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authorCarl Hetherington <cth@carlh.net>2013-08-25 12:17:48 +0100
committerCarl Hetherington <cth@carlh.net>2013-08-25 12:17:48 +0100
commitf976e8ac94dfc6130797c5d98a0399321dce43e7 (patch)
tree82d310884c373efc3ef81862e89ffa15cb255392 /examples
parentc74cdcf36955c77dc43d4e7a1d064d0bfcb631c7 (diff)
Untested interop DCP/KDM support.
Diffstat (limited to 'examples')
-rw-r--r--examples/make_dcp.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/make_dcp.cc b/examples/make_dcp.cc
index da029f27..14b0da36 100644
--- a/examples/make_dcp.cc
+++ b/examples/make_dcp.cc
@@ -75,7 +75,7 @@ main ()
for 2K projectors.
*/
boost::shared_ptr<libdcp::MonoPictureAsset> picture_asset (
- new libdcp::MonoPictureAsset (video_frame, "My Film DCP", "video.mxf", 0, 24, 48, false, libdcp::Size (1998, 1080))
+ new libdcp::MonoPictureAsset (video_frame, "My Film DCP", "video.mxf", 0, 24, 48, false, libdcp::Size (1998, 1080), false)
);
/* Now we will create a `sound asset', which is made up of a WAV file for each channel of audio. Here we're using
@@ -95,7 +95,7 @@ main ()
/* Now we can create the sound asset using these files */
boost::shared_ptr<libdcp::SoundAsset> sound_asset (
- new libdcp::SoundAsset (sound_files, "My Film DCP", "audio.mxf", 0, 24, 48, false)
+ new libdcp::SoundAsset (sound_files, "My Film DCP", "audio.mxf", 0, 24, 48, false, false)
);
/* Now that we have the assets, we can create a Reel to put them in and add it to the CPL */