <http://www.gnu.org/licenses/>.
*/
#include "controls.h"
#include "lib/show_playlist.h"
#include "lib/show_playlist_id.h"
class DCPContent;
class ShowPlaylistList;
namespace dcpomatic {
namespace ui {
class PlayerFrame;
}
}
class PlaylistControls : public Controls
{
public:
PlaylistControls(wxWindow* parent, dcpomatic::ui::PlayerFrame* player, FilmViewer& viewer);
void playlist_changed() override;
private:
void play_clicked();
void pause_clicked();
void stop_clicked();
void next_clicked();
void previous_clicked();
void update_playlists();
void playlist_selection_changed();
void config_changed(int) override;
void started() override;
void stopped() override;
void setup_sensitivity() override;
void add_playlist_to_list(ShowPlaylist spl);
void add_next_playlist_entry(ShowPlaylistEntry entry);
void clear_next_playlist();
void content_activated(std::weak_ptr<Content> content);
boost::optional<dcp::EncryptedKDM> get_kdm_from_directory(std::shared_ptr<DCPContent> dcp);
dcpomatic::ui::PlayerFrame* _player;
wxButton* _play_button;
wxButton* _pause_button;
wxButton* _stop_button;
wxButton* _next_button;
wxButton* _previous_button;
ContentView* _content_view;
wxButton* _refresh_content_view;
wxListCtrl* _playlists_view;
wxButton* _refresh_playlists_view;
wxListCtrl* _next_playlist_view;
wxButton* _clear_next_playlist;
wxListCtrl* _current_playlist_view;
std::unique_ptr<ShowPlaylistList> _playlists;
std::vector<ShowPlaylistEntry> _next_playlist;
bool _paused = false;
};
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