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authorCarl Hetherington <cth@carlh.net>2015-06-05 00:05:32 +0100
committerCarl Hetherington <cth@carlh.net>2015-06-05 14:36:27 +0100
commitfe99eae4b95c5fcf2f3730efad4a18d0cb5c29bc (patch)
tree265ca14896f63eeff210d602c5f11ed19d800ebf /examples
parent7b717db244554300ebed8eade8421ee3faa28d33 (diff)
MXF -> Asset in lots of places.
Diffstat (limited to 'examples')
-rw-r--r--examples/make_dcp.cc28
-rw-r--r--examples/read_dcp.cc22
2 files changed, 26 insertions, 24 deletions
diff --git a/examples/make_dcp.cc b/examples/make_dcp.cc
index d8339171..7b15e5e0 100644
--- a/examples/make_dcp.cc
+++ b/examples/make_dcp.cc
@@ -33,10 +33,10 @@
#include "dcp.h"
#include "cpl.h"
-#include "mono_picture_mxf.h"
-#include "mono_picture_mxf_writer.h"
-#include "sound_mxf.h"
-#include "sound_mxf_writer.h"
+#include "mono_picture_asset.h"
+#include "mono_picture_asset_writer.h"
+#include "sound_asset.h"
+#include "sound_asset_writer.h"
#include "reel.h"
#include "file.h"
#include "reel_mono_picture_asset.h"
@@ -49,15 +49,15 @@ main ()
/* Create a directory to put the DCP in */
boost::filesystem::create_directory ("DCP");
- /* Make a picture MXF. This is a file which combines JPEG2000 files together to make
+ /* Make a picture asset. This is a file which combines JPEG2000 files together to make
up the video of the DCP. First, create the object, specifying a frame rate of 24 frames
per second.
*/
- boost::shared_ptr<dcp::MonoPictureMXF> picture_mxf (new dcp::MonoPictureMXF (dcp::Fraction (24, 1)));
+ boost::shared_ptr<dcp::MonoPictureAsset> picture_asset (new dcp::MonoPictureAsset (dcp::Fraction (24, 1)));
/* Start off a write to it */
- boost::shared_ptr<dcp::PictureMXFWriter> picture_writer = picture_mxf->start_write ("DCP/picture.mxf", dcp::SMPTE, false);
+ boost::shared_ptr<dcp::PictureAssetWriter> picture_writer = picture_asset->start_write ("DCP/picture.mxf", dcp::SMPTE, false);
/* Write 24 frames of the same JPEG2000 file */
dcp::File picture ("examples/help.j2c");
@@ -71,8 +71,8 @@ main ()
/* Now create a sound MXF. As before, create an object and a writer.
When creating the object we specify the sampling rate (48kHz) and the number of channels (2).
*/
- boost::shared_ptr<dcp::SoundMXF> sound_mxf (new dcp::SoundMXF (dcp::Fraction (24, 1), 48000, 2));
- boost::shared_ptr<dcp::SoundMXFWriter> sound_writer = sound_mxf->start_write ("DCP/sound.mxf", dcp::SMPTE);
+ boost::shared_ptr<dcp::SoundAsset> sound_asset (new dcp::SoundAsset (dcp::Fraction (24, 1), 48000, 2));
+ boost::shared_ptr<dcp::SoundAssetWriter> sound_writer = sound_asset->start_write ("DCP/sound.mxf", dcp::SMPTE);
/* Write some sine waves */
float* audio[2];
@@ -93,10 +93,10 @@ main ()
boost::shared_ptr<dcp::Reel> reel (new dcp::Reel ());
/* Add picture and sound to it. The zeros are the `entry points', i.e. the first
- (video) frame from the MXFs that the reel should play.
+ (video) frame from the assets that the reel should play.
*/
- reel->add (boost::shared_ptr<dcp::ReelPictureAsset> (new dcp::ReelMonoPictureAsset (picture_mxf, 0)));
- reel->add (boost::shared_ptr<dcp::ReelSoundAsset> (new dcp::ReelSoundAsset (sound_mxf, 0)));
+ reel->add (boost::shared_ptr<dcp::ReelPictureAsset> (new dcp::ReelMonoPictureAsset (picture_asset, 0)));
+ reel->add (boost::shared_ptr<dcp::ReelSoundAsset> (new dcp::ReelSoundAsset (sound_asset, 0)));
/* Make a CPL with this reel */
boost::shared_ptr<dcp::CPL> cpl (new dcp::CPL ("My film", dcp::FEATURE));
@@ -105,8 +105,8 @@ main ()
/* Write the DCP */
dcp::DCP dcp ("DCP");
dcp.add (cpl);
- dcp.add (picture_mxf);
- dcp.add (sound_mxf);
+ dcp.add (picture_asset);
+ dcp.add (sound_asset);
dcp.write_xml (dcp::SMPTE);
return 0;
diff --git a/examples/read_dcp.cc b/examples/read_dcp.cc
index 068fc09b..c7efd77b 100644
--- a/examples/read_dcp.cc
+++ b/examples/read_dcp.cc
@@ -19,7 +19,7 @@
/* If you are using an installed libdcp, these #includes would need to be changed to
#include <dcp/dcp.h>
-#include <dcp/picture_mxf.h>
+#include <dcp/picture_asset.h>
... etc. ...
*/
@@ -28,9 +28,9 @@
#include "reel.h"
#include "reel_picture_asset.h"
#include "mono_picture_frame.h"
-#include "mono_picture_mxf.h"
-#include "stereo_picture_mxf.h"
-#include "sound_mxf.h"
+#include "mono_picture_asset.h"
+#include "stereo_picture_asset.h"
+#include "sound_asset.h"
#include "subtitle_asset.h"
#include "xyz_image.h"
#include "colour_conversion.h"
@@ -60,11 +60,11 @@ main ()
std::list<boost::shared_ptr<dcp::Asset> > assets = dcp.assets ();
std::cout << "DCP has " << assets.size() << " assets.\n";
for (std::list<boost::shared_ptr<dcp::Asset> >::const_iterator i = assets.begin(); i != assets.end(); ++i) {
- if (boost::dynamic_pointer_cast<dcp::MonoPictureMXF> (*i)) {
+ if (boost::dynamic_pointer_cast<dcp::MonoPictureAsset> (*i)) {
std::cout << "2D picture\n";
- } else if (boost::dynamic_pointer_cast<dcp::StereoPictureMXF> (*i)) {
+ } else if (boost::dynamic_pointer_cast<dcp::StereoPictureAsset> (*i)) {
std::cout << "3D picture\n";
- } else if (boost::dynamic_pointer_cast<dcp::SoundMXF> (*i)) {
+ } else if (boost::dynamic_pointer_cast<dcp::SoundAsset> (*i)) {
std::cout << "Sound\n";
} else if (boost::dynamic_pointer_cast<dcp::SubtitleAsset> (*i)) {
std::cout << "Subtitle\n";
@@ -77,11 +77,13 @@ main ()
/* Take the first CPL */
boost::shared_ptr<dcp::CPL> cpl = dcp.cpls().front ();
- /* Get the MXF of the picture asset in the first reel */
- boost::shared_ptr<dcp::MonoPictureMXF> picture_mxf = boost::dynamic_pointer_cast<dcp::MonoPictureMXF> (cpl->reels().front()->main_picture()->mxf ());
+ /* Get the picture asset in the first reel */
+ boost::shared_ptr<dcp::MonoPictureAsset> picture_asset = boost::dynamic_pointer_cast<dcp::MonoPictureAsset> (
+ cpl->reels().front()->main_picture()->asset()
+ );
/* Get the 1000th frame of it */
- boost::shared_ptr<const dcp::MonoPictureFrame> picture_frame_j2k = picture_mxf->get_frame(999);
+ boost::shared_ptr<const dcp::MonoPictureFrame> picture_frame_j2k = picture_asset->get_frame(999);
/* Get the frame as an XYZ image */
boost::shared_ptr<const dcp::XYZImage> picture_image_xyz = picture_frame_j2k->xyz_image ();