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+/*
+ Copyright (C) 2012 Carl Hetherington <cth@carlh.net>
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+
+*/
+
+#ifndef LIBDCP_SOUND_ASSET_H
+#define LIBDCP_SOUND_ASSET_H
+
+/** @file src/sound_asset.h
+ * @brief An asset made up of PCM audio data files
+ */
+
+#include "mxf.h"
+#include "types.h"
+#include "metadata.h"
+
+namespace dcp
+{
+
+class SoundFrame;
+class SoundMXF;
+
+class SoundMXFWriter
+{
+public:
+ void write (float const * const *, int);
+ void finalize ();
+
+private:
+ friend class SoundMXF;
+
+ SoundMXFWriter (SoundMXF *);
+
+ /* no copy construction */
+ SoundMXFWriter (SoundMXFWriter const &);
+ SoundMXFWriter& operator= (SoundMXFWriter const &);
+
+ void write_current_frame ();
+
+ /* do this with an opaque pointer so we don't have to include
+ ASDCP headers
+ */
+
+ struct ASDCPState;
+ boost::shared_ptr<ASDCPState> _state;
+
+ SoundMXF* _asset;
+ bool _finalized;
+ int _frames_written;
+ int _frame_buffer_offset;
+};
+
+/** @brief An asset made up of WAV files */
+class SoundMXF : public MXF
+{
+public:
+ SoundMXF (boost::filesystem::path directory, boost::filesystem::path mxf_name);
+
+ void read ();
+
+ boost::shared_ptr<SoundMXFWriter> start_write ();
+
+ bool equals (boost::shared_ptr<const ContentAsset> other, EqualityOptions opt, boost::function<void (NoteType, std::string)> note) const;
+
+ boost::shared_ptr<const SoundFrame> get_frame (int n) const;
+
+ void set_channels (int c) {
+ _channels = c;
+ }
+
+ int channels () const {
+ return _channels;
+ }
+
+ void set_sampling_rate (int s) {
+ _sampling_rate = s;
+ }
+
+ int sampling_rate () const {
+ return _sampling_rate;
+ }
+
+private:
+ std::string key_type () const;
+ void construct (boost::function<boost::filesystem::path (Channel)> get_path);
+ std::string cpl_node_name () const;
+
+ /** Number of channels in the asset */
+ int _channels;
+ int _sampling_rate;
+};
+
+}
+
+#endif