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authorCarl Hetherington <cth@carlh.net>2025-01-14 23:50:38 +0100
committerCarl Hetherington <cth@carlh.net>2025-01-19 22:48:28 +0100
commiteb28997f188c905af40054e4139251ebf1756ae4 (patch)
tree91214593633d2a391587e46e2f2375d2fc47ad3b /src/cpl.h
parentd4024848dfe293b06440d20a9f48894b2b008316 (diff)
Make MainSoundConfiguration behave "correctly" with badly-formatted strings.
Add some documentation for a design "principle" when handling malformatted data, and make MainSoundConfiguration adhere to that.
Diffstat (limited to 'src/cpl.h')
-rw-r--r--src/cpl.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/cpl.h b/src/cpl.h
index 56c67345..949bcd1f 100644
--- a/src/cpl.h
+++ b/src/cpl.h
@@ -360,7 +360,7 @@ private:
friend struct ::verify_invalid_language3;
void maybe_write_composition_metadata_asset(xmlpp::Element* node, bool include_mca_subdescriptors) const;
- void read_composition_metadata_asset (cxml::ConstNodePtr node);
+ void read_composition_metadata_asset(cxml::ConstNodePtr node, std::vector<dcp::VerificationNote>* notes);
void write_mca_subdescriptors(xmlpp::Element* parent, std::shared_ptr<const SoundAsset> asset) const;
std::string _issuer;