/* Copyright (C) 2014-2021 Carl Hetherington This file is part of libdcp. libdcp is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. libdcp is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with libdcp. If not, see . In addition, as a special exception, the copyright holders give permission to link the code of portions of this program with the OpenSSL library under certain conditions as described in each individual source file, and distribute linked combinations including the two. You must obey the GNU General Public License in all respects for all of the code used other than OpenSSL. If you modify file(s) with this exception, you may extend this exception to your version of the file(s), but you are not obligated to do so. If you do not wish to do so, delete this exception statement from your version. If you delete this exception statement from all source files in the program, then also delete it here. */ /** @file src/colour_conversion.cc * @brief ColourConversion class */ #include "colour_conversion.h" #include "gamma_transfer_function.h" #include "modified_gamma_transfer_function.h" #include "s_gamut3_transfer_function.h" #include "identity_transfer_function.h" #include "dcp_assert.h" #include #include #include using std::shared_ptr; using std::make_shared; using boost::optional; using namespace dcp; ColourConversion const & ColourConversion::srgb_to_xyz () { static auto c = new ColourConversion ( make_shared(2.4, 0.04045, 0.055, 12.92), YUVToRGB::REC601, Chromaticity (0.64, 0.33), Chromaticity (0.3, 0.6), Chromaticity (0.15, 0.06), Chromaticity::D65 (), optional (), make_shared(2.6) ); return *c; } ColourConversion const & ColourConversion::rec601_to_xyz () { static auto c = new ColourConversion ( make_shared(2.2), YUVToRGB::REC601, Chromaticity (0.64, 0.33), Chromaticity (0.3, 0.6), Chromaticity (0.15, 0.06), Chromaticity::D65 (), optional (), make_shared(2.6) ); return *c; } ColourConversion const & ColourConversion::rec709_to_xyz () { static auto c = new ColourConversion ( make_shared(2.2), YUVToRGB::REC709, Chromaticity (0.64, 0.33), Chromaticity (0.3, 0.6), Chromaticity (0.15, 0.06), Chromaticity::D65 (), optional (), make_shared(2.6) ); return *c; } ColourConversion const & ColourConversion::p3_to_xyz () { static auto c = new ColourConversion ( make_shared(2.6), YUVToRGB::REC709, Chromaticity (0.68, 0.32), Chromaticity (0.265, 0.69), Chromaticity (0.15, 0.06), Chromaticity (0.314, 0.351), optional (), make_shared(2.6) ); return *c; } ColourConversion const & ColourConversion::rec1886_to_xyz () { /* According to Olivier on DCP-o-matic bug #832, Rec. 1886 is Rec. 709 with 2.4 gamma, so here goes ... */ static auto c = new ColourConversion ( make_shared(2.4), YUVToRGB::REC709, Chromaticity (0.64, 0.33), Chromaticity (0.3, 0.6), Chromaticity (0.15, 0.06), Chromaticity::D65 (), optional (), make_shared(2.6) ); return *c; } ColourConversion const & ColourConversion::rec2020_to_xyz () { static auto c = new ColourConversion ( make_shared(2.4), YUVToRGB::REC709, Chromaticity (0.708, 0.292), Chromaticity (0.170, 0.797), Chromaticity (0.131, 0.046), Chromaticity::D65 (), optional (), make_shared(2.6) ); return *c; } /** Sony S-Gamut3/S-Log3 */ ColourConversion const & ColourConversion::s_gamut3_to_xyz () { static auto c = new ColourConversion ( make_shared(), YUVToRGB::REC709, Chromaticity (0.73, 0.280), Chromaticity (0.140, 0.855), Chromaticity (0.100, -0.050), Chromaticity::D65 (), optional (), make_shared() ); return *c; } ColourConversion::ColourConversion ( shared_ptr in, YUVToRGB yuv_to_rgb, Chromaticity red, Chromaticity green, Chromaticity blue, Chromaticity white, optional adjusted_white, shared_ptr out ) : _in (in) , _yuv_to_rgb (yuv_to_rgb) , _red (red) , _green (green) , _blue (blue) , _white (white) , _adjusted_white (adjusted_white) , _out (out) { } bool ColourConversion::about_equal (ColourConversion const & other, float epsilon) const { if (!_in->about_equal (other._in, epsilon) || _yuv_to_rgb != other._yuv_to_rgb || !_red.about_equal (other._red, epsilon) || !_green.about_equal (other._green, epsilon) || !_blue.about_equal (other._blue, epsilon) || !_white.about_equal (other._white, epsilon) || (!_out && other._out) || (_out && !other._out) || (_out && !_out->about_equal (other._out, epsilon))) { return false; } if (!_adjusted_white && !other._adjusted_white) { return true; } if ( _adjusted_white && other._adjusted_white && fabs (_adjusted_white.get().x - other._adjusted_white.get().x) < epsilon && fabs (_adjusted_white.get().y - other._adjusted_white.get().y) < epsilon ) { return true; } /* Otherwise one has an adjusted white and other hasn't, or they both have but different */ return false; } boost::numeric::ublas::matrix ColourConversion::rgb_to_xyz () const { /* See doc/design/colour.tex */ double const D = (_red.x - _white.x) * (_white.y - _blue.y) - (_white.x - _blue.x) * (_red.y - _white.y); double const E = (_white.x - _green.x) * (_red.y - _white.y) - (_red.x - _white.x) * (_white.y - _green.y); double const F = (_white.x - _green.x) * (_white.y - _blue.y) - (_white.x - _blue.x) * (_white.y - _green.y); double const P = _red.y + _green.y * D / F + _blue.y * E / F; boost::numeric::ublas::matrix C (3, 3); C(0, 0) = _red.x / P; C(0, 1) = _green.x * D / (F * P); C(0, 2) = _blue.x * E / (F * P); C(1, 0) = _red.y / P; C(1, 1) = _green.y * D / (F * P); C(1, 2) = _blue.y * E / (F * P); C(2, 0) = _red.z() / P; C(2, 1) = _green.z() * D / (F * P); C(2, 2) = _blue.z() * E / (F * P); return C; } boost::numeric::ublas::matrix ColourConversion::xyz_to_rgb () const { boost::numeric::ublas::matrix A (rgb_to_xyz()); /* permutation matrix for the LU-factorization */ boost::numeric::ublas::permutation_matrix pm (A.size1()); /* perform LU-factorization */ int const r = lu_factorize (A, pm); DCP_ASSERT (r == 0); /* create identity matrix of inverse */ boost::numeric::ublas::matrix xyz_to_rgb (3, 3); xyz_to_rgb.assign (boost::numeric::ublas::identity_matrix (A.size1())); /* backsubstitute to get the inverse */ lu_substitute (A, pm, xyz_to_rgb); return xyz_to_rgb; } boost::numeric::ublas::matrix ColourConversion::bradford () const { if (!_adjusted_white || fabs (_adjusted_white.get().x) < 1e-6 || fabs (_adjusted_white.get().y) < 1e-6) { boost::numeric::ublas::matrix B = boost::numeric::ublas::zero_matrix (3, 3); B(0, 0) = 1; B(1, 1) = 1; B(2, 2) = 1; return B; } /* See doc/design/colour.tex */ boost::numeric::ublas::matrix M (3, 3); M(0, 0) = 0.8951; M(0, 1) = 0.2664; M(0, 2) = -0.1614; M(1, 0) = -0.7502; M(1, 1) = 1.7135; M(1, 2) = 0.0367; M(2, 0) = 0.0389; M(2, 1) = -0.0685; M(2, 2) = 1.0296; boost::numeric::ublas::matrix Mi (3, 3); Mi(0, 0) = 0.9869929055; Mi(0, 1) = -0.1470542564; Mi(0, 2) = 0.1599626517; Mi(1, 0) = 0.4323052697; Mi(1, 1) = 0.5183602715; Mi(1, 2) = 0.0492912282; Mi(2, 0) = -0.0085286646; Mi(2, 1) = 0.0400428217; Mi(2, 2) = 0.9684866958; boost::numeric::ublas::matrix Gp (3, 1); Gp(0, 0) = _white.x / _white.y; Gp(1, 0) = 1; Gp(2, 0) = (1 - _white.x - _white.y) / _white.y; boost::numeric::ublas::matrix G = boost::numeric::ublas::prod (M, Gp); boost::numeric::ublas::matrix Hp (3, 1); Hp(0, 0) = _adjusted_white.get().x / _adjusted_white.get().y; Hp(1, 0) = 1; Hp(2, 0) = (1 - _adjusted_white.get().x - _adjusted_white.get().y) / _adjusted_white.get().y; boost::numeric::ublas::matrix H = boost::numeric::ublas::prod (M, Hp); boost::numeric::ublas::matrix C = boost::numeric::ublas::zero_matrix (3, 3); C(0, 0) = H(0, 0) / G(0, 0); C(1, 1) = H(1, 0) / G(1, 0); C(2, 2) = H(2, 0) / G(2, 0); boost::numeric::ublas::matrix CM = boost::numeric::ublas::prod (C, M); return boost::numeric::ublas::prod (Mi, CM); }