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authorCarl Hetherington <cth@carlh.net>2013-07-22 08:22:52 +0100
committerCarl Hetherington <cth@carlh.net>2013-07-22 08:22:52 +0100
commitbfbd64d680a0cbe9867b23088023ae5f9ecc219b (patch)
tree2738025017a12920cfe80ac7b0f37c29e634f55e /src/picture_asset.h
parent6e3bff35a4d9b829eb8e481216a748cd4505ba6c (diff)
Some hacks.
Diffstat (limited to 'src/picture_asset.h')
-rw-r--r--src/picture_asset.h79
1 files changed, 17 insertions, 62 deletions
diff --git a/src/picture_asset.h b/src/picture_asset.h
index cc99ddbc..2031a9ed 100644
--- a/src/picture_asset.h
+++ b/src/picture_asset.h
@@ -33,7 +33,9 @@ namespace libdcp
{
class MonoPictureFrame;
-class StereoPictureFrame;
+class StereoPictureFrame;
+class MonoPictureAssetWriter;
+class StereoPictureAssetWriter;
/** @brief An asset made up of JPEG2000 files */
class PictureAsset : public MXFAsset
@@ -84,66 +86,6 @@ private:
class MonoPictureAsset;
-struct FrameInfo
-{
- FrameInfo (uint64_t o, uint64_t s, std::string h)
- : offset (o)
- , size (s)
- , hash (h)
- {}
-
- FrameInfo (std::istream& s);
-
- void write (std::ostream& s);
-
- uint64_t offset;
- uint64_t size;
- std::string hash;
-};
-
-/** A helper class for writing to MonoPictureAssets progressively (i.e. writing frame-by-frame,
- * rather than giving libdcp all the frames in one go).
- *
- * Objects of this class can only be created with MonoPictureAsset::start_write().
- *
- * Frames can be written to the MonoPictureAsset by calling write() with a JPEG2000 image
- * (a verbatim .j2 file). finalize() must be called after the last frame has been written.
- * The action of finalize() can't be done in MonoPictureAssetWriter's destructor as it may
- * throw an exception.
- */
-class MonoPictureAssetWriter
-{
-public:
- FrameInfo write (uint8_t* data, int size);
- void fake_write (int size);
- void finalize ();
-
-private:
- friend class MonoPictureAsset;
-
- MonoPictureAssetWriter (MonoPictureAsset *, bool, MXFMetadata const &);
- void start (uint8_t *, int);
-
- /* no copy construction */
- MonoPictureAssetWriter (MonoPictureAssetWriter const &);
- MonoPictureAssetWriter& operator= (MonoPictureAssetWriter const &);
-
- /* do this with an opaque pointer so we don't have to include
- ASDCP headers
- */
-
- struct ASDCPState;
- boost::shared_ptr<ASDCPState> _state;
-
- MonoPictureAsset* _asset;
- /** Number of picture frames written to the asset so far */
- int _frames_written;
- bool _started;
- /** true if finalize() has been called */
- bool _finalized;
- bool _overwrite;
- MXFMetadata _metadata;
-};
/** A 2D (monoscopic) picture asset */
class MonoPictureAsset : public PictureAsset
@@ -229,7 +171,20 @@ class StereoPictureAsset : public PictureAsset
{
public:
StereoPictureAsset (std::string directory, std::string mxf_name, int fps, int intrinsic_duration);
-
+
+ /** Construct a StereoPictureAsset for progressive writing using
+ * start_write() and a StereoPictureAssetWriter.
+ *
+ * @param directory Directory to put the MXF in.
+ * @param mxf_name Filename of the MXF within this directory.
+ * @param fps Video frames per second.
+ * @param size Size in pixels that the picture frames will be.
+ */
+ StereoPictureAsset (std::string directory, std::string mxf_name, int fps, Size size);
+
+ /** Start a progressive write to a StereoPictureAsset */
+ boost::shared_ptr<StereoPictureAssetWriter> start_write (bool, MXFMetadata const & metadata = MXFMetadata ());
+
boost::shared_ptr<const StereoPictureFrame> get_frame (int n) const;
bool equals (boost::shared_ptr<const Asset> other, EqualityOptions opt, boost::function<void (NoteType, std::string)> note) const;
};