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authorCarl Hetherington <cth@carlh.net>2012-07-16 19:24:44 +0100
committerCarl Hetherington <cth@carlh.net>2012-07-16 19:24:44 +0100
commit7d48446b5efdf795df1ce22d6d9ed3ebe85d3381 (patch)
treef492aebd71fae087e7903dafc097d3899cff8481 /src/sound_asset.cc
Import.
Diffstat (limited to 'src/sound_asset.cc')
-rw-r--r--src/sound_asset.cc131
1 files changed, 131 insertions, 0 deletions
diff --git a/src/sound_asset.cc b/src/sound_asset.cc
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+++ b/src/sound_asset.cc
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+/*
+ Copyright (C) 2012 Carl Hetherington <cth@carlh.net>
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+
+*/
+
+#include <iostream>
+#include <stdexcept>
+#include <boost/filesystem.hpp>
+#include <AS_DCP.h>
+#include "sound_asset.h"
+#include "util.h"
+
+using namespace std;
+using namespace boost;
+using namespace libdcp;
+
+SoundAsset::SoundAsset (list<string> const & files, string p, int fps, int len)
+ : Asset (p, fps, len)
+{
+ ASDCP::Rational asdcp_fps (_fps, 1);
+
+ ASDCP::PCM::WAVParser pcm_parser_channel[files.size()];
+ if (pcm_parser_channel[0].OpenRead (files.front().c_str(), asdcp_fps)) {
+ throw runtime_error ("could not open WAV file for reading");
+ }
+
+ ASDCP::PCM::AudioDescriptor audio_desc;
+ pcm_parser_channel[0].FillAudioDescriptor (audio_desc);
+ audio_desc.ChannelCount = 0;
+ audio_desc.BlockAlign = 0;
+ audio_desc.EditRate = asdcp_fps;
+ audio_desc.AvgBps = audio_desc.AvgBps * files.size ();
+
+ ASDCP::PCM::FrameBuffer frame_buffer_channel[files.size()];
+ ASDCP::PCM::AudioDescriptor audio_desc_channel[files.size()];
+
+ int j = 0;
+ for (list<string>::const_iterator i = files.begin(); i != files.end(); ++i) {
+
+ if (ASDCP_FAILURE (pcm_parser_channel[j].OpenRead (i->c_str(), asdcp_fps))) {
+ throw runtime_error ("could not open WAV file for reading");
+ }
+
+ pcm_parser_channel[j].FillAudioDescriptor (audio_desc_channel[j]);
+ frame_buffer_channel[j].Capacity (ASDCP::PCM::CalcFrameBufferSize (audio_desc_channel[j]));
+
+ audio_desc.ChannelCount += audio_desc_channel[j].ChannelCount;
+ audio_desc.BlockAlign += audio_desc_channel[j].BlockAlign;
+ ++j;
+ }
+
+ ASDCP::PCM::FrameBuffer frame_buffer;
+ frame_buffer.Capacity (ASDCP::PCM::CalcFrameBufferSize (audio_desc));
+ frame_buffer.Size (ASDCP::PCM::CalcFrameBufferSize (audio_desc));
+
+ ASDCP::WriterInfo writer_info;
+ fill_writer_info (&writer_info);
+
+ ASDCP::PCM::MXFWriter mxf_writer;
+ if (ASDCP_FAILURE (mxf_writer.OpenWrite (_mxf_path.c_str(), writer_info, audio_desc))) {
+ throw runtime_error ("could not open audio MXF for writing");
+ }
+
+ for (int i = 0; i < _length; ++i) {
+
+ byte_t *data_s = frame_buffer.Data();
+ byte_t *data_e = data_s + frame_buffer.Capacity();
+ byte_t sample_size = ASDCP::PCM::CalcSampleSize (audio_desc_channel[0]);
+ int offset = 0;
+
+ for (list<string>::size_type j = 0; j < files.size(); ++j) {
+ memset (frame_buffer_channel[j].Data(), 0, frame_buffer_channel[j].Capacity());
+ if (ASDCP_FAILURE (pcm_parser_channel[j].ReadFrame (frame_buffer_channel[j]))) {
+ throw runtime_error ("could not read audio frame");
+ }
+
+ if (frame_buffer_channel[j].Size() != frame_buffer_channel[j].Capacity()) {
+ throw runtime_error ("short audio frame");
+ }
+ }
+
+ while (data_s < data_e) {
+ for (list<string>::size_type j = 0; j < files.size(); ++j) {
+ byte_t* frame = frame_buffer_channel[j].Data() + offset;
+ memcpy (data_s, frame, sample_size);
+ data_s += sample_size;
+ }
+ offset += sample_size;
+ }
+
+ if (ASDCP_FAILURE (mxf_writer.WriteFrame (frame_buffer, 0, 0))) {
+ throw runtime_error ("could not write audio MXF frame");
+ }
+
+ Progress (float (i) / _length);
+ }
+
+ if (ASDCP_FAILURE (mxf_writer.Finalize())) {
+ throw runtime_error ("could not finalise audio MXF");
+ }
+
+ _digest = make_digest (_mxf_path);
+}
+
+void
+SoundAsset::write_to_cpl (ostream& s) const
+{
+ s << " <MainSound>\n"
+ << " <Id>" << _uuid << "</Id>\n"
+ << " <AnnotationText>" << filesystem::path(_mxf_path).filename() << "</AnnotationText>\n"
+ << " <EditRate>" << _fps << "</EditRate>\n"
+ << " <IntrinsicDuration>" << _length << "</IntrinsicDuration>\n"
+ << " <EntryPoint>0</EntryPoint>\n"
+ << " <Duration>" << _length << "</Duration>\n"
+ << " </MainSound>\n";
+}
+