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authorCarl Hetherington <cth@carlh.net>2014-12-27 20:02:16 +0000
committerCarl Hetherington <cth@carlh.net>2014-12-28 00:46:04 +0000
commit75788462338b1b4f464d075465da3cb372c40004 (patch)
tree24046b4554f71ae399bbd310f5df2db2c4e69f47 /src/rgb_xyz.cc
parent8520636e803e9eb17c9f73272f340d0e1c17ad67 (diff)
Change colourspace handling round a bit:1.0-colour-cleanup
- move the essence of GammaLUT into TransferFunction and handle different bit depths more neatly - add ColourConversion to describe input gamma correction, colour transformation and then output gamma correction in one class. - add default ColourConversions for sRGB->XYZ, Rec709->XYZ and XYZ->RGB.
Diffstat (limited to 'src/rgb_xyz.cc')
-rw-r--r--src/rgb_xyz.cc97
1 files changed, 46 insertions, 51 deletions
diff --git a/src/rgb_xyz.cc b/src/rgb_xyz.cc
index f53a51ea..de8d484a 100644
--- a/src/rgb_xyz.cc
+++ b/src/rgb_xyz.cc
@@ -20,9 +20,10 @@
#include "rgb_xyz.h"
#include "argb_frame.h"
#include "xyz_frame.h"
-#include "gamma_lut.h"
#include "image.h"
#include "colour_matrix.h"
+#include "colour_conversion.h"
+#include "transfer_function.h"
#include <cmath>
using std::min;
@@ -34,18 +35,15 @@ using namespace dcp;
/** Convert an openjpeg XYZ image to RGBA.
* @param xyz_frame Frame in XYZ.
- * @param lut_in Input Gamma LUT to use.
- * @param lut_out Output Gamma LUT to use.
* @return RGB image.
*/
shared_ptr<ARGBFrame>
dcp::xyz_to_rgba (
boost::shared_ptr<const XYZFrame> xyz_frame,
- boost::shared_ptr<const GammaLUT> lut_in,
- boost::shared_ptr<const GammaLUT> lut_out
+ ColourConversion const & conversion
)
{
- int const max_colour = pow (2, lut_out->bit_depth()) - 1;
+ int const max_colour = pow (2, 12) - 1;
struct {
double x, y, z;
@@ -60,9 +58,12 @@ dcp::xyz_to_rgba (
int* xyz_z = xyz_frame->data (2);
shared_ptr<ARGBFrame> argb_frame (new ARGBFrame (xyz_frame->size ()));
-
uint8_t* argb = argb_frame->data ();
+ float const * lut_in = conversion.in()->lut (16);
+ float const * lut_out = conversion.out()->lut (12);
+ boost::numeric::ublas::matrix<double> matrix = conversion.matrix ();
+
for (int y = 0; y < xyz_frame->size().height; ++y) {
uint8_t* argb_line = argb;
for (int x = 0; x < xyz_frame->size().width; ++x) {
@@ -70,9 +71,9 @@ dcp::xyz_to_rgba (
assert (*xyz_x >= 0 && *xyz_y >= 0 && *xyz_z >= 0 && *xyz_x < 4096 && *xyz_y < 4096 && *xyz_z < 4096);
/* In gamma LUT */
- s.x = lut_in->lut()[*xyz_x++];
- s.y = lut_in->lut()[*xyz_y++];
- s.z = lut_in->lut()[*xyz_z++];
+ s.x = lut_in[*xyz_x++];
+ s.y = lut_in[*xyz_y++];
+ s.z = lut_in[*xyz_z++];
/* DCI companding */
s.x /= DCI_COEFFICIENT;
@@ -80,9 +81,9 @@ dcp::xyz_to_rgba (
s.z /= DCI_COEFFICIENT;
/* XYZ to RGB */
- d.r = ((s.x * colour_matrix::xyz_to_rgb[0][0]) + (s.y * colour_matrix::xyz_to_rgb[0][1]) + (s.z * colour_matrix::xyz_to_rgb[0][2]));
- d.g = ((s.x * colour_matrix::xyz_to_rgb[1][0]) + (s.y * colour_matrix::xyz_to_rgb[1][1]) + (s.z * colour_matrix::xyz_to_rgb[1][2]));
- d.b = ((s.x * colour_matrix::xyz_to_rgb[2][0]) + (s.y * colour_matrix::xyz_to_rgb[2][1]) + (s.z * colour_matrix::xyz_to_rgb[2][2]));
+ d.r = ((s.x * matrix(0, 0)) + (s.y * matrix(0, 1)) + (s.z * matrix(0, 2)));
+ d.g = ((s.x * matrix(1, 0)) + (s.y * matrix(1, 1)) + (s.z * matrix(1, 2)));
+ d.b = ((s.x * matrix(2, 0)) + (s.y * matrix(2, 1)) + (s.z * matrix(2, 2)));
d.r = min (d.r, 1.0);
d.r = max (d.r, 0.0);
@@ -94,9 +95,9 @@ dcp::xyz_to_rgba (
d.b = max (d.b, 0.0);
/* Out gamma LUT */
- *argb_line++ = lut_out->lut()[(int) (d.b * max_colour)] * 0xff;
- *argb_line++ = lut_out->lut()[(int) (d.g * max_colour)] * 0xff;
- *argb_line++ = lut_out->lut()[(int) (d.r * max_colour)] * 0xff;
+ *argb_line++ = lut_out[(int) (d.b * max_colour)] * 0xff;
+ *argb_line++ = lut_out[(int) (d.g * max_colour)] * 0xff;
+ *argb_line++ = lut_out[(int) (d.r * max_colour)] * 0xff;
*argb_line++ = 0xff;
}
@@ -117,12 +118,11 @@ dcp::xyz_to_rgba (
void
dcp::xyz_to_rgb (
boost::shared_ptr<const XYZFrame> xyz_frame,
- boost::shared_ptr<const GammaLUT> lut_in,
- boost::shared_ptr<const GammaLUT> lut_out,
+ ColourConversion const & conversion,
uint8_t* buffer
)
{
- int const max_colour = pow (2, lut_out->bit_depth()) - 1;
+ int const max_colour = pow (2, 12) - 1;
struct {
double x, y, z;
@@ -136,6 +136,10 @@ dcp::xyz_to_rgb (
int* xyz_y = xyz_frame->data (1);
int* xyz_z = xyz_frame->data (2);
+ float const * lut_in = conversion.in()->lut (16);
+ float const * lut_out = conversion.out()->lut (12);
+ boost::numeric::ublas::matrix<double> matrix = conversion.matrix ();
+
for (int y = 0; y < xyz_frame->size().height; ++y) {
uint8_t* buffer_line = buffer;
for (int x = 0; x < xyz_frame->size().width; ++x) {
@@ -143,9 +147,9 @@ dcp::xyz_to_rgb (
assert (*xyz_x >= 0 && *xyz_y >= 0 && *xyz_z >= 0 && *xyz_x < 4096 && *xyz_y < 4096 && *xyz_z < 4096);
/* In gamma LUT */
- s.x = lut_in->lut()[*xyz_x++];
- s.y = lut_in->lut()[*xyz_y++];
- s.z = lut_in->lut()[*xyz_z++];
+ s.x = lut_in[*xyz_x++];
+ s.y = lut_in[*xyz_y++];
+ s.z = lut_in[*xyz_z++];
/* DCI companding */
s.x /= DCI_COEFFICIENT;
@@ -153,9 +157,9 @@ dcp::xyz_to_rgb (
s.z /= DCI_COEFFICIENT;
/* XYZ to RGB */
- d.r = ((s.x * colour_matrix::xyz_to_rgb[0][0]) + (s.y * colour_matrix::xyz_to_rgb[0][1]) + (s.z * colour_matrix::xyz_to_rgb[0][2]));
- d.g = ((s.x * colour_matrix::xyz_to_rgb[1][0]) + (s.y * colour_matrix::xyz_to_rgb[1][1]) + (s.z * colour_matrix::xyz_to_rgb[1][2]));
- d.b = ((s.x * colour_matrix::xyz_to_rgb[2][0]) + (s.y * colour_matrix::xyz_to_rgb[2][1]) + (s.z * colour_matrix::xyz_to_rgb[2][2]));
+ d.r = ((s.x * matrix(0, 0)) + (s.y * matrix(0, 1)) + (s.z * matrix(0, 2)));
+ d.g = ((s.x * matrix(1, 0)) + (s.y * matrix(1, 1)) + (s.z * matrix(1, 2)));
+ d.b = ((s.x * matrix(2, 0)) + (s.y * matrix(2, 1)) + (s.z * matrix(2, 2)));
d.r = min (d.r, 1.0);
d.r = max (d.r, 0.0);
@@ -167,9 +171,9 @@ dcp::xyz_to_rgb (
d.b = max (d.b, 0.0);
/* Out gamma LUT */
- *buffer_line++ = lut_out->lut()[(int) (d.r * max_colour)] * 0xff;
- *buffer_line++ = lut_out->lut()[(int) (d.g * max_colour)] * 0xff;
- *buffer_line++ = lut_out->lut()[(int) (d.b * max_colour)] * 0xff;
+ *buffer_line++ = lut_out[(int) (d.r * max_colour)] * 0xff;
+ *buffer_line++ = lut_out[(int) (d.g * max_colour)] * 0xff;
+ *buffer_line++ = lut_out[(int) (d.b * max_colour)] * 0xff;
}
buffer += xyz_frame->size().width * 3;
@@ -182,14 +186,9 @@ dcp::xyz_to_rgb (
shared_ptr<dcp::XYZFrame>
dcp::rgb_to_xyz (
boost::shared_ptr<const Image> rgb,
- boost::shared_ptr<const GammaLUT> lut_in,
- boost::shared_ptr<const GammaLUT> lut_out,
- double const colour_matrix[3][3]
+ ColourConversion const & conversion
)
{
- assert (lut_in->bit_depth() == 12);
- assert (lut_out->bit_depth() == 16);
-
shared_ptr<XYZFrame> xyz (new XYZFrame (rgb->size ()));
struct {
@@ -200,28 +199,24 @@ dcp::rgb_to_xyz (
double x, y, z;
} d;
+ float const * lut_in = conversion.in()->lut (12);
+ float const * lut_out = conversion.out()->lut (16);
+ boost::numeric::ublas::matrix<double> matrix = conversion.matrix ();
+
int jn = 0;
for (int y = 0; y < rgb->size().height; ++y) {
uint16_t* p = reinterpret_cast<uint16_t *> (rgb->data()[0] + y * rgb->stride()[0]);
for (int x = 0; x < rgb->size().width; ++x) {
/* In gamma LUT (converting 16-bit to 12-bit) */
- s.r = lut_in->lut()[*p++ >> 4];
- s.g = lut_in->lut()[*p++ >> 4];
- s.b = lut_in->lut()[*p++ >> 4];
+ s.r = lut_in[*p++ >> 4];
+ s.g = lut_in[*p++ >> 4];
+ s.b = lut_in[*p++ >> 4];
/* RGB to XYZ Matrix */
- d.x = ((s.r * colour_matrix[0][0]) +
- (s.g * colour_matrix[0][1]) +
- (s.b * colour_matrix[0][2]));
-
- d.y = ((s.r * colour_matrix[1][0]) +
- (s.g * colour_matrix[1][1]) +
- (s.b * colour_matrix[1][2]));
-
- d.z = ((s.r * colour_matrix[2][0]) +
- (s.g * colour_matrix[2][1]) +
- (s.b * colour_matrix[2][2]));
+ d.x = ((s.r * matrix(0, 0)) + (s.g * matrix(0, 1)) + (s.b * matrix(0, 2)));
+ d.y = ((s.r * matrix(1, 0)) + (s.g * matrix(1, 1)) + (s.b * matrix(1, 2)));
+ d.z = ((s.r * matrix(2, 0)) + (s.g * matrix(2, 1)) + (s.b * matrix(2, 2)));
/* DCI companding */
d.x = d.x * DCI_COEFFICIENT * 65535;
@@ -233,9 +228,9 @@ dcp::rgb_to_xyz (
assert (d.z >= 0 && d.z < 65536);
/* Out gamma LUT */
- xyz->data(0)[jn] = lut_out->lut()[(int) d.x] * 4096;
- xyz->data(1)[jn] = lut_out->lut()[(int) d.y] * 4096;
- xyz->data(2)[jn] = lut_out->lut()[(int) d.z] * 4096;
+ xyz->data(0)[jn] = lut_out[(int) d.x] * 4096;
+ xyz->data(1)[jn] = lut_out[(int) d.y] * 4096;
+ xyz->data(2)[jn] = lut_out[(int) d.z] * 4096;
++jn;
}