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authorCarl Hetherington <cth@carlh.net>2023-10-06 02:04:49 +0200
committerCarl Hetherington <cth@carlh.net>2023-10-09 01:20:01 +0200
commite4b2ebd80779a44d24fe87af26ef278c1e2d97d2 (patch)
tree3bc940c5eb49c96c3c18a896c8ccd8039e6db839 /src/sound_asset_writer.cc
parent3be26a66645de04c7b220abeebfd2f024990a696 (diff)
Add wrappers around boost::filesystem methods that handle the
required mangling of long filenames on Windows. Also wrap lots of missing places (e.g. calls to asdcplib, libxml++, libcxml etc.) in dcp::filesystem::fix_long_path(). The idea is to keep paths un-mangled until they we call some filesystem-related API and mangle them at that point. Otherwise we end up serialising mangled names, which seems like it will not end well. Should fix DoM #2623.
Diffstat (limited to 'src/sound_asset_writer.cc')
-rw-r--r--src/sound_asset_writer.cc3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/sound_asset_writer.cc b/src/sound_asset_writer.cc
index 1185616a..a7be0859 100644
--- a/src/sound_asset_writer.cc
+++ b/src/sound_asset_writer.cc
@@ -42,6 +42,7 @@
#include "crypto_context.h"
#include "dcp_assert.h"
#include "exceptions.h"
+#include "filesystem.h"
#include "sound_asset.h"
#include "sound_asset_writer.h"
#include "warnings.h"
@@ -146,7 +147,7 @@ SoundAssetWriter::~SoundAssetWriter()
void
SoundAssetWriter::start ()
{
- auto r = _state->mxf_writer.OpenWrite (_file.string().c_str(), _state->writer_info, _state->desc);
+ auto r = _state->mxf_writer.OpenWrite(dcp::filesystem::fix_long_path(_file).string().c_str(), _state->writer_info, _state->desc);
if (ASDCP_FAILURE(r)) {
boost::throw_exception (FileError("could not open audio MXF for writing", _file.string(), r));
}