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Diffstat (limited to 'src/mono_picture_asset_writer.h')
| -rw-r--r-- | src/mono_picture_asset_writer.h | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/src/mono_picture_asset_writer.h b/src/mono_picture_asset_writer.h new file mode 100644 index 00000000..e3922623 --- /dev/null +++ b/src/mono_picture_asset_writer.h @@ -0,0 +1,60 @@ +/* + Copyright (C) 2012-2013 Carl Hetherington <cth@carlh.net> + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + +*/ + +#include <stdint.h> +#include <string> +#include <fstream> +#include <boost/shared_ptr.hpp> +#include <boost/utility.hpp> +#include "picture_asset_writer.h" + +namespace libdcp { + +/** A helper class for writing to MonoPictureAssets progressively (i.e. writing frame-by-frame, + * rather than giving libdcp all the frames in one go). + * + * Objects of this class can only be created with MonoPictureAsset::start_write(). + * + * Frames can be written to the MonoPictureAsset by calling write() with a JPEG2000 image + * (a verbatim .j2c file). finalize() must be called after the last frame has been written. + * The action of finalize() can't be done in MonoPictureAssetWriter's destructor as it may + * throw an exception. + */ +class MonoPictureAssetWriter : public PictureAssetWriter +{ +public: + FrameInfo write (uint8_t *, int); + void fake_write (int size); + void finalize (); + +private: + friend class MonoPictureAsset; + + MonoPictureAssetWriter (PictureAsset *, bool); + void start (uint8_t *, int); + + /* do this with an opaque pointer so we don't have to include + ASDCP headers + */ + + struct ASDCPState; + boost::shared_ptr<ASDCPState> _state; +}; + +} |
