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authorCarl Hetherington <cth@carlh.net>2020-12-09 13:12:21 +0100
committerCarl Hetherington <cth@carlh.net>2021-01-17 20:13:22 +0100
commit0b39df958f534068950669a763be7b4602740107 (patch)
tree9427106257d4309fc858a94d3c40055d0140fb89 /src/sound_asset.h
parent66f5e0b713f4ae4066e92ff741d5d71f827a1c37 (diff)
Store sound asset language as a string, but set it as a
dcp::LanguageTag. This makes it work the same as other language tags, and tolerates bad values while trying not to allow them to be created.
Diffstat (limited to 'src/sound_asset.h')
-rw-r--r--src/sound_asset.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/sound_asset.h b/src/sound_asset.h
index 8e55aef7..91a213b8 100644
--- a/src/sound_asset.h
+++ b/src/sound_asset.h
@@ -86,7 +86,7 @@ public:
return _intrinsic_duration;
}
- LanguageTag language () const {
+ std::string language () const {
return _language;
}
@@ -107,7 +107,7 @@ private:
int64_t _intrinsic_duration;
int _channels; ///< number of channels
int _sampling_rate; ///< sampling rate in Hz
- LanguageTag _language;
+ std::string _language;
};
}