/* Copyright (C) 2012-2014 Carl Hetherington This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "gamma_lut.h" #include "lut_cache.h" #include using namespace dcp; LUTCache GammaLUT::cache; GammaLUT::GammaLUT (int bit_depth, float gamma, bool linearised) : _bit_depth (bit_depth) , _gamma (gamma) , _linearised (linearised) { _lut = new float[int(std::pow(2.0f, _bit_depth))]; int const bit_length = pow (2, _bit_depth); if (_linearised) { for (int i = 0; i < bit_length; ++i) { float const p = static_cast (i) / (bit_length - 1); if (p > 0.04045) { _lut[i] = pow ((p + 0.055) / 1.055, gamma); } else { _lut[i] = p / 12.92; } } } else { for (int i = 0; i < bit_length; ++i) { _lut[i] = pow(float(i) / (bit_length - 1), gamma); } } }