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authorCarl Hetherington <cth@carlh.net>2013-01-22 23:22:27 +0000
committerCarl Hetherington <cth@carlh.net>2013-01-22 23:22:27 +0000
commitd714233760a8f6a0541c279c3046984f2d199814 (patch)
tree2941f421f56ed7c351a7dd59dc903148df5e1d07 /src/sound_asset.h
parente04553be273a10e7face6f8f245d9a37e05454d2 (diff)
Remove hacky start_frame stuff from SoundAsset for now.
Diffstat (limited to 'src/sound_asset.h')
-rw-r--r--src/sound_asset.h8
1 files changed, 1 insertions, 7 deletions
diff --git a/src/sound_asset.h b/src/sound_asset.h
index e13c5028..ad350ce5 100644
--- a/src/sound_asset.h
+++ b/src/sound_asset.h
@@ -78,7 +78,6 @@ public:
* @param progress Signal to inform of progress.
* @param fps Frames per second.
* @param intrinsic_duration Length of the whole asset in frames.
- * @param start_frame Frame in the source to start writing from.
* Note that this is different to entry_point in that the asset will contain no data before start_frame.
*/
SoundAsset (
@@ -87,8 +86,7 @@ public:
std::string mxf_name,
boost::signals2::signal<void (float)>* progress,
int fps,
- int intrinsic_duration,
- int start_frame
+ int intrinsic_duration
);
/** Construct a SoundAsset, generating the MXF from some WAV files.
@@ -99,8 +97,6 @@ public:
* @param progress Signal to inform of progress.
* @param fps Frames per second.
* @param intrinsic_duration Length of the whole asset in frames.
- * @param start_frame Frame in the source to start writing from.
- * Note that this is different to entry_point in that the asset will contain no data before start_frame.
* @param channels Number of audio channels.
*/
SoundAsset (
@@ -110,7 +106,6 @@ public:
boost::signals2::signal<void (float)>* progress,
int fps,
int intrinsic_duration,
- int start_frame,
int channels
);
@@ -153,7 +148,6 @@ private:
/** Number of channels in the asset */
int _channels;
int _sampling_rate;
- int _start_frame;
};
}