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<title>libdcp/src/wscript, branch v1.8.18</title>
<subtitle>DCP handling library</subtitle>
<id>https://git.carlh.net/cgit/libdcp/atom?h=v1.8.18</id>
<link rel='self' href='https://git.carlh.net/cgit/libdcp/atom?h=v1.8.18'/>
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<updated>2022-04-25T21:49:00Z</updated>
<entry>
<title>Add AssetList to extract some boilerplate from AssetMap and PKL.</title>
<updated>2022-04-25T21:49:00Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-04-25T21:49:00Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/libdcp/commit/?id=c7a9a5c9e368b1a5e657adbebd37d1bbc4984e62'/>
<id>urn:sha1:c7a9a5c9e368b1a5e657adbebd37d1bbc4984e62</id>
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</entry>
<entry>
<title>Move AssetMap handling out to a separate class.</title>
<updated>2022-04-25T08:26:11Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-04-25T08:26:11Z</published>
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<id>urn:sha1:7c24b62d51e0ddf14af451ef5a543f07b69f111e</id>
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</content>
</entry>
<entry>
<title>Move code to find CPLs in directories out of DCP-o-matic.</title>
<updated>2022-04-20T18:06:40Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-01-03T23:26:49Z</published>
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<id>urn:sha1:52c03575531045c08de6e8769e8f4b00204b5ccc</id>
<content type='text'>
This adds find_and_resolve_cpls().
</content>
</entry>
<entry>
<title>Add and use new File class.</title>
<updated>2022-04-12T20:34:04Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-04-12T20:34:04Z</published>
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<id>urn:sha1:c83f348adce3a18a9144ecfd73f4629cf060cc2a</id>
<content type='text'>
It was always a bit troubling that fopen_boost wasn't exception safe,
and this also fixes a leak where load_ratings_list would never close
the ratings file.
</content>
</entry>
<entry>
<title>Move Rating out to a separate file.</title>
<updated>2022-03-01T15:27:59Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-03-01T15:27:59Z</published>
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<id>urn:sha1:bb8def962ae0092238d2263c1a2335b0206c4dc4</id>
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</content>
</entry>
<entry>
<title>Also install mono_picture_asset_writer.h</title>
<updated>2021-04-30T20:29:20Z</updated>
<author>
<name>Mart Jansink</name>
<email>mart@gofilex.nl</email>
</author>
<published>2021-04-26T09:52:39Z</published>
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<id>urn:sha1:981cfb7c0050a3ff3b5d01dc787226f6e9d7ff91</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Missing header install.</title>
<updated>2021-04-14T14:49:50Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-04-14T14:49:50Z</published>
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<id>urn:sha1:2d6b31bd6fac70700ac0ed852faa5788ae3ee73c</id>
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</content>
</entry>
<entry>
<title>Remove ReelEncryptableAsset and tidy up a bit.</title>
<updated>2021-04-13T21:36:22Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-04-13T21:36:22Z</published>
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<id>urn:sha1:488e3d1bd5e6b17d49f6db4df14c64f4b64db89b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Split ReelClosedCaptionAsset into Interop and SMPTE parts.</title>
<updated>2021-04-11T23:22:10Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-04-11T22:20:44Z</published>
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<id>urn:sha1:2fa5b7bfeb3826c20f2fe80f272b556d61935063</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Split ReelSubtitleAsset into Interop and SMPTE classes.</title>
<updated>2021-04-11T23:22:10Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-04-11T18:49:44Z</published>
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