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authorCarl Hetherington <cth@carlh.net>2013-01-17 20:29:51 +0000
committerCarl Hetherington <cth@carlh.net>2013-01-17 20:29:51 +0000
commitc2cf8eb8d22265988bbf81e0331a98a7aa6786ed (patch)
treebfbcd96d67bee7a97773284a2c5f45c0cd5e2cfd
parent7ad5465b35e8fbf4be80ec93553bd73d25f2b29b (diff)
Comment tweaks.
-rw-r--r--src/sound_asset.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/sound_asset.h b/src/sound_asset.h
index 95efccd6..569bb305 100644
--- a/src/sound_asset.h
+++ b/src/sound_asset.h
@@ -45,6 +45,7 @@ public:
* @param fps Frames per second.
* @param intrinsic_duration Length of the whole asset in frames.
* @param start_frame Frame in the source to start writing from.
+ * Note that this is different to entry_point in that the asset will contain no data before start_frame.
*/
SoundAsset (
std::vector<std::string> const & files,
@@ -65,6 +66,7 @@ public:
* @param fps Frames per second.
* @param intrinsic_duration Length of the whole asset in frames.
* @param start_frame Frame in the source to start writing from.
+ * Note that this is different to entry_point in that the asset will contain no data before start_frame.
* @param channels Number of audio channels.
*/
SoundAsset (