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authorCarl Hetherington <cth@carlh.net>2023-06-27 00:11:43 +0200
committerCarl Hetherington <cth@carlh.net>2023-06-29 01:25:40 +0200
commite702623781c8d5853b79a29ca8c5f495d0ade3d1 (patch)
tree50240036d3cf18d87c9582d71e5fd3ee2d29e8e5 /test
parentd305bb807a686fd7850257a724f46a77977fe491 (diff)
When reading a DCP set up asset hashes from the CPL/PKL, not by digesting the actual asset.
Previously when reading a DCP we would recalculate asset hashes. This meant that corrupted DCPs could be loaded in and their hashes re-written (if nobody checked the new hashes against the ones in the PKL/CPL). It seems better to take the hashes from the metadata. Then if the assets are corrupted and the DCP is re-written the PKL/CPL hashes will be preserved, showing rather than hiding the corruption.
Diffstat (limited to 'test')
-rw-r--r--test/dcp_test.cc43
1 files changed, 43 insertions, 0 deletions
diff --git a/test/dcp_test.cc b/test/dcp_test.cc
index 9320d4f1..51ce7961 100644
--- a/test/dcp_test.cc
+++ b/test/dcp_test.cc
@@ -500,3 +500,46 @@ BOOST_AUTO_TEST_CASE (dcp_add_kdm_test)
BOOST_CHECK_EQUAL (reels[2]->_kdms[0].keys()[1].id(), kdm_2_uuid_2);
}
+
+BOOST_AUTO_TEST_CASE(hashes_preserved_when_loading_corrupted_dcp)
+{
+ boost::filesystem::path const dir = "build/test/hashes_preserved_when_loading_corrupted_dcp";
+ boost::filesystem::remove_all(dir);
+
+ auto dcp = make_simple(dir / "1");
+ dcp->write_xml();
+
+ auto asset_1_id = dcp::MonoPictureAsset(dir / "1" / "video.mxf").id();
+ auto asset_1_hash = dcp::MonoPictureAsset(dir / "1" / "video.mxf").hash();
+
+ /* Replace the hash in the CPL (the one that corresponds to the actual file)
+ * with an incorrect one new_hash.
+ */
+ string new_hash;
+ {
+ Editor editor(find_file(dir / "1", "cpl_"));
+ auto const after = "<Duration>24</Duration>";
+ editor.delete_lines_after(after, 1);
+
+ if (asset_1_hash[0] == 'A') {
+ new_hash = 'B' + asset_1_hash.substr(1);
+ } else {
+ new_hash = 'A' + asset_1_hash.substr(1);
+ }
+
+ editor.insert(after, dcp::String::compose(" <Hash>%1</Hash>", new_hash));
+ }
+
+ dcp::DCP read_back(dir / "1");
+ read_back.read();
+
+ BOOST_REQUIRE_EQUAL(read_back.cpls().size(), 1U);
+ auto cpl = read_back.cpls()[0];
+ BOOST_REQUIRE_EQUAL(cpl->reels().size(), 1U);
+ auto reel = cpl->reels()[0];
+ BOOST_REQUIRE(reel->main_picture());
+ /* Now the asset should think it has the wrong hash written to the PKL file; it shouldn't have
+ * checked the file again.
+ */
+ BOOST_CHECK_EQUAL(reel->main_picture()->asset_ref()->hash(), new_hash);
+}