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authorCarl Hetherington <cth@carlh.net>2014-01-17 22:16:05 +0000
committerCarl Hetherington <cth@carlh.net>2014-01-17 22:16:05 +0000
commit9fd79fb05fa47833ed431d83d73fd6d9a4a9f774 (patch)
treece80b7905738eb342536f48ebb1712ad0f47ab1f /src/sound_asset.h
parentf389d903e967f44a5d6eed60df48bd5a89994bb2 (diff)
Asset -> MXF in some cases.
Diffstat (limited to 'src/sound_asset.h')
-rw-r--r--src/sound_asset.h109
1 files changed, 0 insertions, 109 deletions
diff --git a/src/sound_asset.h b/src/sound_asset.h
deleted file mode 100644
index ce08c512..00000000
--- a/src/sound_asset.h
+++ /dev/null
@@ -1,109 +0,0 @@
-/*
- Copyright (C) 2012 Carl Hetherington <cth@carlh.net>
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
-
-*/
-
-#ifndef LIBDCP_SOUND_ASSET_H
-#define LIBDCP_SOUND_ASSET_H
-
-/** @file src/sound_asset.h
- * @brief An asset made up of PCM audio data files
- */
-
-#include "mxf_asset.h"
-#include "types.h"
-#include "metadata.h"
-
-namespace dcp
-{
-
-class SoundFrame;
-class SoundAsset;
-
-class SoundAssetWriter
-{
-public:
- void write (float const * const *, int);
- void finalize ();
-
-private:
- friend class SoundAsset;
-
- SoundAssetWriter (SoundAsset *);
-
- /* no copy construction */
- SoundAssetWriter (SoundAssetWriter const &);
- SoundAssetWriter& operator= (SoundAssetWriter const &);
-
- void write_current_frame ();
-
- /* do this with an opaque pointer so we don't have to include
- ASDCP headers
- */
-
- struct ASDCPState;
- boost::shared_ptr<ASDCPState> _state;
-
- SoundAsset* _asset;
- bool _finalized;
- int _frames_written;
- int _frame_buffer_offset;
-};
-
-/** @brief An asset made up of WAV files */
-class SoundAsset : public MXFAsset
-{
-public:
- SoundAsset (boost::filesystem::path directory, boost::filesystem::path mxf_name);
-
- void read ();
-
- boost::shared_ptr<SoundAssetWriter> start_write ();
-
- bool equals (boost::shared_ptr<const ContentAsset> other, EqualityOptions opt, boost::function<void (NoteType, std::string)> note) const;
-
- boost::shared_ptr<const SoundFrame> get_frame (int n) const;
-
- void set_channels (int c) {
- _channels = c;
- }
-
- int channels () const {
- return _channels;
- }
-
- void set_sampling_rate (int s) {
- _sampling_rate = s;
- }
-
- int sampling_rate () const {
- return _sampling_rate;
- }
-
-private:
- std::string key_type () const;
- void construct (boost::function<boost::filesystem::path (Channel)> get_path);
- std::string cpl_node_name () const;
-
- /** Number of channels in the asset */
- int _channels;
- int _sampling_rate;
-};
-
-}
-
-#endif