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authorCarl Hetherington <cth@carlh.net>2015-06-05 00:05:32 +0100
committerCarl Hetherington <cth@carlh.net>2015-06-05 14:36:27 +0100
commitfe99eae4b95c5fcf2f3730efad4a18d0cb5c29bc (patch)
tree265ca14896f63eeff210d602c5f11ed19d800ebf /src/sound_asset_writer.cc
parent7b717db244554300ebed8eade8421ee3faa28d33 (diff)
MXF -> Asset in lots of places.
Diffstat (limited to 'src/sound_asset_writer.cc')
-rw-r--r--src/sound_asset_writer.cc121
1 files changed, 121 insertions, 0 deletions
diff --git a/src/sound_asset_writer.cc b/src/sound_asset_writer.cc
new file mode 100644
index 00000000..8d302ed3
--- /dev/null
+++ b/src/sound_asset_writer.cc
@@ -0,0 +1,121 @@
+/*
+ Copyright (C) 2012-2014 Carl Hetherington <cth@carlh.net>
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+
+*/
+
+#include "sound_asset_writer.h"
+#include "sound_asset.h"
+#include "exceptions.h"
+#include "dcp_assert.h"
+#include "compose.hpp"
+#include "AS_DCP.h"
+
+using namespace dcp;
+
+struct SoundAssetWriter::ASDCPState
+{
+ ASDCP::PCM::MXFWriter mxf_writer;
+ ASDCP::PCM::FrameBuffer frame_buffer;
+ ASDCP::WriterInfo writer_info;
+ ASDCP::PCM::AudioDescriptor audio_desc;
+};
+
+SoundAssetWriter::SoundAssetWriter (SoundAsset* asset, boost::filesystem::path file, Standard standard)
+ : AssetWriter (asset, file)
+ , _state (new SoundAssetWriter::ASDCPState)
+ , _sound_asset (asset)
+ , _frame_buffer_offset (0)
+{
+ /* Derived from ASDCP::Wav::SimpleWaveHeader::FillADesc */
+ _state->audio_desc.EditRate = ASDCP::Rational (_sound_asset->edit_rate().numerator, _sound_asset->edit_rate().denominator);
+ _state->audio_desc.AudioSamplingRate = ASDCP::Rational (_sound_asset->sampling_rate(), 1);
+ _state->audio_desc.Locked = 0;
+ _state->audio_desc.ChannelCount = _sound_asset->channels ();
+ _state->audio_desc.QuantizationBits = 24;
+ _state->audio_desc.BlockAlign = 3 * _sound_asset->channels();
+ _state->audio_desc.AvgBps = _sound_asset->sampling_rate() * _state->audio_desc.BlockAlign;
+ _state->audio_desc.LinkedTrackID = 0;
+ _state->audio_desc.ChannelFormat = ASDCP::PCM::CF_NONE;
+
+ _state->frame_buffer.Capacity (ASDCP::PCM::CalcFrameBufferSize (_state->audio_desc));
+ _state->frame_buffer.Size (ASDCP::PCM::CalcFrameBufferSize (_state->audio_desc));
+ memset (_state->frame_buffer.Data(), 0, _state->frame_buffer.Capacity());
+
+ _sound_asset->fill_writer_info (&_state->writer_info, _sound_asset->id(), standard);
+
+ Kumu::Result_t r = _state->mxf_writer.OpenWrite (file.string().c_str(), _state->writer_info, _state->audio_desc);
+ if (ASDCP_FAILURE (r)) {
+ boost::throw_exception (FileError ("could not open audio MXF for writing", file.string(), r));
+ }
+
+ _sound_asset->set_file (file);
+}
+
+void
+SoundAssetWriter::write (float const * const * data, int frames)
+{
+ DCP_ASSERT (!_finalized);
+
+ for (int i = 0; i < frames; ++i) {
+
+ byte_t* out = _state->frame_buffer.Data() + _frame_buffer_offset;
+
+ /* Write one sample per channel */
+ for (int j = 0; j < _sound_asset->channels(); ++j) {
+ int32_t const s = data[j][i] * (1 << 23);
+ *out++ = (s & 0xff);
+ *out++ = (s & 0xff00) >> 8;
+ *out++ = (s & 0xff0000) >> 16;
+ }
+ _frame_buffer_offset += 3 * _sound_asset->channels();
+
+ DCP_ASSERT (_frame_buffer_offset <= int (_state->frame_buffer.Capacity()));
+
+ /* Finish the MXF frame if required */
+ if (_frame_buffer_offset == int (_state->frame_buffer.Capacity())) {
+ write_current_frame ();
+ _frame_buffer_offset = 0;
+ memset (_state->frame_buffer.Data(), 0, _state->frame_buffer.Capacity());
+ }
+ }
+}
+
+void
+SoundAssetWriter::write_current_frame ()
+{
+ ASDCP::Result_t const r = _state->mxf_writer.WriteFrame (_state->frame_buffer, _encryption_context, 0);
+ if (ASDCP_FAILURE (r)) {
+ boost::throw_exception (MiscError (String::compose ("could not write audio MXF frame (%1)", int (r))));
+ }
+
+ ++_frames_written;
+}
+
+void
+SoundAssetWriter::finalize ()
+{
+ if (_frame_buffer_offset > 0) {
+ write_current_frame ();
+ }
+
+ if (ASDCP_FAILURE (_state->mxf_writer.Finalize())) {
+ boost::throw_exception (MiscError ("could not finalise audio MXF"));
+ }
+
+ _sound_asset->_intrinsic_duration = _frames_written;
+ AssetWriter::finalize ();
+}